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  1. Hi! I wanted to propose an option: create a "Group track" similar to other DAWs, eg. - Cubase. Currently you can create groups only through "Point Patch - AUX track" or creating new BUS, it is no problem, but it would be much more convenient and faster to have a direct option to specifically create a Group TRACK with all the requirements and routing available in audio track. Thanks in advance!
  2. There is already a Solo button in the VSTi window header. Please also add the Mute button, which would do a lot for those who need to momentarily mute a VSTi, without having to go to track view and search for the right track, among maybe many many tracks, to find the right track to mute. Thank you! Example (I added a mute button in Photoshop, just to see what it could look like):
  3. I think it would be nice to see the picture of the recording (the waveform) inverted while switching the phase over. It wouldn't be just nice but also informative in a way and also intuitive if you feel what I mean. I can't explain it better.
  4. Hi Allow me to describe situation example: I have recorded guitar on three tracks: two micks and one line. 9 takes so i have 9 take lanes on each track. Now when I do comping I really would like to do it on all three tracks (and all 27 take lanes) in the same time. Grouping the clips does not work well for take lanes. My friend showed me on Logic a cool feature - comping multiple take lanes across more than one track - when you do comping on one track the same operation is instantly done on every other track (and it's lanes) in selected group of tracks. I know that everyone who tried it at least once in Ligic is positively surprised how easy this can be. Could we make it so easy in CbB, please? Below on YT video you can see how it works in Logic (from 2:14): https://youtu.be/6FjeIpDgfi8
  5. I'd like to request an option to stop viewing the information box that is displayed while drawing an automation line in the piano roll view. Sometimes I have to make fine adjustments of an automation line in the freehand style and that information box just keeps getting in the way. It would be a great enhancement in the workflow. Thank you.
  6. Hi, Longtime user of Cakewalk..... I think the prochannel could really use a large VU Meter plugin. The console emulation has some smaller ones but it would be nice to have a dedicated large as possible VU meter to the already great prochannel. Regards Craig
  7. Idk if I posting this in the right place but here's my idea. I've noticed a few times that it would be useful to be able to individually freeze audio & Midi clips, It would work like normal freezing but only on one clip, I think this would be useful because it would make the process of freezing a single clip faster as instead of making a new track just to freeze & later delete you could just right click on the selected clip & click freeze. I've seen multiple other DAWs do this & I think & have always found it useful. (Also I love being able to drag the different windows out of the main one don't ever change that please)
  8. When lock centering or justifying the Control Bar, the Custom Module Medium Background is used to fill in the Control Bar's empty spaces. This can have some "mixed" results when repainting the background to accommodate some themes: - YLIP pg 120 I would like to request using the Background Fill graphic (currently unused?) to fill in the Control Bar's empty spaces instead.
  9. Then I would assign it to a keyboard shortcut and I would be in heaven! That would be a real time saver. Many times I want to repeat the last command - for example when I experiment with smthng, say transposing or reversing one clip and I hear that its good decision, then in order to repeat that command to another clip or bunch of clips I have to go through same process again which is again few clicks instead of one. Even toy like AudaCity had this feature and it was really handy. My little wish Cheers
  10. Hi! I have been using Cakewalk DAWs for many years, and have long dreamed - in the process of adding VST Instrument, to be able to select the exact number of audio output channels from VST Instr. It would be great to have the same option, which is already there - "Instrument track per output", but something like "Audio tracks per output" with the option to choose the number of channels. For now this option is available only for "Instrument track ..." At the moment I am condemned to select the option "All synth audio outputs", to have automatic routing of VSTI multi-output, and then eliminate the excess channels. For example, Kontakt creates 64 (!!!) audio tracks, of which 10 to 15 remain. This option could save a lot of time to do a simple operation of adding VST instruments, many users would be really happy I think!
  11. Hi! In each project, every time you have to re-configure the options for displaying meters in three places - in the general window, in the mixing console and in the "inspector". This is rather long and inconvenient, is it possible to add a section to the "general settings" of the Cakewalk where you can select these options in advance for all future new projects? Thanks in advance!
