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Found 6 results

  1. Apologies for the length of this post, Its a complex knot and I've been at it a long time. The problem is sporadic and doesn't seem to follow any consistent logic. I'm writing here after several weeks of running the well-beaten trail of this problem with the usual suspects, (sound card and Microsoft support). I have not changed anything significant in the last year but suddenly encountered severe dropout and static about 3 months ago. The static is sometimes only heard and not recorded, the dropout sometimes so severe I get the blue screen ( blue screen report only says Windows stopped unexpectedly). The dropout records as an electric buzz. Here is a short synopsis of questions, a longer description follows: -Could 2 video cards ( both NVIDEA) using the same driver cause this -Could 4 monitors cause this, ( sometimes disconnecting a monitor or disabling one of the cards ( 2 monitors) seems to reduce the chance of dropout ( or red ink in latency monitor) -Could there be a physical electrical problem , (short circuits, overloaded power demands) -Is there an inherent Windows 10 problem with sound recording revolving around the ACPI Driver for NT routine? I am running windows 10 Pro up to date ( latest build) on a SSD drive, projects and VST banks on a separate SSD drive. Board is MSI Z390-A Pro with i7 3.6Ghz and 64 G of RAM. I have a Native instrument controller (USB powered) and a digital piano connected via separate midi cables to a Powered USB bar that is plugged to a USB 3.1 Gen 2 port. I have 2 sound cards ( not using simultaneous, just to say I've swapped them out and the problem persists) Focusrite scarlet 2i2 and EVO 8. I believe I have swapped out every component listed above including the computer. I do not experience this problem with the same sound card connected to my laptop running Windows 10 Home. Windows, sound card drivers, video card drivers and chipset drivers are up to date, ( and throttling is disabled). Power settings are specifically set for sound recording (including disabling USB suspected suspend). This problem persists after deactivating all other unrelated devices, (network card, Realtek onboard sound, wacom tablet, NVIDIA high definition audio) I am turning in circles because behavior is not repeatable. Running a test several times produces a consistent result one day and not another. At times I thought the problem could be electrical, because I often get shocks ( little sparks) in my headphones that cause the mic light to flash which means they are being recorded. But they don't correspond to moments of static while recording and the shocks aren't new. For a short period it seemed as I was getting a correlation between dropout and touching the keyboard or pedal of the piano, but that too was not consistent. Computer and 3 monitors are connected to one bar, midi controller, USB bar, piano and a fourth monitor are connected to a second bar, each bar to separate 3 prong outlets. USB bar has both MIDI USB cables and the NI controller power. Steps taken Starting with the sound card I explored the full range of buffer settings, and then ( with tech support) installed and ran latency monitor several times while recording. I ran the utility many times while experiencing dropout and static, Latency Monitor blames a large spectrum of services and devices on my computer rarely the same. ( dxgkrnl.sys direct X, nvlddmkm.sys - NVIDIA Window, ACPI.sys - ACPI Driver for NT. The ACPI driver is the current darling culprit for this problem on the Microsoft forum, because latency monitor frequently records that it is the highest DPC routine execution time. I am starting to ask the question what is causing the ACPI Driver for NT routine to overrun? On one occasion I tried swapping out Cakewalk ( I have the latest update but the problem has survived at least 2 updates) I ran latency monitor while recording a single audio track in Cakewalk and then in Audacity. Latency Monitor turned red within seconds during the Cakewalk recording which produced static all the way along and dropout that recorded as an electric buzz yet it remained green during the Audacity recording which produced no static or dropout. The latency monitor reports are very similar (expect one is red and one is green) both showing Direct X as the highest ISR Routine execution time and NVIDEA as the most DCP routine execution time with roughly the same numbers. However, these results, just like every other test I run are not consistent, immediately afterwards the cakewalk recording produced a green “suitable for audio” conclusion??? On another occasion it seemed to be the weight of playing back multiple VST banks. I open a new project file and record midi with no problem then add an audio track that produces static while recording but which is not recorded, then I open a full project with multiple tracks and I experience dropout and latency monitor flashes red. Any help with this problem would be greatly appreciated. Thanks
  2. I have beginning to get a bunch of the audio drop out message and my audio isn't playing. It feels like a 50/50 chance if my audio will play correctly. I click the spacebar once and it plays and if I do it again then it won't. I hope there is a way to fix my problem. If you need any specific info of my device then I will provide if that is the problem. I am very confused though because I have been using cakewalk for so long and this just started happening.
