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About Me

Found 14 results

  1. I'd like to get some feedback regarding the mixing aspect of the following song (don't hesitate to say if it's bad): https://drive.google.com/file/d/1QgLaDuPm7NJQZ4A4L68LNv5BsSgBNLl4/view?usp=sharing I'll reveal later what's up with it, but I won't provide any additional information right now due to the potential of getting biased information. (Contains 3 growl vocals, in case that's something you don't want to hear. Not metal though)
  2. Hello, not sure if I am allowed to do this, if not please inform me, but if I do, I'd like to get some feedback regarding the following song: https://drive.google.com/file/d/1QgLaDuPm7NJQZ4A4L68LNv5BsSgBNLl4/view?usp=sharing I'll reveal later what's up with it, but I won't provide any additional information right now due to the potential of getting biased information.
  3. Hi, everyone, I’m a relatively new Cakewalk user, switching from Reason. I love Cakewalk, the sound, the options, the features (I found the Pro Channel awesome), the graphic interface, the modularity, and the countless options. The sound of the embedded tools, to me, is light years ahead of my experience with Reason, and the modularity opens up a lot of versatility in terms of the sound you can achieve. I've found there are, however, a few workflow improvements that can be made, in my opinion, to make working in Cakewalk almost reflex, without having to think, and allow you to focus exclusively on the sound, instead of procedures and workarounds - things that you would intuitively do, but aren't available, things that can replace more complicated operations and looking through menus, mass inserts and adjustments of modules, replicating settings, etc. So I put together a list of suggestions, a few weeks ago. It's around 75 items, and it covers everything from glitches to appearance, but mainly workflow improvements. I'd like to see how many of you guys would like to see them implemented, too, and hope to see as many of them in future releases. I’ve grouped them into three categories, one about necessary fixes, which refer mainly to stability, the ability to remember settings, etc. The second one refers to improvements in the workflow, which could see a better, streamlined processes, some inspired from my experience with Reason, most just by working, and recording my go to reflexes or natural wishes. The third one is a list of personal wishes, that would make Cakewalk like a present box – kind of the cherry on top - and complete in every aspect, at least, to my personal subjective wishes. So here they go. Hope you find them desirable. Cheers and happy holidays! PS> Any idea that you think is useful, and you would like to see implemented, you can select individually and then click on the "quote selection" pop-up, to add in your reply. With enough support, maybe we can see them in the future. Improvements A. Instrument Tracks “Assign to track” option in the instrument/soft synth creation dialog, in the rack, which replace instrument in Instrument Tracks and convert MIDI track to Instrument track, if synth is assigned to a MIDI track. All the in/out associations and conversion of MIDI track to Instrument track be done automatically on “assigning to track”, or menu selection. Allow the Synth Rack and browser windows to be opened in the Console View (both docked and undocked mode). Drag and drop soft synth in the free space (Track and Console View) creates Instrument Track (plus right click insert option in the Console View). Drag and drop soft synth on track (other than in the FX box) (Track and Console View) replaces soft synth in Instrument Track. Drag and drop instrument/synth on MIDI track automatically converts to Instrument Track – in both Track and Console view. Open instruments/synths, in the Console View, on double click on the track icon, instead of opening the icon menu. To open the icon menu, right click. Being able to open instrument/soft synth in the Console view is very important during the mixing process, as there is often need to adjust parameters – output volume, reverb, EQ or compression adjustments in light of any PC adjustments and blending you need to do – for the instruments that allow internal FX options, etc. As of now you need you need a few clicks, and flipping through the windows, to do that. “Replace Synth” option in the Console view, on right click on the instrument icon of Track, same as in the Track View. B. Undo Make Undo operate for all actions performed in the DAW, including PC module/VST plugin parameter variations. C. MIDI Editing Workflow (Track View) Double click in free area writes default length note in PRV, just like now. Double click and drag writes variable length note, instead of single click and drag, like now. Select area/note in PRV with left click – instead of right click, which is counter intuitive. Same for automation nodes, etc. Double click on note deletes it, exactly the opposite of writing it, instead of right click, which is counter intuitive. Provides symmetrical and reflex write/delete, with the same operation. Right click on note/note selection opens up processing FX menu, with Transpose, Quantize, and other usual note editing options available directly in the menu. Quantize, Transpose, Time Stretch, and Velocity be available as direct options on the right-click-on-clip menu, instead of being found in the FX tree submenu, like know – that unnecessarily complicates access. The other, less usual FX stay in the sub tree menu, under “Other FX”. This simplifies access to the most usual operations. Double click on empty lane of Instrument/MIDI track, in Clip Mode, creates clip to default size. Double click and drag creates