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AAF support

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Cakewalk needs to support AAF. 

The Advanced Authoring Format (AAF) is a multimedia file format that allows you to exchange
digital media and metadata between different systems and applications across multiple
platforms. Metadata include fades, automation, and processing information.

Cubase supports it so does Studio One. Please support it.

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45 minutes ago, MUDGEL said:

I thought it was added ages ago!

will have to check

You're probably thinking of OMF.

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OMFI (Open Media Framework Interchange), or OMF for short, and AAF (Advanced Authoring Format) are both professional file formats intended to interchange session information between various audio and video applications.

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3 hours ago, midist said:

It may be similar to XML file in StudioOne and Steinberg.

Unfortunately it's nothing like XML. It's more like a complete file system within a file, with various object types stored inside.

The specs for the container system is here: https://www.amwa.tv/downloads/specifications/aafcontainerspec-v1.0.1.pdf

All the other specs are here:

https://www.amwa.tv/projects/amwa_projects.shtml

Given its complexity, I'm not surprised that not many DAWs support it.

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That is good in theory, from http://www.aatranslator.com.au/

Quote

Huge variations in implementation between AAF files means many NLEs/DAWs are unable to read each other's files.

So at the moment reasonable results can be achieved using:

Cakewalk -> OMF -> (AATranslator) -> AAF (or target program own format)

or

Cakewalk -> CWP -> (REAPER) -> RPP -> (AATranslator) ->AAF (or target program own format)

The second approach can preserve more information.

REAPER has free demo and AATranslator provides test conversion service. So anyone can try how good or bad that works.

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Why pay $200 for that when you can just buy Studio One or Samplitude for "not much more" and have a better, more robust user experience - especially if you use a DAW for audio post interchange with an NLE?

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as i understand it, aaf is more aimed at video post production? (of course that includes audio, who watches silent movies these days?)

i'd be surprised but impressed, considering the huge effort it would take, and considering the current video capabilities (somewhat lacking), if it gets added to cakewalk...

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7 hours ago, pwalpwal said:

as i understand it, aaf is more aimed at video post production? (of course that includes audio, who watches silent movies these days?)

i'd be surprised but impressed, considering the huge effort it would take, and considering the current video capabilities (somewhat lacking), if it gets added to cakewalk...

The only thing the DAW needs to do is play back video.  That's about it.  You render out a low resolution reference video to load in the DAW for timing, but the AAF is used for moving the Audio Timeline between DAWs, NLEs, etc.  Cakewalk plays back the video fine 😉

Adding AAF support has literally nothing to do with the video capabilities, because the current video capabilities are more than sufficient and - therefore - non-factor in regards to film post production.

The problem is that it's impossible to get the Audio Timeline from most NLEs to Cakewalk because it has no AAF support, and NLE developers aren't going to waste resources implementing OMF support - as it's a practically dead interchange format.   That's why AAF is needed... because OMF simply isn't usable for most people.  The only NLE that seems to work well with OMF is Premiere Pro CC, and most of those users will just use Audition (unless they're working on something higher budget, where Pro Tools is fairly de facto).

Outside of that, the need to round trip to a DAW is lessening as more NLEs are incorporating the functionality needed for Audio Post.

VEGAS Pro was way ahead of the curve, by virtue of its heritage.  Resolve 14 added Fairlight to that DAW.  MAGIX's NLEs are also pretty good with Audio, in addition to round-tripping natively with their DAWs (i.e. Video Pro X <-> Samplitude Pro).

AAF is necessary, otherwise the time you waste trying to move things around manually is going to cost more than the retail price of a DAW that actually does support AAF; and you'll eventually start losing money doing it "the hard way."

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