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RBH

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Posts posted by RBH

  1. A decent guitar set-up is essential. If you don't understand the mechanics enough to attempt a good set-up yourself, It might be worth having a local tech have a look at it.I can tell you that it's a pretty rare occurrence that you can't make significant improvement.

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  2. I set a quick marker a measure before the general song region I'm punching in. I have a key binding  to jump forward or back to marker ( as well as forward and back by measure from the current position.) I just drag the marker around as a place holder for a measure before the punch point. It's very fast , very simple, and it's quicker to set than it would be to have a time input step * (more efficient than the other daws at setting a pre-roll.)

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  3. I think there is a whole lot of myth related to people thinking that modern ITB synths and samplers sound like and perform like the original Analogue synths. I've owned  a number of them - and there really is no comparison.  This can also cross over into early digital synths.  There is definitely a difference in sound quality in hardware module  compared to an ITB version. Convenience is an awesome selling point  - but there is no apples to apples comparison in sound and resolution. Jim's point is right on the money regarding Tube amps and modelers.  The original versions and designs set the standard.

  4. On 4/7/2023 at 11:28 AM, craigb said:

    I couldn't find one of my prior posts to confirm the actual grit rating (which I'm 95% sure was 400), but one of the tricks I used for years to help with audio jack connections is to take some of that wetordry sandpaper (see image below), cut it into 2" strips, roll a strip into a tight spiral, and gently work it in and out of the audio jack.  This removes any oxidation build-up without hurting the jack.  Removes crackles and provides a much better connection!

    39669e88-951d-4ec7-9261-eaeed7f4194f_1.9

    A good alternative to paper is Cratex rods. Cratex is a fine abrasive embedded in rubber and can be bought in 1/4" diameter rods. https://www.cratex.com/Products/Rubberized-Abrasives/Blocks-and-Sticks/Round-Sticks

  5. I'm surprised Sweet Water doesn't have a west coast distribution center. I expected they would about 20 years ago. Which is about the time I received my first  Yamaha digital mixer - right around the turn of century. I'm still using the O1V at my brothers house for Jam night.

  6. If you choose to mix on headphones- I think it's important to get a truly good quality set. I've been using Hd 650's for a long time, they were the closest to A/B comparisons to my monitors in a  " decently "  treated room. I've since moved and lost the "studio " space I had built. I'm back to a dungeon of a basement space and I'm very glad for the headphones.

  7. My take is that Bandlab offered a free product for 5 years to maintain a paying customer base and offered outstanding product improvement, support and OS upgrades. It was generous and worth the effort to keep a great program operational in hopes to have it payoff in the future. It is the best DAW available in my opinion.

  8.  Spoken voice is not that dissimilar ( texture wise ) to a vocal being sung. USB mics can deliver adequate spoken word content. Nearly any audio interface designed these days will deliver adequate signal conversion. But all of the performance qualities are dependent on  proper synchronization. Internal Audio " interfaces " and USB Mics are likely designed with lower quality digital compression and limiting that are not friendly to quality audio when they are pushed into operating. So - as was mentioned , higher quality mic and a proper audio interface might be sure fire fixes.  BUT - also make sure you are not over loading the mic when singing / speaking. We can all guarantee that it is not a audio software issue with CakeWalk.

  9. It would depend if the clip that contains the fade has been rendered. If the original audio was " bounced to Clip "  or" bounced to track" - then is has been rendered.  - but, that audio clip that is referenced to the project might not be the only clip that contains the original audio. There may be other hidden and unused clips in the audio folder that retain a copy the un- faded audio. You could "explore" the audio folder and listen to playback of the various files and see if there are versions prior to the file save of the faded version.  If you find one  - cool - drag it to a new track and have fun editing.

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