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PopStarWannabe

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Posts posted by PopStarWannabe

  1. On 11/22/2023 at 6:17 AM, Promidi said:

    What ever host you use, VST3 VSTi plugins do not respond to program changes

    Sorry to interrupt here, but I have just recorded 2 Program Change messages from my MIDI Controller into a Cakewalk Instrument Track having the VST3 version of  Reaktor 6.5.0 with the Kontour instrument on it.  Afterwards I played back the track and it works: the patch changed 2 times.

    Important to mention that Kontour is a synth using only single cycle waves and NOT a sampler. For example the synth Rapture (which is VST 2) won't accept program changes because the loading of the samples will make that imposible to use during a song playback.

  2. I am recording guitar tracks using Cakewalk's audio monitoring (hence NOT my RME interface's direct monitoring).

    I have noticed that monitoring through Cakewalk is noticeably louder than through my interface: 

    Source 1: Cakewalk's Input Echo is OFF, direct monitoring through the RME interface is ON: fader of the harware input is at zero (I don't mean the Input Gain) so signal goes to the harware output EXACTLY as it enters the interface plus a bit of  Input Gain which I have raised a bit because of poor pickups.

    Source 2: Cakewalk's Input Echo is ON, RME direct monitoring is OFF: fader of the hardware input is at minus infinity. Input Gain kept at the same value.

    I mention that there is NOTHING on the ProChanel in Cakewalk  (I removed everything except the EQ - which can't be removed - but this is turned off), there's nothing in the FX bin, track's Volume is at zero, track goes directly to a harware output - so no bus with effects.

    Like I said, monitoring through Cakewalk is louder. I checked this 20 times by ear.  It's obvious, I don't need to measure.

    Why is this happening?

     

  3. On 10/25/2022 at 11:04 PM, scook said:

    Projects and associated audio go on its own drive separate from C

    Why can't all be on a single SSD?

    I know that 15 years ago (when almost only HDDs and RAID were around) one had the "scattered" configurations: OS and programs on a drive, projects+audio on a second and samples on a third.

    But now, when reading and writing to an SSD is so fast and not "phisical" at all, what are the benefits of having 3 SSDs? Are there any speed benefits? Are the samples of virtual instruments not loaded into RAM anyway?

    If one permanently backed up projects on an external drive/in the cloud, would a single internal SSD not be enough? Think laptops for instance: they mostly have just one storage device. And you can back up externally/in the cloud.

  4. On 4/29/2022 at 8:19 PM, Craig Anderton said:

    Inserted the TS-64 Transient Shaper on one track

    Just a bit off topic, but does TS-64 (and all those old plugs) still work? I have a lot of the old plugs that came with Sonar.

    Can you please tell me what version the .dll file of your TS-64 is? Mine reads "File version    17.0.2.306"

    My last purchase was Sonar X2 Producer. I want to know if the plug has been updated after X2.

  5. 1 hour ago, paulo said:

    Has it ever really been a viable option for most "wannabes" ?

    Ha ha! It's just a user name that I found funny... You'd be astounded by my past achievements, which actually are in contrast to the nickname... But that's not important here. 

    I was just trying to open a subject very actual and important to musicians, producers, etc  and learn opinions. 

  6. According to the current situation and given the predictions about the evolution of the pandemic and possible aftermath (like distancing and mask wearing for years to come - hence no shows, no gigs), can anyone picture how music could be monetized at present and in the coming years?

    Is it still worth investing time and money if one wants to make it a sellable product (I'm not talking about making it out of passion - which only lasts for a couple of songs anyway, until one becomes entagled in life's storm and has to have an occupation, then a family, etc). I'm talking about music as a 'profession', a job, a full time occupation.

  7. So far I've only scratched the surface of the said Cakewalk synths, looking through presets, learning to play with the cut-off, adding effects, changing envelopes, etc. And now I wanted to dive deep, learn programming.

    And I don't want to invest time in, say, learning the waveshapers in Z3TA 2 and one day wake up and find out that it stopped working due to a change in Windows 10, or who knows, because it's not supported anymore.

    Also, I compared presets of new, expensive synths from YouTube presentations to those in Rapture and Z3TA 2 and the former seemed more... clear, more vivid, more spectacular, dynamic, etc than the latter. That's why I was wondering if the old Cakewalk synths are capable of yelding simliar results.

  8. I have bought these synths back in the day but never made any music with them. I just fooled around.

    Now I picked up making music and would like to know if these are still functional and sounding comparable (quality-wise) to the more flashy and expensive VSTs out there (Native Instruments, U-He, Arturia, etc).

    Or do I have to write them off and spend new money for something actual and more modern sounding? 

    Please advice me.

  9. I've done a clean install of Cakewalk on a clean install of Windows 10.

    After I downloaded and ran BandLab Assistant a Windows Defender window popped up saying "Windows Defender Firewall has just blocked some features of this app".

    I had to click Allow, to allow it to comunicate on either Private or Public Network or both. Otherwise it wouldn't run further. I've chosen Private Network.

    This is dodgy. Why has it happened?

     

     

  10. 3 minutes ago, scook said:

    FX Chains don't include PC modules

    Yes, there are FX Chains for the ProChannel as well. These are .pcp files (clicking Load Preset at the top of the ProChannel will open a window). The ones for the track bin are .fxc files.

    The reason I am asking is when I try to load a preset, in both cases a folder opens which contains a lot of presets which are clearly inherited from a previous Sonar instalation, since they contain plugins not included in CbB. Folders are named FX Chain Presets and ProChannel Presets and are both under ...Cakewalk Content > Cakewalk Core.

    I was interested if there were any presets created especially for Cakewalk by Bandlab, made only from the included plugins.

     

     

  11. I mean Sonitus, Boost 11, TH3, Breverb 2  (for the tracks' bins) and PC76 U-Type Compressor, QuadCurve Equalizer, Softube Saturation, REmatrix Solo, Style Dial FX, etc (for the ProChannel) ?

    In the documentation there is reference to these collections  http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Mixing.37.html

    but they're built from plugins not included into CbB.

  12. Ok, ok, I get it: they are there.  But officially they are NOT there! So this means I was 50% right! 😀

    Skook explained it all: they are there but have a different function: as engines for the Style Dials.

    However, his explanations prompts a new question:

    From what I gather from you guys, they are in a perfect state and working well, so why doesn't BandLab officialize them? Why didn't they officially include and announce them in a release?

    Do they want to give them a new look in the future and sell them?

     

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