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VSTBuzz: 76% off “ENFORCER” by BOOM Library


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Deal: 76% off "ENFORCER" by BOOM Library

Value: €119
Discount: 76%
Price: €29

Grab the deal now on http://www.VSTBuzz.com

ENFORCER, a bass plugin that adds irresistible punch, powerful body and a rigorous low-end bass impulse to your samples. You can heavily beef up sounds or add only a hint of weight.

You can use it as a kick-drum synth, exchange kick drum tails and tune them easily using semitones or you can completely exchange given source sounds. ENFORCER – A scalpel for punch with unmatched precision.

Grab the deal now on http://www.VSTBuzz.com!

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52 minutes ago, DrumDude said:

Can you do the same thing with Neutron Advanced?

Don't really know for sure, as never used Enforcer. You can do plenty in Neutron as far as EQ, compression, and transient shaping of your bass. But if you want to layer synth bass on top, this might be the specialty tool for that task.

https://soundbytesmag.net/review-boom-library-enforcer/

"Layering is one of the most common techniques to create sounds or to make them sound fuller or larger-than-life, and it is used in music production as well as sound design. Layering is basically stacking multiple sounds in order to obtain a complex, rich sounding and unique one. Seem easy? It is actually quite hard to balance the elements to have everything in the right spot and at the right volume. For instance, it is common in Electronic Dance Music, to use multiple synths playing the same part. There will be a main layer and different sounds enriching the spectrum, perhaps covering a frequency range untouched by the principal sound. In this case it is usually preferred to end with a solid composite in which you can not recognize the single elements but rather perceive the sound as a single one. Layering is common for drums too. Kick drums might be comprised of a “top”, just the punchy transient, which will cover the mid and high range, and the “body”, the low end.

In sound effects sound design, layering is life. Sometimes dozens of recorded sound sources will be layered to make an earth-shaking impact, multiple animal vocalizations will create a unique creature voice, different vehicle sounds will make an airship engine ready to be used in a sci-fi movie. The world of layering is huge, and there are too many techniques to be covered here, like offset layering (stacking sounds and pulling them off grid), or layering with attention to different sections of the spectrum.

The last case can introduce us to Enforcer. It happens thousands of times to need some punch or additional low end in our SFX or in our drum loop, and EQ might not be the answer. If I wanted to enhance just the kick in a drum loop I would have to automate the gain of an EQ band to boost just the sections in which the kick is playing. Dynamic EQs, multiband compression or expansion can help, but what about adding a clean synthesized sound right where we want it?"

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7 hours ago, abacab said:

Don't really know for sure, as never used Enforcer. You can do plenty in Neutron as far as EQ, compression, and transient shaping of your bass. But if you want to layer synth bass on top, this might be the specialty tool for that task.

https://soundbytesmag.net/review-boom-library-enforcer/

"Layering is one of the most common techniques to create sounds or to make them sound fuller or larger-than-life, and it is used in music production as well as sound design. Layering is basically stacking multiple sounds in order to obtain a complex, rich sounding and unique one. Seem easy? It is actually quite hard to balance the elements to have everything in the right spot and at the right volume. For instance, it is common in Electronic Dance Music, to use multiple synths playing the same part. There will be a main layer and different sounds enriching the spectrum, perhaps covering a frequency range untouched by the principal sound. In this case it is usually preferred to end with a solid composite in which you can not recognize the single elements but rather perceive the sound as a single one. Layering is common for drums too. Kick drums might be comprised of a “top”, just the punchy transient, which will cover the mid and high range, and the “body”, the low end.

In sound effects sound design, layering is life. Sometimes dozens of recorded sound sources will be layered to make an earth-shaking impact, multiple animal vocalizations will create a unique creature voice, different vehicle sounds will make an airship engine ready to be used in a sci-fi movie. The world of layering is huge, and there are too many techniques to be covered here, like offset layering (stacking sounds and pulling them off grid), or layering with attention to different sections of the spectrum.

The last case can introduce us to Enforcer. It happens thousands of times to need some punch or additional low end in our SFX or in our drum loop, and EQ might not be the answer. If I wanted to enhance just the kick in a drum loop I would have to automate the gain of an EQ band to boost just the sections in which the kick is playing. Dynamic EQs, multiband compression or expansion can help, but what about adding a clean synthesized sound right where we want it?"

Yeah that's what I'm thinking, just wondered if anyone on here had ever used it. Thanks

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