  12. Hi: I'm a long time Cakewalk user. In the past I used to have a multi port MIDI interface (now obsolete) and connect all my synths there. Now I don't have that MIDI interface anymore and, as most modern synths have USB MIDI, I connect all my synths directly to the computer. The problem is that not always want to use all my synth, sometimes I just turn on a single one and Cakewalk just mess all MIDI port selection on the MIDI tracks. The MIDI data (notes, etc) is sent to the wrong synths. I have to set the MIDI port for every MIDI track every time. Even if I turn on all my synths, sometimes Cakewalk change the order of MIDI ports and again I have to set the MIDI port for every MIDI track. Same happens when sending MIDI clock to my drum machine, after opening a saved project the MIDI ports are in a different order and the MIDI clock is sent to a different port so my drum machine doesn't start. Also if I have set an instrument definition for a MIDI port, I lost that assignment... So, please make Cakewalk remember the MIDI port settings. If I have a MIDI track and the MIDI port output is set to a MIDI port named SynthX (all my MIDI ports have the name of the synth), next time I open the project that track should be assigned to the MIDI port SynthX, and if that MIDI port is not available (not connected), should be routed to a dummy MIDI port, not to other MIDI port, if I want to route that MIDI data to another MIDI port I will do it myself manually (letting Cakewalk choose a random MIDI port doesn't help). Thank you!
  13. With projects getting larger and seemingly taking longer to load I would like to suggest being able to abort mid-loading for those times we have to sit there for a minute or two knowing we've already clicked the wrong project.
  14. I've been learning to love the way Cakewalk looks, but still there are some things that I would love to see implemented: * The option to change the default coloring scheme from black background/colored waveform to colored background/black waveform. * Waveform outline color available to change in preferences/colors, or waveform outline changed automatically to black if the coloring scheme is changed as in the first request. * An additional option in View/Display/ Vertical grid lines: Behind waveform but in front of media background, so we can see the grid lines but not as strong and intrusive as when they are in front of the waveform or the midi notes. Right now there are basically two options for the grid lines in Track view: Too visible, or not visible at all. I want the grid lines just to be visible enough. Thanks for reading.
  15. There is a new arranger, but it works to arrange some parts of a track, while i cannot define for example which pattern (clip) to assign with the arranger clip. i mean if i had few similar clips, i'd like to assign them with one arranger-clip and move it and copy or anything - i can't, so i drag a clip to arranger, but nothing happens. So the midi poll is about to store all my used midi clips for a project for a fast drag and drop. but also it would be nice to use it with arranger to activate it at any time or per instrument, it's quite different behaviour, more like a dj, when you have drums but plays your instrument-line with one click and if i had that clip associated with arranger and some instruments, then maybe it will activate those instruments and play that pattern for selected arrangement (or something) i'm not sure how many people performs live with soft-synths, but when you got some prepared track - well, why not using those clips? it's not that new or unique feature - ableton has lines of same (clips) patterns that can be activated all at once or separately and fruity loops had something like this too in drum-machine patterns section So if we got few arranger tracks on top, we also have A -section on the left and there are Sections and arrangements just put few midi clips from exact instrument to arrangement and those will be associated with section and define its boundaries, also find same clips and mark it. So basically all used clips should be duplicated in arranger and if it is "tied" clips (from copy paste) - they had to be there and also we should know which instruments are used there, for a fast mute or just info, and some runtime mode to use it interactively (save original scene and write a new one) . And in the right pane we got fx and notes, it would be nice to see all midi patterns used, just with one more button.