clip to drag size. Double click on title bar of clip opens PRV, in Notes mode, just as in Clip mode. Also consistent with the usual navigation behavior in all software, where double clicking on item opens it. Resize clip, Fade In/Fade Out available in Notes Mode, just as in Clip mode. This provides consistent behavior between Notes/Clip visualizations, and allows for quick access to PRV, without having to check or toggle the visualization in the track properties. Double click on wave clip opens Clip Editing View (Auto Zoom In), where you can micro cut, delete, move audio to grid, etc. Clicking on existing note in Piano Roll View (PRV) plays instrument note. Copying (CTRL+C) of clip automatically positions the cursor at the end of clip. Stretch/length note adjustment menu on right click menu, on note selection/clip. D. Audio & Track Management (Track View) Selecting track + DEL deletes track (with/without confirmation dialog), and not the last selected clips in track - change selection focus to track on track select (also see Console View DEL track). Selecting FX module + DEL deletes module (also see Console View DEL track). Audio clip copy and paste to take place in the track lane where mouse cursor was last clicked (clicking/cursor in a track lane automatically selects that track for pasting). Drag and drop (import) audio over MIDI track automatically opens Extract MIDI dialog. Moving cursor on upper ruler bar takes into account the current Snap To setting. Closing any open Region FX window reverts to the previous active View, not to automatically to the Console View, as it does now. Export Audio Clip option on right click menu – export directly “as is” without any processing. Adjust amplitude of audio clips with on-clip Volume knob (Audition style). E. Pro Channel Module Options, Mix Tracks (Console View) (Double) click on EQ graph window in Track to open full EQ window, not only in PC, like now. Eliminates unnecessary clicking and scrolling. Allow EQ window to be freely repositioned on the screen. CTRL + Mouse adjustment adjusts any parameter of any PC module (including menu choice for reverb types in REmatrix) across all tracks containing that module, without having to select any tracks. When you select specific tracks, the adjustment only applies to selected tracks. Right now, that option is only available for Power On/Power Off, and for selected tracks only. CTRL + Insert PC Module on a Pro Channel automatically inserts that module on all tracks. If specific tracks are selected, the insert is made on all selected tracks. Copy/Paste function for PC Modules across tracks. The pasted PC Module retains all the settings of the original, copied one. Patch/Setting copy/paste function for PC Modules across tracks. Same as above, but referring exclusively to copying settings from one module to the other. Drag and Drop PC Module from on track to another, same way as for FXs (again, consistent, intuitive behavior throughout). If the target track doesn’t contain the respective PC module, drop inserts PC Module, with the original settings. If the PC Module is already inserted, drag and drop on it copies the settings. Mass insert/changes settings of PC Modules: CTRL + Drag and Drop PC Module on any of the tracks of a selection automatically inserts/changes settings of the corresponding PC Module on all selected tracks. Mass duplicate FX modules: CTRL + Drag and Drop FX plugin on any track of a selection automatically inserts that FX plugin on all selected tracks (same as above). Mass track reroute (Select tracks + select route menu option in any of the selected tracks) (implemented). Track focus change when clicking on track, instead of only on the track number, like now. Makes it easier and faster to select, without having to think where to click. "Duplicate Track" option in the Console View, in the right click menu, same as in the Track View. Moving/reordering tracks by click (in any area without commands, including icon area) and drop, in Console view, without pressing ALT, like now. That seems unnecessary. The exact same way it now happens in the Track View, where ALT is not needed - have the exact procedure for the same thing, across the different views, for consistent behavior. That complicates things unnecessarily, and makes you need to remember different procedures for the exact thing, instead of just being immersed, and performing tasks on reflex. Selecting track/FX plugin/PC Module + DEL deletes track/FX plugin/PC Module (with/without confirmation dialog). Right now, when you select a track/FX module, and press DEL, in Console View, it deletes any previously selected audio/note clips in the Sequencer, which is strange. In Console View, make the Module Menu available as a graphic section with toggle buttons (maybe on the docking bar) for opening or collapsing any of the sections of the Console (for instance “Sends”, and any other module existing in the Module Menu), instead of opening/collapsing it from the View menu. New Open Bus Section toggle button to fully expand the Master/Buses section of the Console View, to the right, to full view (taking into account their current visualization settings – collapsed, PC open, etc.) the same the PC/Properties section does, to the left; then resume previous position on reclick of toggle button. Stereo/Mono toggle button on Instrument tracks, same as on Audio tracks. It could work by enforcing mono/stereo mode on source VSTs, same as the check option available in the VST Properties/shell (implemented). Solo override Mute – on Soloing a muted track, play solo track(s) as if it/they weren’t muted. Allow renaming of FX modules. F. Song Playing/Navigation On activating Play In Loop, Punch In Recording, etc., automatically