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Wheel to zero


jkoseattle

Question

In the PRV controller pane, I'm having trouble setting the wheel to zero. Seems I have to click exaaaactly on the zero line in the controller pane, and if I miss by even a pixel, CbB sets the wheel to that spot, making the instrument just slightly out of tune. There are a few ways I've tried this, but all of them seem to require having to get ridiculously precise with the mouse. There must be some easy way...?

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I had this issue also. 

What you can do it increase the height of the controller lane to give you more accuracy when trying to hit the mid point.  When you adjust an existing wheel event, you'll see a dot when the mid point is reached - making placement a little easier.

You could also edit the event in the event list view.

I actually use a CAL script, but unfortunately that script would not work for every ones situation.  You could also write a CAL script that edits an existing pitch bend event and changes its value to zero.

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