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Jana Cole

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Posts posted by Jana Cole

  1. 27 minutes ago, reginaldStjohn said:

    I looks like your using the built in Realtek audio device.  You may have to go into the windows settings or the Realtek driver settings to adjust the buffer if it lets you do that. The built in audio devices are generally not very reliable for audio workstation stuff.

    How could I set this up to make it the most reliable? There's a way I can change the audio device? What would I need to do?

  2. I'm getting this error message:

    "A dropout has stopped the audio engine. (1)"

    At the link below, error 1 says: "Audio processing took longer than the buffers allotted time slice. Increase the Buffer Size value in Edit > Preferences > Audio - Driver Settings.
    http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=0x20280

    The slider for that in Driver Settings is greyed out. I closed and restarted Cakewalk, it's still greyed out. So, what am I missing? I'm using Play (East West Composer Cloud). I'm trying to hear a violin sound. Cakewalk's synth piano sound works fine.

    buffer size greyed out 1.png

     

    buffer size greyed out 2.png
  3. On 2/25/2020 at 11:07 AM, scook said:

    I was getting ready to send this when the post immediately above hit.

     

    This is typical of sample playing plug-ins. Normally the plug-ins start up empty. In that state they will make no sound. There are two ways to get samples loaded in the plug-in either by explicitly loading samples or by loading a plug-in preset.

    When it comes to presets there can be multiple preset managers. Cakewalk supplies one ("A" in the image below); it is above every plug-in in the standard header -

    Mixing.28.1.png

    You can read about it here. For most synth plug-ins this preset manager starts up with "No Preset" selected.

    Most plug-ins have their own preset manager (sometimes multiple ones depending on the plug-ins). These are separate from the preset manager in the Cakewalk standard header. For their use refer to the plug-in's documentation.

     

    Regardless, at the point I mentioned preset or sample in this thread, it occurred to me the plug-in may not have been setup to make sound. The subsequent mention of violin samples answered that question but raised the issue of the MIDI notes being out of range. When looking at the PRV keyboard do not make assumptions about the MIDI note value. The note names displayed in the PRV are based on the "Base Octave for Pitches" setting.  Cakewalk starts with MIDI note 0 being C0. This means MIDI note 48 is C4. If you want C4 to play MIDI note 60 the "Base Octave for Pitches" needs to be set to -1.

    The question about a full string section was an attempt to find a string library for the sampler with a broader range of playable notes. Some sample players have them. Again not having the benefit of working with Play puts me at a disadvantage in providing solutions.

    There are users on the forum that use Play but they may not read this thread because the subject and OP start off reading like a generic CbB configuration problem.

    If you want specific help with Play, a new thread in Instruments & Effects may get replies from users of that product.

    Thank you. This is exactly the kind of nuts and bolts info I need, about the controls on plug-ins in general. I'll also head over to Instruments and Effects.

  4. 13 hours ago, scook said:

    One thing to verify is if the note is within the instrument's range. Assuming the C4 indicated in the PRV is the CbB default then the MIDI note value is 48. This may be too low for violin.

    By default CbB assigns MIDI note 0 to C0 but this may be changed with Base Octave for Pitches

     

     

    Thanks for that. I changed the base octave to -1, so now middle C is C4, which is what I'm used to.

  5. 11 hours ago, scook said:

    Without the plug-in my ability to suggest fixes is limited. Does Play have a full string section? Try that or use the PRV keyboard to determine the range of the preset.

     

    Ok, no problem. 

    The strings in Play are separate sections and you choose one for the track, violin, cello, etc., and you also choose the articulation, like "strong system" or "short and tight," etc. But you can't choose the whole string string section at once.

  6. 12 hours ago, scook said:

    Can't tell from the images above...does the synth plug-in have a preset loaded? Some synths make no sound by default, they must either have a preset or some samples loaded before they will make a sound.

    Also make sure the "Zero Controllers When Play Stops" is not messing with the plug-ins volume setting.

     

    The plug in says "no preset" and I've gotten sound from it without changing this.

  7. 10 minutes ago, scook said:

    One thing to verify is if the note is within the instrument's range. Assuming the C4 indicated in the PRV is the CbB default then the MIDI note value is 48. This may be too low for violin.

    By default CbB assigns MIDI note 0 to C0 but this may be changed with Base Octave for Pitches

     

     

    The violins were actually out of range. I figured that out by comparing the horn note with piano notes. I'm used to octave 4 being the octave above middle C, but on the piano roll, apparently octave 4 is the octave below middle C.

    However, when I moved the violins in range, I'm still not getting any sound. Strange, because I added the string track exactly the same way as the horn track. When I click on the horn note in the piano roll, I hear the horn sound and see it on the meter. I click on the string note, and there's nothing. I wonder if I need to "turn it up" somewhere.

    The plug-in has a mixer, where the slider is up all the way, it's sending output to Main L/R. The plug-in has a piano keyboard where the keys move if I click on them, but there's no sound.

    Still looking around in cakewalk and the plug in for a setting or something somewhere that could be the issue.

  8. 22 minutes ago, scook said:

    Yes, that suggests a sound is loaded in Play. I have no experience with the plug-in.

