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Matthew Sorrels

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Everything posted by Matthew Sorrels

  1. Truthfully CbB/SONAR has long needed much more complex MIDI routing features. It should provide virtual MIDI cables and routing without requiring external drivers. It could also support more advanced filtering, etc (ability to place the MFX plugin before the record for example). There were rumors the patch point and aux virtual buses might be expanded to cover MIDI tracks (or perhaps MIDI versions of the same). But that work has never happened. I'm still hopeful that one day I can take a single MIDI track, and route it to more than one soft synth without having to use something outside of CbB. I'd love to be able to bus and patch MIDI data like we can do audio. I'd also really like a much better drum map editor and the ability to create/edit arp patterns. All things Cakewalk could/should do, but for now you just have to work around it sometimes.
  2. There was some discussion on KvR about this (when they announced it back a while ago). I believe the developer's company decided to not stay with MAGIX and moved the whole thing to Steinberg. Perhaps MAGIX gets to keep selling what they have now though.
  3. If what you want is the notes to not show up on the track at all, the only way to get that to work is to use two MIDI tracks and a virtual MIDI cable. Stick the MFX MIDI plugin on the first track, turn it's echo on, set it's input to the keyboard and it's output to the virtual MIDI cable. On track number 2, the only one you record/use, set it's input to the virtual MIDI cable's output and it's output to the software instrument you are using. The first track with the MFX MIDI plugin (perhaps more than one depending on what exactly you want to filter) filters out the MIDI and the second track does the recording. You can also set up something like this using an external app (MIDI Ox) and virtual MIDI cables. Having Mute and Solo buttons on keys in the PRV I don't think would do what you are talking about either. All it would do is prevent a key from playing. It wouldn't stop it from recording/etc. If you want to use the virtual soft keyboard and have it just not show notes outside the range you'd need a whole new feature inside CbB.
  4. Track Doorman (and any of the MIDI MFX plugins) won't prevent notes from showing up when you record. CbB/SONAR doesn't have a pre-record filter. It will prevent the note from passing to the synth though. It can also be applied to a clip after the clip is recorded and will remove the notes that way (select the clip and use the menu item Process->Apply Effect->MIDI Effects). So you can just put it on the track and leave it there, those notes outside the range won't ever be played, then when you want to clean up clip you can apply it directly.
  5. Does the same for me in Cubase 10. Technically it's a missing feature, any VSTi can restore its setting's however it wants. Looks like Massive X doesn't (correctly) handle preset selection (without changes) vs modification and turns everything into a User patch.
  6. I was really interested in Phase Plant until I realized you need all the rest of Kilohearts products to really get it. I have some of their stuff (freebies and a few random other bits) but I'm not sure I want another synth I need to buy parts for. I've been resisting some of these modular synths that have been flooding the market for the same reason. It does seem like we have gotten a whole lot of new synths and compressors these days. Too many to really sort through them all.
  7. It's not so much unfinished but just kind of bland. It's maybe the most boring synth I've gotten recently. It needed to bring something unique to the table and near as I can tell it really doesn't. I don't see this as changing the synth pecking order all that much. Couple that with the AVX decision (it was a choice, they could have made it work for any hardware and work better on AVX hardware but they didn't). I don't see this becoming the next "hot" synth. As long as you got it with a Komplete bundle though I don't think it's bad. I just wouldn't buy it separately.
  8. I thought this video was pretty good look at how it works and what it does.
  9. Cubase normally doesn't blacklist the VST2 version of VST3 plugins, unless they are 32-bit plugins, which is the most common reason for the blacklisting (the other common reason is the DLL isn't a vst plugin at all, like for example all the iZotope support DLLs). In the case of MassiveX I think it got blacklisted because all my NI plugins take a long time to scan (most likely because I have too many of them). Cubase 10.0.30 seems to have a lower timeout value for VST scanning than earlier Cubase 10's.
  10. I've only played with it for a few minutes, just cycled some of the patches. To be honest it sounds a lot like Rob Papen synths(I'm thinking Blue 2). Maybe it's just the presets. Oddly enough Cubase blacklisted it on startup for me. Had to go re-enable it. Maybe there is more to it, but my at first glance is it's kind of boring.
  11. The support help at MakeMusic sent me here: https://store.makemusic.com/Downloads/Default.aspx?id=640 But I have an ancient Aria for Acid Pro registered in my account (though this download and install didn't need anything like serial numbers).
  12. AVX is becoming a more common thing and soon AVX2. AVX is pretty much 2011 or newer CPUs. AVX2 is even newer (earliest 2013) https://en.wikipedia.org/wiki/Advanced_Vector_Extensions Games are already starting to require it. Music software is a natural fit for what it can accelerate. It's going to come up a lot more often.
