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Millzy

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Posts posted by Millzy

  1. Late to the party here, 32 pages late to be precise!

    I just wanted to pass on a massive thanks to Noel and the team for their focus on bug fixes and stability over the last few years. CbB has been rock solid. Your commitment to this piece of software and the community has been huge! 👏

    Looking forward to the next chapter, I can't wait to see what's up next (no pun intended!)  

    • Like 5
  2. 1 hour ago, michheld said:

    In my command center I find Z3TA+2 with serial no. and installer download link.

    This should be what you should see in your command center if you purchased it and you are logged in with the correct (purchasing) profile, I think.

    You should contact support giving them proof foor your purchase - may be an old order confirmation email?

    Thanks, in my case I have no such records in the command centre and any old emails relating to the purchase are long gone. 

  3. So i'm re-installing a ton of stuff onto a new build and cant find anything to do with the old Z3ta+2 synth I had on the old system. The old command centre doesnt show it, nor does the old Cakewalk Product page when I log in. From memory I think I paid something for it (was it a paid upgrade from Z3ta ?)  but I have no record of any payments, serials, no old install discs, nothing!

    I'm hoping someone with a better memory than me can enlighten me on how I may have got this, and therefore how I may get it onto the new system! 

    Thanks!

  4. I too have suffered a similar fate, at random, and the culprit turned out to be the Channel Tools plugin. For whatever reason some of my projects didnt like me adjusting it whilst in play. I would echo everyone elses suggestions and look for a plugin or synth that may be the cause. 

    • Like 1
  5. I use Neutron 3 advanced and have the visual mixer. Although I don't use the visual mixer, I thought i'd do a quick test for you. I put it on a project of mine, played it through and  let the plugin 'do it's thing'. I saved the settings, closed down the project, then closed down Cakewalk. I re-opened the project and all the settings were still in tact. Not sure what version of the plugin I'm running but I'm on the latest Cakewalk version and all worked fine here. Hope that helps with something!

  6. 5 hours ago, Jesse Jost said:

    We're just scratching the surface with BandLab integration features. Please let us know how they work for you and what improvements you'd like to see while the iron is hot! Not that it ever cools down much around here :P 

    Just had a play around with the new Bandlab integration. Quickly recorded a few ideas on my phone using the Bandlab app, and they appeared in Cakewalk under 'Browse Bandlab Projects'. When I imported them however, there was no project/clip name on the clips. Also they all appeared as new tracks (Track 1) at the end of all the other project tracks. Should there be clip/project names imported with them? And should we be able to select where in the Cakewalk project they are imported to? Minor things I know, but just asking. So far I can see this as an extremely powerful way to get ideas on the run quickly into the DAW. Fantastic.   

  7. Not sure if this is related, but some years back I used to get a similar thing happening when I used the Channel Tools plugin. Sometimes it would happen while inserting it on a track, and sometimes it would happen if I was adjusting the plugin parameters, but the end result was the same - there would be like a click/pop sound and the master buss of the project would be dead. It would still play and all the track meters would work, but there would be no output from the Master and it was not re-assignable. Re-booting the PC was the only solution.  After the reboot,  sometimes it may have re-occurred, sometimes not! It was random but only happened to me when Channel Tools was involved. FWIW my interface was (and still is) an RME Babyface. 

    Since then there's been loads of updates to Cakewalk, Windows, and my RME drivers, so I haven't seen the issue (not that I use Channel Tools that much any more.)

  8. It depends on the project. For me, most of my projects start from my own template, which has a ton of plugins already in place ready to use. My default template without any audio data opens in about 30 secs. With audio data, say 20 - 30 tracks, maybe 45 seconds as you say. However, if I open up one of the default blank Cakewalk templates, for example "16 Track 4 Bus Console (S-type)", that will open in about 3 seconds. So it all depends.

  9.  

    19 hours ago, GreenLight said:

    Did I understand you correctly: you imported an existing MIDI clip, that you converted and then loooped? And then the step sequencer playback indicator worked in the looped parts as well?

    Yes, however the step sequencer has a maximum pattern length of 64 beats, so only the first 64 beats of the pattern I converted was visible.

    19 hours ago, GreenLight said:

    What version of Cakewalk are you on?

    Latest, 2020.09

    OK, now I understand what you're saying, I created a step sequencer pattern from scratch, then stretched it out to double it's time. I then looped the whole lot but only saw the initial pattern on the sequencer, not the second stretched out one. I'm not sure that's a bug though, don't know. I think by design it's meant to only show the one pattern, loop that and change it up until your happy, then stretch it out.  

    On 9/20/2020 at 7:17 PM, GreenLight said:

    One would expect the current position indicator also to loop in the step sequencer, so that you always see where you are, making it easier to program patterns.

    It does to a degree, it lights up the steps and beats when the track is playing, but when it's not, I agree there's no visual indication of where you are at. Maybe a feature request may be the next step?

     

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