Jump to content

Juanbanzai

Members
  • Posts

    4
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi. I have a few vocal clips in my project that are a tad bass-heavy. I'm trying to right-click on the offending clips and use the "Insert Effect/Audio Effects/Sonitus EQ" function to drop the EQ effect on the clip to lower the bass response. While this is working, and I can see the "FX" indicator to the top right of the clip, the clip's audio isn't being routed to the effect and any changes I make aren't being made. I saw in the documentation that the effect be inserted or removed by pressing the effects on/off button, but if that's the button that can be see when you click on the "FX" button at the top-right of each clip, it's already turned on. What am I missing?
  2. OH MY GOSH! Thanks so much! Wow. If it were any clearer it would have jumped out of the screen and bit me! Exactly what I was looking for.
  3. Thanks so much for the replies. Here's another screen-shot of the volume animation I'm trying to accomplish. These animate track faders at each node. I'd like to be able to change THESE volume points at each node to maintain consistency.
  4. Hi. I've been searching all over the forums for an answer to this and I don't think I'm even asking the question correctly. I'm using Cakewalk to mix down a Podcast I'm producing. Don't know if anyone's ever used the software for this purpose, but it works incredibly well. I'm able to create animation nodes to automatically adjust the levels for different tracks in the mix and THAT works very well also. However, when I go back and make an edit or two, or I want to fine-tune the automatic adjustment of a level, I have to zoom in on a clip, make sure the clip properties is set for "Volume", then grab each node in the animation string to make the adjustments. I would love to either be able to click on a node and make the adjustment using the corresponding fader, or even better, enter a level in db somewhere. This gets especially tedious if I'm using clip volume animation and two nodes are in the clip. If I click the left node and move it, I wind up with a change in volume that's different by the time the clip plays through and it goes from the left node to the right node... does that make sense? I'm attaching a picture to hopefully explain it better. The images shows clip animation, but I want to do this for track volume animation as well. Thanks for the help. Aaron
×
×
  • Create New...