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  1. Preface All gurus/experts/enthusiasts, I have gone through the forum and other places as much as I could. But somehow essential/basic concepts/principles remain clouded/absent/elusive. As if they are trivial and/or common knowledge and so not worth discussing, with focus on "other complex exotic" things. Needless to say basic concepts and principles are the foundations through which one understands and deals with all the other things of the product. In the absence of which everything starts skewing towards becoming "Idioms". Trust me I am pretty functional and productive with Cakewalk, and already it has become my main staple. What I am highlighting is just one of the issues I have a compelling need to tackle. Appreciate your responses, tips and clarification anchored on the generic conceptual framework below, rather than digressing away from it. Thanks in Advance. --- Midi Track Basics Here is the Basic Mental framework of the elements/flow I have and trying to get a clearer picture. Most of it is common knowledge, and yet I am repeating it so there is clarity of context for the questions. (there may be many more. But let us keep them out for now). a) Input Source This specifies a source of MIDI events/data. Like a Midi Controller or output from some other MIDI track Note: There can be at the most only one source. Will not worry about where there is no Input Source. Questions: None b) Incoming Midi Events This specifies what MIDI Channel data will be selected as passed on for processing. OMNI - means all channels, N - a specific channel. Cakewalk does not allow a list of channels to be selected. For example, [2,3,16] Not sure why? Questions. None c) Input side preprocessing These are additional preprocessing of the incoming MIDI data. Further Filtering of MIDI events, Transforming MIDI Events Data, like param values as well as Channel numbers. Is this possible in Cakewalk? What are these elements called? Plugins, Effects?? How are these configured? d) Midi Track This is where data is recorded. Recording may be done in many modes. Overwrite. Means existing data is overwritten with New Data. Comping. Means existing data remains intact. New data is recorded in separate track lanes or versions. User can then select/combine these versions as desired. Sound On Sound. New data is recorded on top of existing data. So track data contains both the old and new data superimposed. UI is provided for seeing recorded data, as well as editing/updating/adding of events and transformation of events data. These are done through direct UI interactions, unlike in (c). e) Output side processing This is about post processing of track data while playing back. For example, changing channel numbers, transforming mid event parameter values etc. Applying effects etc. What are these elements called which does these post processing. FX, Plugins? f) Sending midi data to destination These specify the destination Synths - hardware or VSTs, or other tracks (or even other places) Can there be more than one Destination? Looks Like NO. So how does one accomplish this - without convoluted work arounds? Discussion Is the above picture an accurate basic representation of a Midi Track processing (leaving the complex details at bay)? Given this, my basic question is how to do the following? a) Input Preprocessing How do I change all events on Channel 1 to events in Channel 2? Is there a Plugin/Transformer that can help? How do I include only those MIDI Events that are on Channel 1 or 10? or a list of channels? Again are there any midi filter plugin that can help? How do I exclude Pitchbend events? or select CC events? Again are there filters, plugins that can help? b) Output Side How do I replicate MIDI events on, say, Channel 1 to Channel 3,4,5? Is there a plugin that can help?
  2. For only $19, get THE ORB – a formant filter plugin which simulates the characteristics of the human voice by AudioThing! Featuring a set of three band pass filters, The Orb can transform any sound into a vowel-like formant-filtered sound. With the three LFOs you can modulate the Vowel, the Emphasis/Resonance of the formants, and the Drift, which can shift up or down the frequencies of each formant. You can also create your own set of vowels by changing name and frequency for each vowel/formant. Instantly download THE ORB for only $19 (normally $49)! Limited time offer, hurry and save! Deal page: https://audioplugin.deals/the-orb-vst2-vst3-au-aax-by-audiothing/ Deal expires on July 6th, 2021 at midnight eastern time KEY FEATURES Three Band Pass Filters (ZDF design) Vowel Sets: Male, Female, Child and Custom 3 LFOs (destinations: Vowel, Emphasis and Drift) Lightweight on CPU Presets system with randomizer Windows 7, 8, 10 | 2GHz CPU, 4 GB RAM | VST2, VST3, or AAX (64-bit) OS X 10.7 – macOS 10.15 | 2GHz CPU, 4 GB RAM | VST2, VST3, AU, or AAX (64-bit)
  3. For only $18.00 (instead of $89), get Action Filter by NoiseAsh! With tons of classic filter models, unique advanced modulation options and convincing analog character, Action Filter is definitely an addiction. In Action Filter, there are two filters with 13 popular filter models for each one, advanced modulation options and a sound engine with convincing analog character. Action Filter is the all-in-1 solution for your filtering needs. It comes inbuilt with creatively inspiring highly customisable controls; huge, smooth, sweety sweeps, massive screaming distorted sounds and puts much more analog & digital possibilities at your fingertips. Originally $89, Action Filter is now offered for only $18.00 ($71 savings) for a limited time, you don’t want to miss this rare offer! Deal page: https://audioplugin.deals/action-filter-vst-au-aax-by-noiseash/ Deal ends on June 7, 2021 at midnight eastern time KEY FEATURES NoiseAsh’s Magical, Fast & HD quality DSP Engine Two individual Multi Mode Filter Modules. For each filter module; 13 popular analog & digital filter models are all in one package Vintage analog stauration unit Moog Classic Low Pass Filter State Variable Low Pass Filter State Variable High Pass Filter State Variable Band Pass Filter State Variable Notch Filter Four pole Ladder Low Pass Filter One pole Ladder Low Pass Filter One pole Ladder High Pass Filter Biquad Low Pass Filter Biquad Low Pass High Resonance Filter Biquad High Pass Filter Allpass Filter Ring Mode Filter 2 individual Advanced Modulation Engines (7 modulation wave shapes – including saw, square, triangle, sine, randomizer, custom envelope wave forms and 32 bar step sequencer – sync/free modes) for each filter module. Simplified controls, lot’s of creative possibilities Resizable GUI Friend of CPU Mac requirements: Intel I3 2ghz or above, macOS 10.9.5 Mavericks or above, 4 GB RAM / 2 GB free space on the system drive, VST / AU / AAX host, Min. 1024×768 Screen Resolution, Ability to download, Included: VST, AU, AAX plug-in versions Windows requirements: Intel I3 2ghz / AMD Athlon 64 X2 or above, Windows 7 64-bit or above, 4 GB RAM / 2 GB free space on the system drive, VST / AAX host, Min. 1024×768 Screen Resolution, Ability to download, Included: VST, AAX plug-in versions (64-bit & 32-bit)
  4. For only $49.99 (normally $99.99), get WOW2, the creative multi-filterbox from Sugar Bytes! WOW2 is a versatile filter plug-in with a future-dripping user interface, 21 incredible filter types and the famous vowel mode. With distortions that cover your tracks with gas and put them on fire. Modulations that cause more trouble than your modular dark room. And finally that warm and juicy sound, that you were looking for. Get WOW2 now at 50% off for a limited time only, hurry and save! Deal page: https://audioplugin.deals/deal-1 Deal expires on September 16th, 2020 KEY FEATURES 21 Filter Types LFO, Env.-Follower, Step Seq. & Wobble Non Aliasing Distortion with 3 Overdrives & 4 Digital Functions Distortion Pre- or Post Filter Units Envelope Follower with Frequency Detection 9 human vocal Sounds in Vowel Filter Dynamic Oversampling across the board Randomize function for instant experimentation
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