    The volume of the plug-in may be affected by Zero Controllers When Play Stops. Not having any experience with the plug-in I cannot say for certain. Others will have to weigh in on that plug-ins operation.

    It may be instructive to swap Play for TTS-1 and see if it can make sound. That would narrow the problem down to the plug-in and its operation.

    To swap synths on the track right-click in the track header, select "Replace Synth" then select a new synth.

     

    That suggestion to change the synth was very helpful. I tried Play again, this time instead of strings, I choose horns, and there is sound with the horns. So it's the string sound that's the trouble. Little by little ... 

  9. 2 minutes ago, scook said:

    Yes, that suggests a sound is loaded in Play. I have no experience with the plug-in.

    The volume of the plug-in may be affected by Zero Controllers When Play Stops. Not having any experience with the plug-in I cannot say for certain. Others will have to weigh in on that plug-ins operation.

    It may be instructive to swap Play for TTS-1 and see if it can make sound. That would narrow the problem down to the plug-in and its operation.

    To swap synths on the track right-click in the track header, select "Replace Synth" then select a new synth.

     

    I changed it to SI-Electric piano, and there is sound. Great, thanks. So, good, now I know it's some setting somewhere for Play. There's a mixer with it. I'll take a look at that....

  10. 5 minutes ago, scook said:

    Can't tell from the images above...does the synth plug-in have a preset loaded? Some synths make no sound by default, they must either have a preset or some samples loaded before they will make a sound.

     

    Actually, the track in the screen shot is a violin sound from East West Composer Cloud, if that answers your question.

  11. 10 hours ago, User 905133 said:

    Am I reading that thread correctly in that the only output you have selected is the Microsoft Wavetable Synth as a MIDI Output? Or did you make the Realtek Chip an Audio Output, too?  

    I wouldn't know how to make the Realtek Chip an Audio Output. Can you explain more what this means?

  12. 10 hours ago, User 905133 said:

    Am I reading that thread correctly in that the only output you have selected is the Microsoft Wavetable Synth as a MIDI Output? Or did you make the Realtek Chip an Audio Output, too?  

    Yes, but I didn't set it myself. I guess that's the default. It looks like there's no other choice, anyway. Could this be part of the problem?

  13. I'm still getting to know this DAW, and I need to be able to figure out why I'm not getting sound. The set up I have now was working before — at least I think it was the same set up. I changed the driver mode from ASIO to WASAPI shared, and that worked before.

    wasapi shared.png

    What do I need to check to figure out where the issue is? It looks like it's set up right to me. When I play, the meters don't respond at all. Any suggestions gratefully appreciated.

    master.pngomni.pngspeakers.png

     

  14. 20 minutes ago, tecknot said:

    After you checked all the necessary boxes (driver mode, output driver, playback timing master, etc.) make sure that your Master Bus has its output set to your audio output device.

    Kind regards,

    tecknot

    I checked it all, I see how it all connects up. Finally !!!!! Some sound!!!!

    • Like 1
  15. 36 minutes ago, scook said:

    It appears that CbB does not see any ASIO driver.

    Usually ASIO drivers are supplied by the hardware manufacturer and must be installed before using the audio interface.

    When using a device without an ASIO driver such as the internal sound chip in the PC (n.b. the RealTek ASIO driver is buggy and should be avoided) a differenT driver mode must be selected. This is set on in Audio > Playback and Recording preferences shown in the image above. For Win10, the WASAPI modes are best choice. For other OSes try WDM then MME.

     

    Thank you. I changed it to WASAPI shared, and the message is gone. I've got an instrument up with a couple of MIDI notes. When I play the track, the meter registers the notes, but I still don't hear them. So now I'll start working on how to route the output ...

  16. I'm new to Cakewalk, but not to creating music or using apps. My challenge is setting up virtual instruments in Cakewalk. I know it's not set up right, because Cakewalk tells me every time I open it (screen shot below), and I'm getting no sound at all. For the last couple of weeks, I've been following instructions on various videos, and I've read the cakewalk documentation and followed those directions, and nothing is working.

    I've used FL Studio, Sibelius and Mulab, but I don't remember having to do the type of settings as in Cakewalk, and I don't understand how this works. How do I know what resources on my laptop are available to Cakewalk? What's a "driver model" (first screen shot below)? Apparently, Cakewalk isn't seeing any audio devices (screenshot below). Does it have to, since I'm using only virtual instruments? 

    I'm using EastWest Composer Cloud. I'm able to select instruments and open the instrument and click on the piano keyboard, but the keys don't move and there's no sound.

    It's hard to know what to ask, but I have several screen shots below. I think I just need to know how to set this up. Thanks in advance for any help or suggestions you can offer.

    I get this message every time I open Cakewalk

    message on opening app - no audio devices.png

     

     

    Preferences/Audio/Devices

    audio devices.png

     

     

    Preferences/Audio/Driver Settings

    driver settings.png

     

     

    Preferences/Audio/Playback and Recording

    audio playback and recording.png

     

     

    Preferences/Midi/Devices

    midi devices.png

     

     

    Preferences/Midi/Playback and Recording

    midi playback and recording.png

     

     

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