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Patrick Azzarello

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  1. I've been searching and while there's been a lot of discussion about this, I didn't really see a resolution to it based on the following scenario: 1. I record our rehearsals and gigs to a Behringer X32, using the X-Live card. I start the recording at the beginning of the set, and stop it at the end of the set. 2. Due to the format of the SD cards that X-Live uses, recordings that require more storage than the max file size (@4 gb) supported by FAT32 , and the XLive automagically "roll over" into separate, sequential, audio files. 2a. I can't simply concatenate the files because of teh format used (32-Bit PCM multi-channel WAV file). 3. I then take these files and import them into Cakewalk, which breaks the multichannel file into separate tracks from each of the files. 4. For songs that span multiple files (see #2 above), I need to butt the clips together. I'd like to do this in a way that is sample accuratee (So that I don't lose data, gaps, or have pops). 5. Since these are raw audio, and do not alight to "musical time" (e.g., bars and beats), it is not an option to bound the clips to bars and beats. Note:I know that the Behringer solution is not the most elegant solution, but it's what I have and it works pretty well for me with the exxception of having to manually contatenate the clips together. I'd rather not waste time discussing how Behringer could do it better (they probably wont do anything anyway), or how it should have been designed. I'd like to find a solution and share it with out Cakewalk users so we can get back to making and mixing music. Here's what I'd love to do: A. Import each file into Cakewalk. I'd leave a little space between each on the Cakewalk track view (e.g., timeline) B. Once imported, I'd then select all the clips associated with file 2, and drag them so they butt up against the clips from file 1. C. I'd repeat until I'm finished. The problem: I can't seem to do this without having a cross fade. I know that there are some "slip" edits, etc., but I've never had to use them and could use some basic pointers.
  2. OK. Had a good talk with Cakewalk and you have to be sure that the bit rate is the same between teh files and Cakewalk.
  3. Uploaded to dropbox and included the link in the PM.
  4. I found a workaround to the problem using WAVE AGENT (a free utility) that will split the audio up into separate tracks. Interestingly WAVE AGENT allows for retaining the broadcast wave timestamp, and since the X32 creates multiple WAV files (it can only create a file so long on the SD card) it would be cool if multiple WAV imports would assemble correctly. It would be AWESOME if Cakewalk would do it (Import and/or split on import) for me . Maybe someone from CW/BL can let me know if this is a feature request, and when (if) it is on the docket for implementation. I'd be happy to test it for you (@NOEL) Pat
  5. I have a Behringer X32 with the XLIVE card that records onto SD cards. When I bring them over to my laptop and try to import the file into Cakewalk I consistently get an Out of Memory error, but there is plenty of memory in the machine. The file is 16 track , 32-bit audio. About 2 minutes of audio (file size is 315 mb) It will import into Audacity Any help would be appreciated.
  6. This is a weird issue that I haven't seen in 20+ years with cakewalk. 1. Using the latest version of Cakewalk (2021.11), and it also occurs on the previous version. 2. When I add any audio clip to any new track in Cakewalk, it moves ALL the other tracks as if I did a insert paste on all tracks (it splits the clips on the other tracks and inserts time equal to the clip I'm adding. 3. If I try to copy/move any of clips, it moves all the clips. I've tried selecting all, and then deselecting individual clips, and I can't seem to get this figured out.... It's probably some silly keystracoke command that I accidentally hit... Help woudl be GREATLY appreciated as I'm finding this extremely frustrating.
  7. Quick update.... That did the trick. I must have messed up the drum clip (slid it over accidentally). I went back to the original tempo and cut/pasted the drum part in and then did the Length trick and it appears to be fine. Also, the crash was caused by the TTS1 plugin. I archived all tracks that used it (it was a placeholder anyway) until I can reassign everything. Solved - Thanks to everyone.
  8. The Length idea is helping a lot. Thank you - I'm trying to take MIDI tracks that I recorded at 170 BPM And convert them so they play at the same speed when I set the tempo to 85 (e.g., the song will be exactly the same length when I'm done). Tempo is constant throughout - not looking for ritards or accellerandos or anything else of the sort. No audio - I'm putting together a track with MIDI only and will eventually bounce to audio. Here's the process. For each of the tracks I want to modify I bounce them to a single clip (the length of the song) and make certain the clip starts at Bar 1, Beat 1 I then use the Length process as described above on the individual tracks (And of course I already created a backup of the original. The only issue I'm currently seeing is with the drum parts. What is working well for the other parts (Piano, midi bass, midi guitar, oboe) isn't working for the drums - the drums are being offset for some reason. Even when I add some 1/4 note hi hats to the intro (where there are no drums), it doesn't line up. I'm going to play around a bit more and update the thread tomorrow - unfortunately CW crashed on me and I'm not going to risk mixing crashes and fatigue for much longer.... don't want to lose everything
  9. Sorry - Maybe I'm not being very clear. I need the starts and the end of the note to be changed... Making the duration 50% only changes the end of the note, not where the notes start e.g., the notes still need to move in the bar so that they play at the new tempo correctly.
  10. The problem is all the MIDI has been recorded/played at the previous, higher tempo. What I want to do is find a converter that will convert the quarter notes at the higher tempo into eighth notes so I can use the lower tempo. Worst case I'll just print the click at half time.
  11. I have a couple of projects that were initially started at a much faster tempo than I want to see. For example, one was started at 160 BPM but I really need it to get down to @ 80 BPM. Obviously if I change the tempo it will be playing at 1/2 speed. Has anyone encounter this (or the opposite) and come up with a solution? Thanks in advance -
  12. Alright. Found a couple of issues but it's now working 1. The Ryzen issue seems to be resolved after taking a Windows update to Windows 10 20H2. Don't know what the underlying fix was, but that fixed it. 2. I did have to change my MIDI driver mode to UWP. Since UWP doesn't name the ports very well I'll be giving them friendly names today. Thanks for the help, and I hope this helps others.
  13. A little more info - I think it's actually not enumerating in Windows at all, and can't figure out where it should be in Device Manager. In some cases I'd say I have to install a driver, but there doesn't seem to be one on the Behringer site, which I would assume to mean that it should work with the inbox MIDI driver. More Info: As it turns out there's an issue with AMD RYZEN and some USB devices, XTouch being one of them. I'm workign through it, and will update the thread as I find out more. Ugh....
  14. Switched MME to UWP , back and forth, and still no luck. I'll look UWP for more information, but all it seemed to do was strip the friendly names from the devices (except for the SoundForce SFC-MINI controller). Any other ideas? Pat
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