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Posts
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14
Posts posted by pedwal wally wally wha
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13 hours ago, T Boog said:
I tried a micro PC a few years ago
they've improved since then
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12 hours ago, Doug Steinschneider said:
Heads up, I know most of you would never let the following happen, but I think it's worth mentioning.
My singer was mixing some live tracks off the board from a recent performance using Sonar Free. He worked for hours on a song without saving and left it open for me to check out which was the next day. I thought he did good work so I clicked Save Project and was told you can't save until you activate Sonar. I logged onto to Bandlab but that wasn't enough, Sonar insisted the program had to be updated before activation could happen. So that mix went out the window 😒.
I hope they offer a perpetual license soon.
are the raw recorded WAV files in the audio folder?
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23 hours ago, Stewart Kingsley said:
these ASIO aggregator softwares
other than Vb-audio Matrix, which others does that include?
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On 7/15/2025 at 4:04 PM, Xoo said:
I'd seriously forgotten how dull New Order were.
go and see them play live these days, you'll soon remember haha, but not as dull as hooky's effort
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Or support@cakewalk.com
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1 minute ago, WPP said:
Hi,
Im using a 4k Samsung 43 inch Tv as monitor ,3840x2160(recommended setting) and 175%(the best setting for my TV)
Nice, I'm using an old Samsung from possibly the last century, try setting the 175 to 100
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just asked which plugins they tested with, keep yer wig on
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any specific plugins work ok?
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🙄
QuoteNot-supported DAWs:
Cakewalk BandLab
GarageBand
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4 minutes ago, Wookiee said:
From reading that, it very much appears the responsibility for functionality of VST Plugins, on an ARM CPU lies with the plugin creaters not the DAW creators. Just as the DAW working on an ARM CPU is the DAW creators responsibility.
Which is totally unsurprising, when VST plugins were first introduced, the DAW creators had modify their code to use VST plugins.
sure, some will work, other won't, but it's a bit like swapping to linux right now, all very well having the host work but what about all the plugins we've bought?
would be nice to know which VSTs the team have tested with (i'm assuming all the bundled plugins work)
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i don't think so, the updates are all forced it seems
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it would be nice to get a proper response from the devs, like which plugins they've tested with, but here's what google's ai says from the prompt "arm cpu vst" (tldr: uses a wrapper, mixed bag):
QuoteVST plugins for Arm-based CPUs, like those found in some Windows on Arm devices and Apple Silicon Macs, can be a mixed bag. While many VST3 plugins can be used through Arm64EC (a compatibility layer in Windows on Arm), some might not be compatible or require specific configurations.
Windows on Arm (WoA) Compatibility:
Arm64EC:
Windows on Arm uses Arm64EC, which allows x64 (Intel/AMD) VST plugins to be loaded and used within native Arm64 applications, including DAWs.
VST3 & ARA:
Steinberg products like Cubase and Nuendo on WoA support VST3 and ARA, but not VST2.
Initial Tests:
Early tests suggest that many x64-based VST3 plugins, including those from major manufacturers like Native Instruments and Waves, can be used on WoA, but iLok-protected plugins might not work, according to Steinberg Support.
Performance:
While Arm64EC allows running x64 plugins, performance might not be optimal compared to native Arm64 plugins. Developers are working on native Arm64 versions.
DAWs:
Some DAWs like Reaper have experimental builds for Arm Windows, and users might need to experiment with different DAWs and plugins to find what works best, according to a Reddit user.
Apple Silicon (M1, M2, M3) Compatibility:
Native Support:
Apple Silicon Macs offer excellent performance for native ARM64 plugins, but compatibility with older x64 plugins can be a concern.
Rosetta 2:
Apple's Rosetta 2 translation layer can run x64 plugins, but it might not be as performant as native ARM64 plugins.
Plugin Development:
Some plugin developers are actively working on native Apple Silicon versions, but it may take time for full compatibility to be achieved, says Image-Line.
DAWs:
DAWs like Logic Pro and Ableton Live have native Apple Silicon versions, but you might need to run them in Rosetta 2 mode to use certain x64 plugins, according to an Image-Line article.
General Tips:
Check Plugin Compatibility:
Before switching to an ARM-based system, check if your essential plugins are compatible, especially if they are iLok-protected or rely on specific hardware drivers.
Consider Offline Activation:
Some plugins might require offline activation or manual installation of files, as mentioned in a YouTube video.
Explore Alternatives:
If you encounter compatibility issues, consider exploring alternatives like LV2 or LADSPA plugins, or using an external audio processor.
Stay Informed:
Keep an eye on announcements from plugin and DAW developers regarding ARM support and compatibility updates.
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support@cakewalk.com
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support@cakewalk.com
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support@cakewalk.com
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support@cakewalk.com
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support@cakewalk.com
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back in the day, hotmail had a similar "all your base are belong to us" eula so i can only assume google/microsoft/amazon/et al etc
but, just because it's in a eula doesn't mean it's legal 🤷♂️
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1 hour ago, happen135 said:
The colors nowadays are too unfriendly, with white being too bright and black being too dark.
looks great in a marketing image tho
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^^^8 zillion points
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I won't let the sun go down on me - Nik Kershaw
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tru dat
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56 minutes ago, Promidi said:
To implement a Theme editor for Sonar would require a complete rewrite .
i wonder what the devs are using? just hard-coding the current schemes?
[Solved] CWBL won't launch, gets stuck on driver
in Cakewalk by BandLab
Posted
try debugging with windbg you'll get much more info