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Peter C

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Everything posted by Peter C

  1. Thanks Nigel, appreciated. It's been this winter's project.
  2. Well it's mutual admiration society here because we've been really impressed with your animations too. CA has some ready built characters that come with the program and of course you can acquire extras...at a price. Good: Being able to build your own characters using parts of others along with dressing room, hair salon, etc. And be able to alter them in Photoshop. Bad: The later G3 360 characters can't actually turn 360 degrees, in fact the furthest they can go is 180. So the turns you see in the video are done using older Crazy Talk characters.
  3. Hey antler, thanks. Didn't see that one coming!
  4. Thanks Jack and whoisp. Cartoon Animator has its drawbacks but it's one of the most cost-effective ones out there. The designers could learn a thing or two from the CbB team in terms of ease of use.
  5. This started life in 2008 in Sonar 4 or 5 I seem to recall. Successfully reopened by CbB and re-worked. Production in Cubase (I find the keyboard shortcuts more comprehensive.) Instruments mainly from Roland Cloud, a touch of Neutron on the backing vocals, very light Ozone on the mastering bus, a few compressors and de-essers here and there. I have found this really difficult to mix and produce. This is my best attempt, don't really want to have to go back to it....but if something leaps out at you please tell me....then I may go back to it! My significant other took on the animation challenge in Cartoon Animator. Final video production in Filmora Pro. The aim was 160 seconds of pure cheez......
  6. I really like the feel of this. Noted the harmonised vocals to lend focus in key bits. Well done.
  7. Peter C

    Spiritual Mind

    Most excellent dude. Really appreciated the imagery, I know how long that takes. Great song, loved the treatment.
  8. Peter C

    /

    Really nice job. The mix suits the vibe.
  9. It' not just bass though is it? Left ear is better at hearing music, right ear is better at hearing speech? I would have thought headphones are built with each earpiece having the same audio characteristics, a bit like speaker pairs. I didn't know about this left-right difference until recently, it's made me swap left and right channels a lot more when mixing.
  10. Shhhh......don't tell anyone - especially all those EDM people out there. Dynamic range? What's that?
  11. Has anyone noticed how today's speakers / monitors seem more toppy than older models? Despite my HF hearing loss my Presonus monitors and Elacs don't half seem to let the top frequencies through. I did have some older Wharfedales which claimed to have a flat frequency response but I always struggled to hear hihats, crashes and sibilants and the like on them.
  12. This resonates (sorry) with me because of the low frequency content in my voice accentuated by proximity effect close to an old SE 2200a cardioid mic. Despite the mic being in a makeshift vocal booth surrounded by duvets if I sing further away from the mic then room resonance kicks in which is well nigh impossible to get rid of in software fx. The mic goes through an analogue Yamaha mixer (with half-decent preamps) and then into software. As well as 80hz cut on the mic and on the mixer I roll off the low end on the mixer too. But I still have to put a software HPF on and gently roll that off up to 250HZ or even higher. I'll try a couple of ideas in this thread. Thanks folks. Really interesting.
  13. It's Reallusion's Cartoon Animator. But......we find its structure difficult to work with. It's a bit clunky. Knowing what we know now having used it for a while it wouldn't be our first choice. Thanks for the positive comments.
  14. It's a personal thing. I especially like the Cubase de-esser and just find the production process easier in Cubase. I also notice one or two plugins which are a bit iffy for me in CbB work better in Cubase. Sampletank is one example. But I have produced in CbB and ended up with perfectly acceptable results. In fact the first mixes were done in CbB and they were okay except for me being really picky about one or two things. My previous song was made entirely in CbB.
  15. Thanks. That's appreciated. There's a whole lot of fx built into Filmora Pro with great flexibility. Kind of like a cheap version of After Effects.
  16. Many thanks. Oh, I've just seen extra comments. Thanks people, your time spent listening to it and your supportive comments are really appreciated. It only took 6 months to put together! (on and off) The idea came from the Kate Moss book, Labyrinth, which is set in and around Carcassonne in SE France. We visited many years ago and came away suitably impressed, hence the song. We shortened and tightened up the 2008 original by re-recording everything, and we think Jarrett has done a great job on the voice-overs, really makes the song. I wonder what we should do next...........
  17. Must be the accent which kinda gives it away. Thanks for listening.
  18. Featuring the voice of Jarrett Raymond on intro and outro. Recorded in Cakewalk, produced in Cubase. Video - Cartoon Animator; stock footage from Pixabay contributors, production in Filmora Pro. Strings are from Roland's AX range. Addictive Drums.
  19. Peter C

    September Nights

    The bass is fine imho. Enjoyed this.
  20. Most excellent. I'm no guitarist but I really enjoyed that. Great production and the video works really well - shows off everyone's skills. 10 mins? No problemo.
  21. Oh right. Thanks for the link. And yes, my project is well over 2gb. I was just experimenting exporting it for Cubase. Hmmmm. What I have discovered is CbB audio can be dragged directly into Cubase from the CbB track window. And that multiple clips become combined into a single clip. Which is quite helpful when they need to be placed at a particular time in a Cubase project. Don't ask why I need to do this, the answer would take too long!
  22. Can anyone enlighten me as to what this means?
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