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Milton Sica

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Everything posted by Milton Sica

  1. I installed Next, but I've since uninstalled it, as I didn't think it was settled enough for a more consolidated approach to professional/creative use. I'll wait for the official publications.
  2. Thanks for the help, but unfortunately I made several changes of this size and didn't get very acceptable plugin performances. The audio engine keeps crashing.
  3. I started to receive audio abandonment (9) more consistently, which is recommended to increase the MIDI preparation buffers. However, I am already at the maximum allowed (1000) and I continue to receive such abandonment. This now happens with this version.
  4. Thank you very much. In fact, I thought that, like CHAINS OF EFFECTS, I could also use CHAINS OF SENDS. For the voice, for example, I direct via send to 3 AUXILIARY TRACKS. One of them has a Reverb Room, the other has a Reverb Hall that has its own auxiliary track that contains a SIDECHAIN compressor and, finally, the 3rd track that has a DELAY effect. This way I can, individually, work better on the environments. This technique has been very useful for me. I thought maybe this could exist in CHAINS OF SEND. As I said: I have the NEUTRON UNMASK the Guitar and KEYBOARD Bus. So, from the MAIN VOICE BUS I make a send to each BUS (GUARTARS and KEYBOARDS). I thought that maybe it would be possible or useful to be able to generate this CHAIN OF SENDS that I make one by one and, when clicking on ADD SEND: call this chain. I don't know if this would be a "trip" of thoughts, but I thought. These SEND CHAINS would be something: FREQUENCY UNMASK SEND CHAIN. SEND 1 - SEND TO GUITAR UNMASK SEND 2 - SEND TO KEYBOARD UNMASK. In such a way that the operation could be carried out just like the EFFECTS CHAIRS.
  5. Thank you very much. In order to improve more knowledge and improve the production of my own songs, I am going through old projects. Coming up against my own ignorance when I started the journey and envisioning improvements I could put into my future creation flow. Most of the projects I've been working on are already on social media and, when I listen to them, I actually see myself in so many things I've learned since then. In this case, I thought I could use the EFFECT PRESETS model, too, instead of referring to SEND one by one. For example: Send to a COMPRESSOR, then to the NEUTRON UNMASK and so on.
  6. Yes. I thought about that too, but not whether there would be any loss or type of problem in the treatment of what you receive and send. Not to mention monitoring issues. What do you think ?
  7. The use of chains of effects has been a very productive way of working. A little while ago, after having the need to make several SENDs, I reflected that, if that were the case, I could also create SENDS Chains to, in a single insertion, send them to several paths. An example of use that would have to send: UNMASK plugin on the Guitar bus UNMASK plugin on the keyboard bus MCOMPRESSOR plugin on the drum kick bus. The question is: Is there a way to create a CHAIN OF SENDS?
  8. I made this alert as soon as the original post was released and there was no such detail that was only included after my post. It would be important that the comments made about the first EA were removed to avoid this type of approach or even the insertion of a mark by the development team so that the problem alert brought by the user could be viewed by those who enter. This way we would avoid citations and approaches about something that has already passed or been corrected. Something like my comment about the truncated help URL that was corrected by EA 62.
  9. 7 is the value I use. There are other values contained in the documentation that, perhaps, can help you identify. https://legacy.cakewalk.com/Documentation?product=Cakewalk&language=3&help=INI_Files.4.html
  10. Many messages This is the same error that was already reported by another friend on the forum. In my case when loading a project into the ElectraX Plugin.
  11. PLUGINS PRESETs are not stored by the project, but by the plugin itself. So, when you open the project that contains the PLUGIN, it is its operation that retrieves the last PRESET used and not Cakewalk.
  12. Have you tried using the plugin loading approach variables to check if there is a problem with this operation ? This only happened to me on the first load of a project the first time I ran that version. Afterwards, the projects were loaded again in the same acceptable time.
  13. 1) APPLY EFFECTS - NORMALIZE - MULTIPLE TRACKS - NEW OCCURRENCE - OLD PROJECT. I selected multiple tracks to normalize to -3 Db. Tracks 14,15, 16 before Normalization command Tracks 14,15, 16 after Normalization command Note: Note that the content of track 15 has been replaced by the content of track 16
  14. I'm constantly testing the version, as I'm reevaluating some projects. Below are some observations I've made so far when approaching these old projects, generated in different versions of the application, so I can't confirm that they would be happening in new projects. I advance my evaluations to the developers' evaluations. 1) (SOLVED) - I HAVE TESTED WITH VARIOUS BUFFERS SIZES AS ADVISED IN THE DOCUMENTATION AND THE OCCURRENCES, ALTHOUGH THEY CONTINUE, ARE NOW IN SMALLER QUANTITIES. PLUGINS - PROCESSING - CRASH - I started using Ozone 10 for mastering. Until then I used Ozone 9 Elements. This accomplished his assistant quite quickly. Ozone 10 is slower, in addition to presenting several clicks in its process, when it does not present audio abandonment due to code (19). SCENARIO: Project I used the value 3. I recently changed it to 1 and will do more tests. 2) APPLY EFFECTS - NORMALIZE - MULTIPLE TRACKS - Occurrences no longer happen.
  15. Forgive me, but if we are in a moment where EA recognizes a BUG, even if pre-existing (????), it is difficult for me to understand that this is not corrected in the version we are testing, but only in the final product SONAR. So put it in your promotional post: "PREEXISTING BUGS, EVEN IF CHECKED IN THIS VERSION, WILL NOT BE FIXED." Even though it seems like a huge contradiction to say that more than 60 bugs were fixed, but this one no or other preexisting bug. @msmcleod @Jonathan Sasor @Max Arwood
  16. The images are the send listings that are enabled when I click on + to make a send.
  17. https://www.bandlab.com/products/cakewalk As far as I know, this is the link where you can download the previous version of this EA. I did the same and the installation didn't change my settings at all, but that was my experience. Good luck !
  18. I have been reading other posts that address the topic in the new version. My opinions about prices and product defects were classified by some, including the software's Chief Engineer himself, as MEHHHHH (bad). However, when I read that bugs will not be fixed in this latest version before it is priced on the market, I question, it is not a criticism of what you said, but then what would be the point of bringing an EA for the community to test if not to verify it? developers to fix bugs? It's just an opinion on the topic and to be supportive at this very confusing time about the future of the tool.
  19. From this EA. When trying to command SENDs on the BUS, for one a list of sending possibilities appears, for another another list. Any explanation?
  20. I posted in the main topic that I started to face problems with normalization when performed on multiple selected tracks. I already reproduced the error in several projects. I gave up normalizing that way.
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