  13. I'm still downloading, but that ADSR video has scary CPU usage. I wonder if he's running it on a Fisher-Price laptop? Oh wait, it's a Mac. Well that explains it. ?
  14. I don't think it ships till Aug, this is pre-order.
  15. Didn't they stop selling this completely? The only option Toontrack has is a crossgrade from EzDrummer, no more upgrades from SD2. Unless there are some physical copies at shops of the upgrade serial numbers these are going to be pretty hard to get. I bet it showing up was a mistake and JRRShop never had any copies.
  16. I only looked at a few of your crashes. At least one was the faderport_sonar.dll another was RealStringsSteelGuitar and a 3rd was Kontakt 5. With that wide a variety of crashes you aren't going to have a lot of luck pinning this down. Your last two crashes had so many active threads Visual Studio 2017 complained that the number of threads was too high to debug and recommended changing settings. You had a zillion threads of Omnisphere, both Kontakt 5 and Kontakt 6 (lots of threads of each) and a couple of 32-bit bitbridged plugins. Not to mention a ton of effects. The only chance you have of really narrowing this down in to get the crash to be repeatable with a minimum number of plugins/instruments/etc. Otherwise it's just a giant burst of vomit. From the file names I'm guessing your also running a non-US/English version of Windows, which may also be a factor.
  17. Plugins crash the app. Sometimes the crash handler can catch that and offer to submit it. But not all crashes are recoverable, especially since they can involve all sorts of memory overwrites/etc. Plus audio drivers (for your sound card as well as your MIDI controllers/keyboards) can also crash. Device driver crashes can be very difficult for application crash handlers to catch (sometimes). When things go really wrong the app will just vanish. Or hang. Or hang and then vanish. That's just how computers work. Sounds like a bug in sforzando though, does it depend on what patch you load into it or does it crash with just a plain piano patch? Have you updated it to the most recent version?
  18. It has issues, doesn't seem to talk with your iLok account correctly all the time (on Windows). So far it's been a giant pain in the ***** for me. The Softube guys have been helpful (resetting my account's connection with iLok) but I'm still getting unable to verify a linked iLok account messages when I try to use it, it was fixed for maybe a day (or a reboot, can't remember which). It's definitely better than Gobbler though which I've now uninstalled, but it's not really ready for prime time.
  19. 20gigs has to be more than just samples for the cymbals. Maybe it's a hybrid modeler/sampler for everything.
  20. This type of instrument (a bunch of loops played in some sort of engine) always has these kinds of problems. Sample Logic have done a pretty good job of trying to break out of the box, but there is always a gap between the loop engine insturment and a real instrument. I like Xosphere 1/2 and they make amazing soundscapes but it's not all that musical really. Maybe I just don't have the talent to get the most out of something like this, but I think it's pretty fair to be kind of critical about this entire type of software instrument library. They are vastly overpriced and have much less real use for the bucks. Doesn't mean I'm going to stop buying them, but I think you have to be honest about how much you can really use some of these products.
  21. What were the three plugins you were using? Might be interesting to know since they together seemed to be making sounds out of nothing.
  22. I didn't redeem the second code since they do overlap. I think it's like that because the low price version and the full price version. I think they were supposed to leave those 4 packs out of the big full key but I guess they didn't. Not sure what value I'd get out of having 3 copies of Angelicals. As for not being about to make adjustments, if you own the full versions of the AAS instruments you can tweak everything in the sound packs. In the AAS player they are limited but in the full versions of the instruments all the settings are there for you to adjust and save as your own/etc. I don't think anything is locked down, they are just presets.
  23. I bought the lot, I had a few of them already but most were new. It is one registration serial for the lot. And now my account shows two copies of the duplicates. Not sure how that works. Still a pretty good deal for < $11.
  24. Sounds like your latency is too low, that's the kind of popping and clicking you can get. Does that track have a reverb on it or other high latency effects? Set your audio buffer to a much bigger number, as big as you can. edit: Come to think of it a latency hit wouldn't move the track's meters (at least I don't think it would). Is it a live mic? Is the sound the same every time?
  25. No it's not in the library tab and there is no NI serial number. They appear to have switch both Xosphere 1 and Xosphere 2 to being normal Kontakt libraries, requiring the full version of Kontakt. When I bought Xosphere 1 it was part of some bundle and was a full Kontakt Library version. They don't seem to be selling that anymore. And Xosphere 2 I don't think ever was available in a library version.
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