  16. Hello, well, i'm not so much good drummer, but i know some gamers who plays nice with buttons actually i got 3 gamepads, pretty much old, but still working, and i wanted to use it to control maybe just a transport but of course modern beat boxer should do it that way. i mean any pad table works too easy - it even doesn't control a pressure< i got midi board, so i can control the pressure, but you know those old sound cards had a midi/joystick plug - so it was builtin feature. Reaper got this support with very old version, but i cannot change the note range for it (needs some script programming maybe) there are those solutions with loopbe + some gamed to midi translators, but it's not that safe to install everything in mind and basically all that is needed to include those devices in a list of control-devices, maybe with some sort of setup. yes. maybe it is not so good for a hardware makers, but they should make something better than just a gamepad. one of a problem is a switching presets - my midi has some programming interface, that i just can't understand, but i want it to play and i need fast switch for banks/presets and also play/stop button , maybe switch instruments to play drums - just switch to loop mode and record, maybe use analog sticks as sustain and velocity, but as it is analog - this can be analog control too, switch octave i mean there's just few presets to use it. but for example if you use it as analog control for XY, then it needs some switch to save current state and switch to next XY. so 2 sticks can control 4 knobs, but you can switch and control others i can tell you - it's hard to control 4 knobs with real knobs, sliders can be better as you need just 1 finger to push it. But with 2 joysticks you can control 8 sliders in about the same way, so it's like split mode for few devices or controls united. this can be done in more like advanced way. it wont be alesis turbo or roland dmk, but i bet they got gamepad too For example you know what's the trigger and turbo switch, for drums there can be retriggers and combo to use as trigger or control note length for retrigger 1/4 1/32 with another note (instrument) - thats' the arp-combo this can be interesting music tool with programming interface. Most of the time we are using 3-6 major chords, so assigning chords to buttons and switching octaves can be equal, then just switch the manner of playing - finger/all at once = arp modes don't forget - UDLR is also 4 buttons + combo between and one more - bind mouse buttons, it's impossible to use mbtn/5/6/7
  17. Cakewalk already remembers per-track information about recently used VST parameters (to show a shortened list of parameters in the automation sub-submenu for plugins), and this could probably be re-used for the following: instead of just pressing the automation "+" button, the user would be able to hold it (similar to how picking a Snap note works), which displays a dropdown menu with 5-10 most recently used plugin parameters for this track releasing the mouse click above a parameter would add it as an automation lane (optional) right-clicking the "+" button would display a dropdown menu with the same 5-10 most recently used parameters, but each one would be selectable (e.g. checkbox), and at the bottom you can click "Add Selected" to add all of them at once as automation lanes (optional) user can select in 'Editing' settings how many "most recently used" automation parameters to show in the dropdown menu As an alternative, it would also be great if there was a new button in the VST host window (next to the trio of 'S', 'R', 'W') called e.g. "A+", which adds the last touched parameter to the automation lanes of the track the plugin is in, and hovering over the A+ button would show which parameter would be added if it was pressed right now (in case the plugin doesn't clearly show which knob/fader was touched last). Maybe this is a smaller issue for people using automation Write and automating using Midi controllers, but I think for those mostly using a mouse and drawing automations in, the workflow of adding a VST parameter as automation could be made much more "frictionless" by adding these functions into Cakewalk.
  18. 1. Fix what we have now In browser pane, when we type in something it quickly searches. When we search something with a long name, or when we mistype something & we wait a bit, it starts the search & CbB becomes unresponsive until the results come up. This can be annoying sometimes, when the collection of samples is huge. So, it would be better if Cakewalk looked for it after hitting the Return/Enter key. 2. Additional Feature It would be good to see the sample waveform somewhere in the browser, like in Ableton, Studio One, Reaper and all. It can quickly give the producer an idea about the sample.
  19. Hi, First time posting a feature request. I just thought of an idea where in a button "eg: Draw Nodes" with a dropdown to select options like "Volume" or "Pan" is required in a Track view Once the "Draw Nodes" is clicked or armed, now when you click play, Nodes are drawn in Automation Lane as per the existing audio data available. Once you get the nodes of existing audio data, unarm the "Draw Nodes" and now tweak the nodes in Automation Lane Benefit of this :- You'll get the nodes drawn as per the existing Audio data. It'll be very much handy to tweak basic information of Pan and Volume. Speedy process. I don't know how much is this feasible to incorporate it, I just thought of sharing it. When play is clicked we have meter information of both pan and volume.
