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Promidi last won the day on May 26
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I have to admit - I went scorched earth on Syntronik 2 and got rid of all my Syntronik 2 stuff..... Having Synth Anthology 4, Arturia V-Collection 10 and Sample Tank 4 Max (Sans Syntronik 2) seemed a bit redundant. Also, there is quite a bit of sonic overlap, even within Syntronik 2 itself). Also, by ditching Syntronik 2, I also gained back quite a bit of drive space.
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IKM moves in mysterious ways.....
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Can we install Sonar Free Tier separately from full membership tier?
Promidi replied to saxon1066's topic in Cakewalk Sonar
That is how you would do it. -
Which versions of Cakewalk do I need to retain on my PC?
Promidi replied to norfolkmastering's topic in Cakewalk Sonar
Depends. Any version that contains plugins that you (or previous required projects) are using is the one that you need to keep. Reinstall Sonar if you choose to remove SONAR Platinum or Cakewalk by Bandlab. Personally, I removed Cakewalk by Bandlab, kept SONAR Platinum, then reinstalled Sonar 2025. -
Confirmed. Maybe lodge a ticket. https://help.cakewalk.com/hc/en-us/requests/new
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Definitely something funky going on there. What happens if you rename those files, then uninstall LPEQ & LPMB using “Programs and Features”and then reinstall using CCC?
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What is your PC locale? Mine shows english readable text with the words EnableOpenGL="1" therein. My locale is English Australia
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30 GB of hard disk space for each piano title. That’s 300gig for the lot.
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I just checked my CCC, and they show up as separate entries on the main screen (last 2 items, under “Connected Products”. They are listed as follows: L-Phase Equalizer L-Phase Multiband. Both appear correctly in Sonar 2025.
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Ah ok. Still try the file mod.
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These plugins use Opengl 3.2 You have a i7 3930. For a CPU that old, you might want to consider disabling the CPUs graphic chipset and getting a graphics card. I have a 4th gen i5 and I have done that. I have a GTX960. For yours, try this: 1. In your Sonar resources folder, look for LPEQ.cws and LPMB.cws 3. Open in notepad and look for the words EnableOpenGL="1" 4. Change to EnableOpenGL="0" 5. Save the files See if you can see the GUIs If so, then it's your graphics adapter.
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In the Sonar help guide, under “To delete patch points”, it states “When you open a project, Sonar automatically deletes any unused patch points in the project” This means to delete unused Patch Points in a given project, one has to save and reopen project to do so. This can take a while for large projects. Can we please have an option to delete unused Patch Points without having to save and reopen project?