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Hey all! Boy, it's been a while. Here's the scoop and a HUGE THANK YOU in advance. I have done tests with Sonar/Soundforge/Vegas ... my soundcard's native drivers, ASIO drivers, Realtec drivers (PC's own system), WDM drivers and here's what I have after 14-15 minutes of audio. The audio that's recorded via the PC (on any software) LAGS behind the audio that's from say, a Youtube video (downloaded as MP3) or my 2 camera sources (whose audio is ALWAYS in sync - Samsung phone and Sony FX1000). They call it AUDIO DRIFT and it's a mystery. Here's what I've done to assess/fix: 1. Optimized AND Defragged SSD (I know, you're not supposed to defrag, but once was worth a shot) that SONAR/SOUNDFORGE/Vegas runs on - my Operating System Drive: C-Drive. 2. Cleaned out ALL unnecessary Windows bloatware and settings (as per PC optimization guides that have been around for years) 3. Tried JUST USING AUDIO software recording with no video-audio to sync with - same problem, so video is not the issue. Strictly audio recording over time. 4. Defragged 'landing' drives for the audio wav files (2 Terabyte HDD - fairly new) 5. Disabled Realtec/onboard sound in the BIOS 6. Removed ANY additional USER ACCOUNTS 7. Analysed system for ANY odd changes/software upgrades that could have been behind issues - and checked: no viruses/malware etc. NO JOY. I have narrowed down the problem to one of 3 things: 1. PC hardware (ram/cpu/mobo) is dying (system is 6-years old this coming December) 2. SSD (though reported as health with CrystalDisk) is dying 3. Windows Updates have altered something re Audio Syncing abilities. Any others I might have missed? So is there a fix for this that I can do RIGHT IN SONAR (I have Platinum Edition) that will 'shorten' the recording length by a specific amount of bytes to match other audio sources of the same material (from camcorders/phone videos, etc.)? Seriously if ANYBODY who figures out (not necessarily solves) my issues will get a free copy of any/all recordings I've done (whoopee, huh?) and a link to a handy-dandy EQ-Cut/Boost/Dip Guidance Chart I designed that has had over 500,000 downloads from my Box.com site. THANK YOU SO MUCH FOR ANY GUIDANCE RE THE ABOVE. MUCH MUCH APPRECIATED! Looking forward to direction from someone. Martin Douglas www.youtube.com/flagrantregard
I downloaded cakewalk after a friend recommended it, and was excited to use it only to meet with these massive lags after i installed on my brand new pc. The pc has a i5 2.2 GHz quad core processor, 8 GB RAM and still cakewalk seems to lag even on an empty project. I have increased the buffer size to the max value cakewalk offers. The cpu also doesnt seem to overload showing very normal usage patterns. When I opened a demo file I realized I couldn't play the track. Also to note that I am still able to manage to use all features except one: the play feature. I can add plugins and make music but never play them. Pics describing my problem is attached below. Even lags are bearable but not being able to play any tracks makes it impossible for me to use cakewalk. Can somebody help me with my case??
Hi Folks, In the last while I have been experiencing a problem where I try to playback a track and I get a lot of distortion and the playback is slow. Sometimes it will clear up if you let it play for a second but most times the problem doesn't stop. If you stop the track and wait a moment it will usually play properly although I might have to do this several times. This happens most often, but not always, when I have an instrument plugged in and attempting to play along with an existing track. It will happen when I am only playing back but not with as much frequency. This shouldn't be a resource issue as it will happen while playing back nothing more than a stereo drum track. I am running Windows 10 on an Intel I7 @2.93GHz, 24GB of Ram. Any help would be appreciated. Cheers Jimmy
I'm editing my project, and when I open console view, cakewalk becomes unusable - it lags so much. Adding new VSTs takes forever, faders are not responding, it takes a while to even pause playback. I have around 10 tracks, each with 0 to 2 vsts loaded. Task manager shows that around 30% of CPU power is used, about half of RAM memory, so I guess it isn't problem with my hardware. Everything is fine and Cakewalk works great as long as I don't open console view. EDIT: I was then working on a project with just one track, everything was also fine EDIT#2: funny thing I noticed: during first ~30,40 seconds of using program everything was fine, so fluent that I thought the issue dissapeared, but after that time, the program started to slow down again.