use current selection to, without having to additionally click on "set selection to", first. That seems unnecessary. Allow cursor to play outside the loop, even with "Loop" button on, after stop and replay, if you set it to a position outside the loop, and only play within the loop if placed anywhere inside it. Allow the Now Slider in the Control Bar to readjust cursor position while playing. On “Stop Rewind Marker To Now Position” selected in Track View/Options, Stop button leaves cursor in current playing position. Pressing stop again moves cursor to Now position. Repeated Stop button pressing toggles between the two. This way that setting can be eliminated altogether. Pressing Stop once leaves cursor where in current position. Pressing Stop twice goes to Now position. Simple to use. Both options are available at all times without setting modifications, and the behavior keeps consistent on all projects. Allow navigator to be repositioned at the bottom of screen, above the control bar, in track view. Allow to make that default for all projects, and also remember position automatically for each project. Moving VSTs into different categories, in the browser, by drag and drop into folder, same as in Windows Explorer. Aim Assist for position cursor on Time Ruler be placed above/under the Time Ruler, without hindering viewing of cursor on the ruler. Mouse Scroll wheel moves slider on both scroll bars (vertical and horizontal scrolling), on placing cursor over them - in all Workspaces. G. Saving Saving project automatically resets autosave counters to zero. No need for autosave to kick in only seconds after the project has been manually saved. Disable automatic autosave after each undo. Let autosave work according to the setting in preferences without additional interventions. Unnecessary autosave takes time and interrupts flow. H. Appearance Add transparency slider for background (native theme) colors, in the track color change dialog (and only for the colored track areas). This will allow track colors to be less affected by the native theme (dark/light/etc.) and display closer to their natural hue (implemented). Allow marker/song sections in the Track View, which can be selected as blocks/chunks, to be assigned individual colors - will affect the background of the section, and not the clip colors - this will help easily visualizing song sections in one glance. Necessary fixes I. Crashing Fixing crashing on VST conflicts – why not just isolate the conflicting VST, and close it, instead of letting it crash the DAW (with maybe an explicit message as to what the problem is). I get crashes when clicking on the stereo/mono toggle button on the Master fader, when I try to reorder tracks in the Track View, when I bulk adjust PC modules pots in the Console view, and in all kinds or random situations. It’s either VSTs that crash the program, or even PC modules. That’s a big issue. J. Remember Project settings (these are on my machine, I don't know if everybody has them, it might vary from one person to the next) Fixing irregular behavior where the Control bar setup is not remembered, on project open. Fixing irregular behavior where mass variation of the REmatrix across several selected tracks (CTRL + mouse adjustment) during playback causes the knobs to be varied by different amounts. Fixing irregular behavior where VSTs that use crosstalk among tracks reset their settings to the default values, under various circumstances. Remember the open/collapsed status of one knob plugin windows, in the Pro Channel of Instrument tracks, on project open (Console View). They always start up as open, on project reload, and need to be reclosed individually, which is really annoying. Remember the order of the Browser, Synth Rack and Help windows, in the right side dock, which always resets on project re-open. Remember the Track View>MIDI/Show Velocity in MIDI clips visualization setting for projects. Remember the Track View>VIEW/Auto Track Zoom setting for projects. Remember the PRV controller pane parameter choice. K. Drivers Recognize 24 bit ASIO drivers, instead of 16 bit, on some soundcards (for instance SB Audigy series). On engine dropouts, don’t stop playing, reset the engine, and keep playing (implemented in the 2019.11 release). Allow projects to work with no MIDI out selection in Preferences/Drivers, or provide a "No MIDI out" check option, instead of allowing the lack of selection of a midi out to cause all synths loaded to automatically be assigned as midi out destination for all midi tracks, which causes the project to behave erratically. Awesome L. Add the SSL 4K channel compressor (complete with Autogain and Peak attack mode, just as the original – I know this may be too much to ask, but those features are magical in the SSL channel compressor - autogain basically tells you what the best compression setting is, and the peak mode allows for tracks to be sent back in the mix without audibly impacting the attack), as third Pro Channel compressor option. Add the CA-2A compressor to the Pro Channel, and as insert FX. I think Cakewalk's is one of the best emulations in the business (have it as a free RE in Reason) (implemented with PC2A, in 2021.04). New Wow/Flutter knob in the Tape Emulator. Maybe review the high/mid-high freq softening in the Tape Emulator. Separate one knob modules in the Pro Channels for Harshness, separate for guitars, and Drums/vocals. The general one available now, is a great idea, and I love it, and use it, but it’s kind of in the middle. HP + LP filters added to the REMatrix Solo, on the wet signal, and integrated within the PC interface. Pro Channel modules available as insert FXs. Fully programmable shortcuts, without limitations (implemented).
