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  1. dcumpian

    Native Instruments Audio Interfaces

    I've heard mixed reviews on the NI interfaces. Mostly, like with any interface, if it works well with your machine, you'll be happy. If you use your DAW regularly and want an interface that always works, think about a Babyface Pro. I have one and it is absolutely rock-solid. Dan
  2. dcumpian

    Cakewalk bug wiht BIGCEIL

    My guess may be that the knob in question responds to the mod wheel. Try moving the mod wheel while recording. Dan
  3. dcumpian

    Vocal Take (What Am I Doing Wrong)

    Where is the mic when you are recording? If it is real close, try moving it back. Some of the sound you don't like may be from close miking. If that doesn't help, try other mic positions, like Tezza suggests, but also try singing without focusing on the mic itself. Dan
  4. dcumpian

    Bouncing Synths

    The answer is...maybe. Using multiple instruments per VTSi instance should reduce the overhead required by each separate instance. However, depending on how efficiently the VSTi is coded, that may not be a significant savings. I do use multiple instruments per instance and I wait to add envelopes until after I bounce each track to a separate audio track. I normally make a new copy of the project before I start bouncing to audio so I can safely remove the VSTi's as I go in the new copy. It makes mixing later on simpler. Dan
  5. dcumpian

    Buncha mod wheel questions

    #4 is the answer to your problem. Once you have a separate automation lane for the mod wheel, you'll be able to see it draw as you record, as well as re-record over sections if needed. You can also add/edit nodes using the mouse. Dan
  6. dcumpian

    Best RAM savers

    Most Play instruments have multiple mic samples. You can easily turn them off and the samples will unload. Simply turn them back on and the samples will reload. Dan
  7. dcumpian

    Space In Mixes

    John, My advice would be to turn off all effects like reverb and chorus until you get a good mix. Don't compress things that don't need it. Don't feel like every instrument needs to be loud to be heard. Lastly, use EQ to carve out space for the various instruments. If you find two instruments that are competing, decide whether they are meant to reinforce each other and arrange the panning to support that. If they are fighting unnecessarily, cut one. Once you've got a good (dry) mix you can setup a short and long reverb bus and use sends to add reverb to the tracks that need it (not everything does). Reverb does not add space, and panning does not make an instrument sound closer or farther. Mostly, that is what EQ and compression do. Dan
  8. dcumpian

    Reverb(s) on Guitar

    Mostly, only other guitar players really care. In a mix, it really doesn't matter as long as the guitar(s) sound good in context. Dan
  9. So, they are finally adding back what they took out when they released the MKII keyboards. I'm glad I never upgraded. My MKI transport controls work just fine in both Cakewalk and Studio One. Dan
  10. dcumpian

    Channel confusion and EastWest Play

    When bouncing, solo the midi track you want to bounce, then bounce to a new track. After it is bounced, archive the midi track and move on to the next one. Dan
  11. dcumpian

    Channel confusion and EastWest Play

    EastWest Play supports up to 16 midi channels, much like the hardware synths of old. Each midi channel can have one patch, and each patch can be a unique instrument or you can assign different articulations of an instrument to different midi channels. However, by default, all output will go to a single audio track. Depending on how you mix, this may not be a problem for you. For example, I normally bounce individual midi tracks one at a time to separate audio tracks and then mix those. This allows me complete control over each instrument and/or articulation during the mix process. I believe you can route each midi track to a separate audio output if you want to mix with the live VSTi in place. As for how many instances to load, that is completely up to you and may depend on your machine's capabilities. Sonar/Cakewalk generally assigns every VSTi to a single core. Depending on the instruments loaded in an instance, you may only be able to load 8-10 before you have latency artifacts when all of the instruments loaded play at the same time. Dan
  12. dcumpian

    Drums midi mapping, is there an easy way?

    Either load a different map in BFD, or use a drum map in Cakewalk. It may be as simple as that. Dan
  13. dcumpian

    DAW automation with Native Instruments NKS keyboards.

    The only thing not supported currently if automatic synchronization when switching tracks. My understanding is that is a proprietary protocol that NI has to add to support Cakewalk, not the other way around. Everything else is pretty much Mackie. Dan
  14. dcumpian

    ICON QCON G2 problems with the led meter in Sonar

    Since it appears to use Mackie Control protocol, you may want to take a look at AzSlow's AzCtrl plugin. Cakewalk's Mackie interface is incomplete. Dan
  15. dcumpian

    EastWest Play 6 now free!

    I still use EWQLSO as well as HW strings, because they complement each other quite well. In many ways, even though HW Strings was touted as "next gen", it really fits as more of a part 2 of SO, because the articulations are so different. Both the brass in SO and HW Brass are really well done also. However, like you say, I have Ra, Stormdrum, and a few others I can't even remember. I never use them anymore unless I absolutely can't find what I'm looking for in a Kontakt library. Dan