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Hey all! Boy, it's been a while. Here's the scoop and a HUGE THANK YOU in advance. I have done tests with Sonar/Soundforge/Vegas ... my soundcard's native drivers, ASIO drivers, Realtec drivers (PC's own system), WDM drivers and here's what I have after 14-15 minutes of audio. The audio that's recorded via the PC (on any software) LAGS behind the audio that's from say, a Youtube video (downloaded as MP3) or my 2 camera sources (whose audio is ALWAYS in sync - Samsung phone and Sony FX1000). They call it AUDIO DRIFT and it's a mystery. Here's what I've done to assess/fix: 1. Optimized AND Defragged SSD (I know, you're not supposed to defrag, but once was worth a shot) that SONAR/SOUNDFORGE/Vegas runs on - my Operating System Drive: C-Drive. 2. Cleaned out ALL unnecessary Windows bloatware and settings (as per PC optimization guides that have been around for years) 3. Tried JUST USING AUDIO software recording with no video-audio to sync with - same problem, so video is not the issue. Strictly audio recording over time. 4. Defragged 'landing' drives for the audio wav files (2 Terabyte HDD - fairly new) 5. Disabled Realtec/onboard sound in the BIOS 6. Removed ANY additional USER ACCOUNTS 7. Analysed system for ANY odd changes/software upgrades that could have been behind issues - and checked: no viruses/malware etc. NO JOY. I have narrowed down the problem to one of 3 things: 1. PC hardware (ram/cpu/mobo) is dying (system is 6-years old this coming December) 2. SSD (though reported as health with CrystalDisk) is dying 3. Windows Updates have altered something re Audio Syncing abilities. Any others I might have missed? So is there a fix for this that I can do RIGHT IN SONAR (I have Platinum Edition) that will 'shorten' the recording length by a specific amount of bytes to match other audio sources of the same material (from camcorders/phone videos, etc.)? Seriously if ANYBODY who figures out (not necessarily solves) my issues will get a free copy of any/all recordings I've done (whoopee, huh?) and a link to a handy-dandy EQ-Cut/Boost/Dip Guidance Chart I designed that has had over 500,000 downloads from my Box.com site. THANK YOU SO MUCH FOR ANY GUIDANCE RE THE ABOVE. MUCH MUCH APPRECIATED! Looking forward to direction from someone. Martin Douglas www.youtube.com/flagrantregard
I've been trying to download my mixdown for ages now on Bandlab and nothing seems to be working. File > Download > Mixdown As and it annoyingly, tauntingly stays stuck at 98%. I'm not sure how long I have to wait for it to finally process and finish downloading, but I've waited an hour and it still won't budge. I've refreshed the page like a million times, and deleted some of the tracks incase size was an issue. It seemed like it, since my project was very large, but I made a new one and input some random keys, and it still wouldn't even download (No error message or anything). Please help!
I have a sync problem with VST instruments. Here's my example: I load Kontakt 6 for 4 instruments and use the India Library. If I use the internal metronome, the down beat starts to drift away from "1" So, I set the metronome to MIDI and use my external Super-JV for a click. Then, I record the flute with PDC on (If I turn it off, it slowly introduces a lag from key-on 'til it sounds) Then I record another line. Same problem with PDC off, so I turn it on. Now the Flute line drifts ahead of the beat and I cannot play in sync. So, I try a percussion instrument that has phrases that can be triggered. The Kontakt percussion instrument is not perceiving the downbeat at 1, so it starts to drift. I'm on Windows 10. Steinberg UR22 interface. Latency set to about 768 and there is a normal, low latency and stable mode, choice doesn't make a whole lot of difference. thoughts? hk
Hi! I'm quite a newbie to DAWs and completely new to CW. I just solved the no playback problem (yay!), but I have problems with my recording. When put in an instrument, I can play it without any problems, but when recording, every sound I play gets delayed to a certain moment and then all of those notes play at the same time, with the same length. It doesn't sound on an exact time stamp, so I don't think it has to do with something like snapping to the beat or so. Strangely enough, initially this problem wasn't there when I got the sound working. Edward