  3. My project has randomly started "cutting out" during playback. The weird thing is it changes places every time. For example, I will hear the sound cut out at 2.10 so I replay that timestamp and it doesn't repeat. But if I keep listening it will cut out at a different spot. Every time I try to pinpoint the cutout it changes. It's not a full audio cutout, its almost as if the level is lowered for one second or so. I've tried importing other tracks and it happens to them as well, always in different places. I'm also not getting any dropout messages and I can't see any change in the waveform where the cutouts are happening. I exported the file to a .wav file to master it and the cutouts happen in the wave file as well, but at least they stay in the same place. Happens in mp3 format too. I've restarted my computer and rebooted everything but nothing works. I'm starting to think I'm going crazy. Help!
  4. I have a song, and a lot of the tracks are synths of the Sylenth1 Demo Version. Whenever I play my song, the audio of some of these tracks (and sometimes all of them) cuts out randomly without giving me a notification of the Audio Dropout (x) error. I froze some of the synths, and most of them were able to record the entire audio of the track without dropping out, but it didn't work for one synth (I fixed the problem by duplicating the track and piecing the audio together after freezing both of them). Normally, I wouldn't care about a problem like this, but the problem shows up in the exported audio, with some synths and sometimes the whole track being silenced at random intervals. I looked on the forums to fix this issue, and I tried doing stuck like increasing the buffer size to max in the driver settings and by increasing the Playback and Record I/O Buffer sizes, but neither seemed to work. I also tried lowering my CPU load a ton by closing all background processes, freezing all synths, and using best performance on my computer. Please help. I should mention that this issue never happened to me before I replaced the old hard drive. EDIT: I fixed it!!!!! FINALLY!!! It had nothing to do with my computer's soundcard or audio quality. It turns out that I downloaded the demo version of the VST Plugin Ozone Imager 2 and put it on my busses, which is why is muted some of the audio sometimes. I feel really dumb, but I'm so glad I have this issue figured out.
  5. Hey all. I've been dabbling with Cakewalk for the past month, enjoying it btw, but this one project, Track 2 (for reference), has been giving me constant issues. When I try to record vocals, I can only record for about 12-16 measures before the sound slows down, and the audio gets heavily distorted and almost impossible to listen to. Same exact thing happens when I listen for that length, and when I exported the file to a WAV, it distorts at a certain point (about a minute in). I've tried several things: changing the driver setup from MME to WDM, and ASIO, I've tried changing the buffer in Preferences>Audio>Driver Settings>Mixing Latency from 4 buffers in playback queue to 2 and 16 (2 made it worse, 16 was no different from 4). I've tried changing the settings on my VST instruments, switching out instruments, and that helped with a distortion problem I had alongside this, but not the whole issue itself unfortunately. I also deleted and reinstalled AUD.INI, and that did nothing either. If anyone has any suggestions, please let me know. Thanks in advance. -- Other (possibly important details): Computer: - OS: Windows 10 - CPU: Intel (R) Core (TM) i5-3320M CPU @ 2.60 GHz - RAM: 8 GB - System Type: 64-bit OS, x64 bit Processor - Storage: 1 TB Non-Cakewalk VSTs in use: BPB Cassette Drums 808 -- drums Dexed -- synth Distorque Azurite -- vocal stereo shaper Rough Rider - VST sound effect Xsub 808 - bass sub Tracks in use on the project: 12 P.S. If there's any other helpful information y'all would need, ask and I'll give.
  6. where is dropout reason code list to be found on the website?
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