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  1. Assigning CC 131 to any slider or knob on your keyboard sends out Channel Aftertouch.
  2. Sorry to interrupt here, but I have just recorded 2 Program Change messages from my MIDI Controller into a Cakewalk Instrument Track having the VST3 version of Reaktor 6.5.0 with the Kontour instrument on it. Afterwards I played back the track and it works: the patch changed 2 times. Important to mention that Kontour is a synth using only single cycle waves and NOT a sampler. For example the synth Rapture (which is VST 2) won't accept program changes because the loading of the samples will make that imposible to use during a song playback.
  3. I am recording guitar tracks using Cakewalk's audio monitoring (hence NOT my RME interface's direct monitoring). I have noticed that monitoring through Cakewalk is noticeably louder than through my interface: Source 1: Cakewalk's Input Echo is OFF, direct monitoring through the RME interface is ON: fader of the harware input is at zero (I don't mean the Input Gain) so signal goes to the harware output EXACTLY as it enters the interface plus a bit of Input Gain which I have raised a bit because of poor pickups. Source 2: Cakewalk's Input Echo is ON, RME direct monitoring is OFF: fader of the hardware input is at minus infinity. Input Gain kept at the same value. I mention that there is NOTHING on the ProChanel in Cakewalk (I removed everything except the EQ - which can't be removed - but this is turned off), there's nothing in the FX bin, track's Volume is at zero, track goes directly to a harware output - so no bus with effects. Like I said, monitoring through Cakewalk is louder. I checked this 20 times by ear. It's obvious, I don't need to measure. Why is this happening?
  4. Bump. Please anyone care to explain why can't we have one single SSD. I've watched many videos of PC builders that build PC for making music and nowhere was an explanation. Most of them recommended 2 SSDs - one for system and programs, one for data - but no one explains why.
  5. Why can't all be on a single SSD? I know that 15 years ago (when almost only HDDs and RAID were around) one had the "scattered" configurations: OS and programs on a drive, projects+audio on a second and samples on a third. But now, when reading and writing to an SSD is so fast and not "phisical" at all, what are the benefits of having 3 SSDs? Are there any speed benefits? Are the samples of virtual instruments not loaded into RAM anyway? If one permanently backed up projects on an external drive/in the cloud, would a single internal SSD not be enough? Think laptops for instance: they mostly have just one storage device. And you can back up externally/in the cloud.
  6. Can you please state what plugin you are talking about? If you don't wanna state here publicly, please send me a PM
  7. Just a bit off topic, but does TS-64 (and all those old plugs) still work? I have a lot of the old plugs that came with Sonar. Can you please tell me what version the .dll file of your TS-64 is? Mine reads "File version" My last purchase was Sonar X2 Producer. I want to know if the plug has been updated after X2.
  8. Thank you so much! Except in Z3TA 2 - if used in the VST3 version - it does not work. Any settings that I should change? I'm not even aware what the difference is between VST2 and VST3 or if VST3 is superior, but I noticed it works only in VST2.
  9. I couldn't find a way to record the movements done with the MOUSE. For instance, when right-clicking the XY-Pad in Z3TA 2, the movement is random. How do I record that in Cakewalk? Does anyone know? I know about assigning separate CCs (MIDI Learn) to the X and Y directions, but I'm asking about the movements done with the mouse.
  10. Ha ha! It's just a user name that I found funny... You'd be astounded by my past achievements, which actually are in contrast to the nickname... But that's not important here. I was just trying to open a subject very actual and important to musicians, producers, etc and learn opinions.
  11. According to the current situation and given the predictions about the evolution of the pandemic and possible aftermath (like distancing and mask wearing for years to come - hence no shows, no gigs), can anyone picture how music could be monetized at present and in the coming years? Is it still worth investing time and money if one wants to make it a sellable product (I'm not talking about making it out of passion - which only lasts for a couple of songs anyway, until one becomes entagled in life's storm and has to have an occupation, then a family, etc). I'm talking about music as a 'profession', a job, a full time occupation.
  12. So far I've only scratched the surface of the said Cakewalk synths, looking through presets, learning to play with the cut-off, adding effects, changing envelopes, etc. And now I wanted to dive deep, learn programming. And I don't want to invest time in, say, learning the waveshapers in Z3TA 2 and one day wake up and find out that it stopped working due to a change in Windows 10, or who knows, because it's not supported anymore. Also, I compared presets of new, expensive synths from YouTube presentations to those in Rapture and Z3TA 2 and the former seemed more... clear, more vivid, more spectacular, dynamic, etc than the latter. That's why I was wondering if the old Cakewalk synths are capable of yelding simliar results.
  13. I have bought these synths back in the day but never made any music with them. I just fooled around. Now I picked up making music and would like to know if these are still functional and sounding comparable (quality-wise) to the more flashy and expensive VSTs out there (Native Instruments, U-He, Arturia, etc). Or do I have to write them off and spend new money for something actual and more modern sounding? Please advice me.
  14. There are (older) plug-ins that don't support MIDI Learn. For those plug-ins Cakewalk has created ACT. On paper it should work perfectly, just like MIDI Learn. I last used it in Sonar and it was very problematic and difficult to use. But maybe BandLab have updated it and it works perfecty now. Check it up in the manual.
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