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Mark Morgon-Shaw

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Posts posted by Mark Morgon-Shaw

  1. 3 hours ago, Doug Steinschneider said:

    Should I install the instruments? I'm not looking for more VST instruments but if something in there is worth it I will. 

    You may as well as they don't really take up much space but there are many better souding instruments out there for free - I can't say I was ever impressed enough with any of them to keep them a final mix personally but YMMV

    • Thanks 1
  2. On 2/25/2023 at 3:37 PM, abacab said:

    Gotcha! Cannot imagine what that might be. The symptoms sound like the MIDI sound generator in Kontakt is only seeing a "note on", or there is a MIDI feedback loop somewhere in your setup.

    That's what I thought but no other VSTi exhibits the same behaviour and in Reaper it works as expected. Stumped.  

  3. 22 hours ago, abacab said:

    Just loaded up the default preset in the Kontakt Play Series "25" to check, and the notes behaved normally in the PRV. Is this issue limited to one specific Kontakt instrument, or any?

    No it's everything, Must be a local issue. But what ?

    So specifically drawing a midi note just results in a note playing that won't stop. No other VSTi has displayed this behaviour 

  4. Updated to Kontakt 7 and it's fine until I try and draw notes on the PRV ( rather then play/record them ) and then the note just sticks, and will continue to stick unless I hit the emergency all note off button in Kontakt ( ! ) 

    Not sure if it's me or anyone else had this ? Doesn't happen in Kontakt 6 on same setup. ??

     Edit - Loaded up Reaper and it works just fine in that too

  5. 4 Years on from my well reasoned request for an integrated sampler , and we don't have one yet Bandlab App does.

    You are risking losing those App users that want an upgrade path, I've said it many times that certain modern music genres are built around sample use and Cakewalk doesn't really cater for those users. 

    • Haha 1
  6. On 12/26/2022 at 9:21 PM, Glenn Stanton said:

    i don't know about that. i've seen people get professional results from Logic, Ableton, and FL 🙂 so it's definitely the craftsman, not the tools 🙂 

    Garbage is garbage no matter what the format, same applies to great music 

  7. On 11/28/2022 at 3:03 AM, Starship Krupa said:

    For that matter, it took me months, YouTube videos, and input from experienced forumites, to figure out that "Entire Mix" meant that the export comes from the hardware outputs.

    Seems baltantly obvious to me. Where else did you think it would come from ?

      

  8. Many mix issues are actually arrangement issues at heart.

    Tip 1.  Don't use panning as an excuse to avoid proper arrangement. It's much easier to judge if your parts are masking each other if you listen in mono. Try it and it should be easier to balance everything properly. if you're not sure about best practice to properly arrange a piece there are some decent videos on Youtube that will help you.

    Tip 2. If you feel there is a mix issue not sure what it is the mute button is your friend. Try muting things one at a time until the track sounds clearer. It might be a part, or an effect such as the reverb that is causing most of the problems. Once you've identified it then it becomes much easier to tackle.

    Tip 3. On these types of track always EQ your reverb returns otherwise it sound like the track is swimming in it and the verb will be masking the low end. Some sort of high pass filter around  200-300hz on the reverb buss should do it. The built in Pro Channel EQ is ideal for this. 

    Tip 4. Referencing. It's massivley helpful ( and free ) to use reference tracks to inform your mix decisions. You can use a plugin like Metric AB that makes this easier or you can just import them directly into CBB and route them the main output but being able to go from your mix to a pro mix in the same genre can really help you get closer.

        

    • Like 1
  9. 1 hour ago, Noel Borthwick said:

    @Mark Morgon-Shaw that's strange.
    To rule out something other than the update, have you already tried rolling back and repeating the steps with the prior update?
    Also, which version were you running prior to this? Was it 2022.09?

    Thanks I've rolled it back to 2022.09 which I was using previously and the issue still persisted. So perhaps it's not the update.

    I've already delivered several tracks this month with multiple mixes / stems with 2022.09 so I know it was fine until very recently.

    Next I went into the preferences, did a check of everything and tried a " Reset Config To Defaults " and happily this seems to have cured it. 

    I don't 100% recall what my old settings were but I do know I was using the aggressive thread processing as I have a 12 core / 24 thread processor but it's been a long time since I'd changed to that and it's been fine all this time.

     Re-updated to 2022.11 and it's exporting as normal now too.  

    • Thanks 1
  10. HELP.

    My exports are coming out weird since I did the update.

    At first I assumed it was a plugin as it's usually the case but I ran a mix with all the plugins bypassed and the issue persisted.

    Please see attached file Urban Pacification Mix 1 to hear the issue.

    The only way around it seems to be to export a mix in real time , I did an audible mix and it was fine.

    Please see attach Urban Pacification Mix 2 for the same track bounced in real time with no issues. 

    These are my settings for the attached with the only difference being the real-time audio bounce option selected for mix 2 

    image.thumb.png.e4acae1f74d300369dbeaad25ef8f0db.png

    Urban Pacification Mix 1.mp3

  11. 22 hours ago, msmcleod said:

    By forcing you to accept them one by one, it allows you to narrow things down to the point at which the crash occurs.

    Yeah but it's madness on a typical project with 50 - 100 plugins on. I don't think that's an excessive amount.

    When you don't know what's causing it you have to open the project multiple times, wade through the the yes/no stuff per plugin and hope to disable the one that's causing the issue. If you guess wrong you have to go through this painful process again. And again. And again.

    I've had to do it 40-50 times in the past just to find out the bad plugin,  It's insanity it really is.  

    • Like 1
  12. 58 minutes ago, Max Arwood said:

    I was just texting Noel. I requested a "Sandbox" type app to load a project to look for potential plugin problems. Or, something you could turn on that would show plugin errors. It does not sound like an easy task!

    Just a screen where I could tick or untick which plugins in the project to load would be a huge benefit over having to laboriously say yes or no one by one

    • Like 1
    • Great Idea 1
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