  20. Feature Request 1. Quantize Toolbar Module always shows setting 2. "Q" hotkey executes quantize without opening dialogue box window 3. Ctrl+Q Hotkey Opens quantize dialogue box
  21. I can not see the woods for so many trees anymore. 1. It's an enormous pain to have Cakewalk successfully analyze an audio source for its Tempo, and apply this Tempo to the (it may be said.. awesomely improved Tempo Map view!) Tempo Map, by ways of dragging the audio clip into the tempo/measure bar (what is the right term to use here?). Ableton Live among others can do this almost without failure. 2. Audiosnap offers a feature to check the timing values of a clip (fourths or eights for example) and place those resolutions over audio transients (Edit Clip Map). It's EXTREMELY headstrong, however; when I try to move the first beat on top of the first real musical audio transient, it often refuses. When it does snap, the other values often do not follow. I then move the second, third, fourth, or even the 1 of a next measure.. expecting the algorithm to then have enough hand-holding to figure the rest of the audio transients out and place them within the tempo parameters of the audio. But nope. Why can't I input the average tempo myself, to give the struggling algorithm a hand? Why doesn't it change dynamically based on me dragging the temporal anchors (is that the name...? Clip Map Flags? I don't know) on the top of the edit clip map UI? 3. Audiosnap menu is rather wizardy in general. So many buttons.. while Live, or even Logic does it so enormously simply. I think we can do better and clearer in 2021. Although I am one of those customers that asks better and yet does not know how... sorry. 4. What is Groove clip? I can make an audio clip follow the tempo of the project by checking a box in the track/clip inspector view. Does it use the same system as Audiosnap? I've used them both, however these features seem to bite one another... and I have not gotten it to work well once. I probably need to read more documentation/watch tutorials.. but I also really think everything can and should be under the same feature set.. clearly named, with the same iconography, the same or similar UI elements, under the same overarching name, such as AudioSnap. 5. Graphical & UI/UX issues with Audio Clips that span over more than 1 tempo and/or time signature. I've had them display over more or less time than they should be displayed, and when I drag them around, it shows double or half the drag than actually executed when I release the mouse. There's some shady stuff going on there.. Of course you've inherited SONAR and Roland's code.. along with some of their talented programmers, and I'm really hoping that all that code shows promise and can be improved upon, with all these tempo detection/warp/follow features consolidating under one more modern, better functioning algorithm, and more intuitive to use UI. All in all I love Bandlab for rescuing this wonderful DAW. I'd pay a subscription if it were available Keep on rocking and improving this community and software please! ❤️
  22. IN CAKEWALK MULTIPLE AUDIO TRACKS CAN BE ASSIGNED AT ONSE VIA THE INSPECTOR BY SELECTING ALL THE REQUIRED TRACKS THEN GOING TO THE INSPECTOR AND WHILE HOLDING CNTRL AND SELECTING A THE DESIRED BUSS. BUT THIS CAN'T BE DONE FOR SYNTH TRACKS. IN ORDER TO ADD MULTIPLE SYNTH TRACKS YOU HAVE TO ASSIGN THEM ONE BY ONE. THIS IS REALLY PAINFUL IF YOU HAVE A LOT OF SYNTHS TO ASSIGN TO A BUSS. EVERY TIME I TRY TO SELECT ALL THE REQUIRED SYNTH TRACKS AND ASSIGN THEM, THE WAY I DO WITH AUDIO. IT ASSIGNS ONLY ONE TRACKD IF IT IS A BUG THEN DO FIX IT. AND IF IT'S A FEATURE CAKEWALK DOESN'T HAVE THEN CONSIDER ADDING IT IN THE NEXT UPDATE 😄😄
  23. Please add the feature of adding audio effects as it will make workflow faster. Using busses can be often a really confusing and tedious task. Adding effects to folders will help applying an effect on multiple tracks without having to use it on every track which will also save some CPU.
  24. I've been thinking about this for awhile now, haven't seen it on any DAW yet. I would like my projects to start at measure 0 instead of the usual measure 1. The reason is that I always like to have a bit of silence between hitting the Record button and starting to play. Sometimes there's a grace note or pickup note before the bar, other times it's just an eager note that hits a little early. I don't like cleaning those up because it can add to the organic feel of songs. If all notes hit at exactly the same time it can sound too mechanical imho. Normally, I wait until measure 2 to start recording. That means all the measures in the song are advanced by 1 (eg. a 16 bar phrase starts at measure 2 and ends at bar 17). I can't imagine this would be difficult to implement; it probably should be an "opt-in" feature since many people will want to stick with the way it's always been. Just a check box in Preferences to start the Time Ruler at Measure 0 instead of 1. I realize this is a minor issue, I could live without it (have for a long time now) but it would help me stay organized a bit.
  25. I was thinking about this today - As convenient as the Instruments panel in the browser window is to drag VST instruments over to create new tracks, I have several Track Templates that have split audio or Pro Channel settings baked in so I use Track Templates instead. Wouldn't it be great if we could have the same kind of hierarchical panel for Track Templates as well? That way my most commonly used templates would be available for drag-n-drop rather than having to right-click, insert track template, choose template type, choose template. Thoughts?
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