  4. Hi, I'm new to this software, I'm currently making a cover of this song https://youtu.be/o3JOeGb76ZI So, I wondered if anyone knows how to achieve the effect in the voice for the bridge (it's kinda distorted but like as in a talking-on-a-bad-phone way lol) Also, I would appreciate if anyone could tell me how to make an automation for reverb, so that, for example, echo turns up at the end of a note. And my final question: Fl studio has this feature where you can watch the notes on another track while working with Midi on a different track, does someone know if there is a equivalent to this on this software? Btw I've had some trouble with automation where changing the volumen through it will make it so that I can't change the volume from the general mixing panel, is that something that I have to work with or is there a way to solve it?
  5. Any one here an orchestrator, or just arranger using orchestral sampled sounds? Particularly need assistance getting Vienna Ensemble Pro 7 (VE Pro7) connected. I can usually enter the name of the server and instance when the VE Pro 7 interface box pops-up. I noticed over on the Vienna Symphony Libraries forum that the problem is described as Cakewalk is not properly focused when the VE Pro 7 pop-up opens. So, my keyboard entries are taken as Cakewalk hot key entries. Odd that Cakewalk can't take keyboard alphanumeric entries when needed. The title to this post needs to be "When will Cakewalk become compatible with Vienna Ensemble Pro 7?" because right now it is not the case that Cakewalk and VE Pro 7 are compatible. I'll give this post 24 hours to curate and try again.
  6. so I was trying to import an audio file into my project (which is mp4, ogg, and wav, all of which are format files that bandlab supports) and I tried importing but it still says 'file not supported' what is wrong here? need help as soon as possible on this one
  7. hello! for some reason when i work with midi specifically adding a drumpad to add my samples there is a feedback that really bugs me and the only solution that exists for me is to assign an input from my keyboard midi controller, this error only happens when i use the drumpads and this is my day to day since I make urban music and I really need you to reconsider and fix that problem, thank you I will be eternally grateful.
  8. Making the tutorials makes me dig into all corners of Cakewalk. Places I don’t always use routinely. The Event List. It’s sort of super clunky to use in regards to selecting a track. I was thinking a mini track view side window like the PVR How about removing all the old menu items left behind from old version and only keeping say 2 at the most. I counted 9 ways to insert an instrument track. And now there are 2 different dialogue boxes that will appear depending on which method you choose. How hard would it be to say link inserting from the synth rack to the new improved dialogue box. Most of the software I use will only have one menu and one dialogue box per feature or action.
  9. Hi There, Thanks for picking up the slack and resurrecting Cakewalk - Much appreciated - now I can finally remix 25 year old recordings (yeah I could have used something else but why?) So I hope this is an ok place to comment/request a feature request. Regarding Groove Clip Looping - Please Please consider facilitating a 'Repeat Count' entry box so we don't have to drag it out for 100 or more bars. Its would be cool to have both but a repeat count would be awesome! Thanks
  10. Get 10% off of the Blue Cat Audio AcouFiend Feeback Simulation Plug-In at... http://www.digifreq.com/digifreq/newsinfo.asp?NewsID=5161
  11. New guy here, bear with me. This is the first time I'm setting up a guitar to use effects in a VST. I create a new audio track, I set the track input to a channel on my USB mixer. Output is set to Master. Plug in my guitar. Turn on input monitoring and I hear reverb, or echo, or something. I can't figure out where it's getting that; I don't have reverb on the channel, nor is it on the master bus I created. If I add a guitar VST, it immediately starts feeding back in a loop. I'm using headphones, so it's not audio feedback. I think something is routing the song back through the input, or something. I can't even get to square one. Any thoughts, suggestions or guidance? Perhaps a link to a tutorial? I've found a few, but none of them address this. Thanks in advance.
  12. it would be nice to record automation for existing midi-track with few lanes, but without erasing notes. there is a button to record automation, but there's no button to disable notes recording and in record mode i d'like to merge notes with automation, but it needs to record input through another midi-track and then no way to split things. Also when i record knob automation it doesn't recognizes the vst\synth knob it just records CC-event and puts it in CC-events-change list, but there are automation lanes for that, so it should record into those lanes and this way it will be possible to record just lanes, not whole midi-track. So it needs to properly read vst-knobs and put them in automation list, then associate those CC-events made by device with vst-events and make it work.
  13. Hi, When playback Rex file on audio track, the slice playback timing changes from RXP or other Rex players. I noticed that the groove was different. If bounce and compare them, you can see the timing of each slices will go back and forth around 10ms. Thanks
  14. How do we vote on feature ideas we like? There's a 5 star rating option but how does that work?
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