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Peter C

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  1. Agreed, it's a right pain when auditioning especially. It's not as if each manufacturer has their own standard, many basses from single manufacturers are all over the place. I'm also not a fan of many octaved basses which can play havoc with pitch placement - i.e. not sounding growly cos it's too low or wimpy because it's too high. A bass is supposed to be....erm....a bass, and if I want to add an octave up I'd rather be in control of that myself.
  2. Yes, I'm a bit nervous of Bandlab - there seems to be lots of youf out there. Here seems a safe place.
  3. I think we need a dedicated forum section where we can post the kind of stuff we would happily do for free - a kind of collaborators section. A bit like fiver but for free. Quality not guaranteed - not from me anyway - but it sure would lead to interesting results.
  4. Cool. Some nifty guitar playing going on there (envy, envy) and I liked the kinda loose feel to it.
  5. Sheds....my problem was solved. I can reiterate the Steinberg generic ASIO driver is a nuisance.
  6. Peter C

    Do You Wanna.......

    Cheers Wookiee, thanks for that. I did wonder....
  7. Peter C

    Do You Wanna.......

    OMG it is the legend himself. Thank you so much for listening.
  8. Peter C

    Do You Wanna.......

    John, thank you. Your grandson must have good concentration levels and staying power for this stuff. It drives me potty sometimes. Cheers.
  9. Peter C

    Do You Wanna.......

    Exactly, it's all about the music for me too. I'm fortunate Mrs C is into the animation side of things although I get called on to troubleshoot.
  10. Peter C

    Do You Wanna.......

    Thanks Nigel, appreciated. It's been this winter's project.
  11. Peter C

    Do You Wanna.......

    Well it's mutual admiration society here because we've been really impressed with your animations too. CA has some ready built characters that come with the program and of course you can acquire extras...at a price. Good: Being able to build your own characters using parts of others along with dressing room, hair salon, etc. And be able to alter them in Photoshop. Bad: The later G3 360 characters can't actually turn 360 degrees, in fact the furthest they can go is 180. So the turns you see in the video are done using older Crazy Talk characters.
  12. Peter C

    Do You Wanna.......

    Hey antler, thanks. Didn't see that one coming!
  13. Peter C

    Do You Wanna.......

    Thanks Jack and whoisp. Cartoon Animator has its drawbacks but it's one of the most cost-effective ones out there. The designers could learn a thing or two from the CbB team in terms of ease of use.
  14. This started life in 2008 in Sonar 4 or 5 I seem to recall. Successfully reopened by CbB and re-worked. Production in Cubase (I find the keyboard shortcuts more comprehensive.) Instruments mainly from Roland Cloud, a touch of Neutron on the backing vocals, very light Ozone on the mastering bus, a few compressors and de-essers here and there. I have found this really difficult to mix and produce. This is my best attempt, don't really want to have to go back to it....but if something leaps out at you please tell me....then I may go back to it! My significant other took on the animation challenge in Cartoon Animator. Final video production in Filmora Pro. The aim was 160 seconds of pure cheez......
  15. I really like the feel of this. Noted the harmonised vocals to lend focus in key bits. Well done.
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