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Jacques Boileau

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Posts posted by Jacques Boileau

  1. I just rebooted my PC and I got the updating screen from Windows which means an update was installed.

    Now when I start Cakewalk and load a project, even just starting the basic project, the cursor is always going to the wait round cursor. I cannot do anything in Cakewalk, the UI is unresponsive. Using task manager I can see that that Cakewalk has the mention 'Not responding' next to it and there is an application called crashpad_handler.exe with it. Is this a known problem? Any insight on how to fix this would be greatly appreciated.

    image.png.569e57d445e6c239eb0780f1d4ce6771.png

  2. 38 minutes ago, mibby said:

    There was a banner at the top of the chat that you had to click to see the details. It had a link which took you to sign up page which said you'd get a code emailed within 24 hours.

    I've gotta say, it was annoying as --- to see the number of attendees who kept posting "CODE" and stupid stuff like that when you had Alan Freakin' Parsons sitting there taking questions and talking about making music.  Sad.

    Yep, Parsons made me go, not the bundle. But the bundle thing kinda ruined it a bit with all the stupid hoopla in the chat. Distracting. I should have turned it off. Hopefully it will be available to watch again.

    Who thought a giveaway was needed to get people to come listen to this legend!?!?!

    • Like 3
  3. I just wanted to update this thread with new info. First I contacted SSL, they are aware of the problem and are working to resolve it. Second I just noticed that there was an update to the SSL Native Channel Strip 2. Thanks to another thread here giving info of an SSL download manager I saw that there was an update for that plugin.

    I installed the new version, 2.2.7, and the problem described in the OP is fixed in this new version compared to the previous version 2.1.8. 👍

    Bus Compressor 2 still has the problem unfortunately. Hopefully they will update all their plugins as well in the near future. 🤞

    • Like 1
  4. 4 hours ago, iNate said:

    Relay doesn't do anything you can't do in any other DAW that is moderately decent at mixing.

    In multiple cases, the DAWs provide their own Utility Plug-ins that basically do what Relay does.

    The primary reason to use Relay is to enable Inter-Plugin Communication workflow with iZotope products.

     

    I was just giving a recipe for something I do with Relay, not trying to contradict your original post or respond to it. Its just one usage you can do with Relay, which is actually part of what it is designed for. Unmasking is one of the reason Relay exist and it is part of the inter plugin communication between Nectar, Neutron and Relay. I would be curious to know which DAW offers this functionnality with stock plugins?

    • Like 1
  5. Relay can also be used as a quick dynamic track spacer to let the vocal poke through. Even if you are not using Nectar or Neutron as your effect chain.

    • I use whatever plugin in my vocal effect chain I like
    • I put an instance of relay on whatever instrument track or bus, I want to attenuate when the vocal is present
    • I put Nectar last on the vocal track and run the unmask assistant with the target relay instance I have. There can be more than one and you simply run the assitant as many times as needed for all the instances of relay you have.
    • Then I remove Nectar.
    • Next, you create sends from the vocal track, or bus, to each of the relay's sidechain input.
    • Switch all relays to sidechan and dynamic.
    • You can also tweak the relays compression to your liking.

    You can even do the same between kick and bass guitar to duck the bass on kick hits. Nectar is easiest to setup but with little control. Neutron can be used in a similar way for more precise control since it as more functionnality to carve the overlapping  frequencies, but it's more work.

    • Like 4
  6. 5 hours ago, Max Arwood said:

    I have plate 140. If you want to post a link to a google drive or something, I would be glad to take a look. I am very curious about what’s going on. If you could make a bun, that would work. If you don’t have a google drive I could set up a folder for you to upload the project to my google drive.
     

    I just spent an hour trying to create a minimal project to show the problem and was unable to. I made a one track test using one of my project, removing everything except one vocal track and the reverb bus. I can reproduce the problem, but when I try to remove other effect plugin on the bus and vocal track to make it leaner, the problem disappears! The last test I did is one with only the plugins on the vocal track disabled and every other plugin still in place on busses, and the problem disappears. I tried removing one plugin at a time on the vocal track in an attempt to figure if it is one in particular that causes this effect but with no luck yet.

    But, since I caught my wife searching on the internet for mental institution in our area 😲, I believe it is time to move on for now.  I may do some more test in the future, at least try again to use the plugin in other projects but keep an eye for the problem in export. epicPlate is a good compromise to fall back on.

    For what it is worth, I seem to have more problem reproducing the problem using the new 1.6 version of the plugin. But it may be just me having spent waaaay too much time on this and loosing perspective.

    • Like 1
    • Haha 1
  7. @Misha Yes, Lurssen is very cpu hungry. I also have made it known to IK a couple of years ago, but nothing has been done to fix this. The solution I use, is I have reverted to version 1.0.3. It is the version just before the last. This helps a lot cpu wise and still works ok as far as I can tell. You can find more info in this thread:

     

    • Thanks 1
  8. 2 hours ago, msmcleod said:

    If all you're doing is exporting an entire mix (i.e. all tracks), by far the easiest way to do this is via the Export module, and not use the Audio Export dialog at all.

    Since I always export in both wav and mp3 though, it saves me time to create 2 export tasks and having them run  in one pass.

    • Like 1
  9. 20 minutes ago, bitflipper said:

    And you're certain it's just this plugin? If you bypass it and add a different reverb plugin the problem does not persist? If it does persist, what happens if you delete the Rev-140 and leave the alternate reverb in?

    Yes, as far as I can tell, but of course I haven't tried every reverb. Here is the latest test I did after reading your post.

    In my project I now have both epicPlate and Rev-140 on my reverb bus.

    • First I disable Rev-140 and enable epicPlate. After an export the reverb level stays the same.
    • Then I enable Rev-140 and disable epicPlate. After an export the reverb level drops.

    EDIT: Just did one more thing:

    If after the last test, when the level has dropped, without doing any more export just playback, I switch which plugin is enabled I get these results:

    • With epicPlate the level is always correct.
    • With Rev-140 the level is always dropped

    This means that the drop in volume is probably stored somewhere in the Rev-140 plugin or at least in whatever wrapper code Cakewalk has around plugins.

  10. Thanks guys for all your input. I tried quite a few things tonight and here are my findings.

    • If I create a new project with one vocal track going to a vocal bus (to be similar to my project) which has its send going to a reverb bus with Rev-140 on it. Everything works fine even after export. That explains why some of you see this plugin working fine. It has to do with my project configuration.
    • I have confirmed that there are no automation in the faulty project.
    • I made a copy of the faulty project and removed all tracks except one vocal track, the vocal bus and the reverb bus. To be as minimal as my test above. The problem was reproducible.

    So it seems that it is a particular configuration in my project that runs havoc with this plugin. I don't know what yet, but I will probably redo my project template from scratch and see if it is something with the template I reuse all the time.

    5 hours ago, bitflipper said:

    The flaw in that theory is that Jacques says it sounds normal up until he exports the project, after which it continues to exhibit lower output. If that's accurate, then I am stumped because the act of exporting should have no impact on a plugin's behavior that wouldn't also be heard in normal playback.

    Yep, that is exactly what is happening and it baffles me too! It should not be possible. But as with many other unbelievable things: it's magic until we discover what is happening!

  11. All valid points, but since:

    • After the export, if I start playback in Cakewalk, the level is down on playback also, as can be heard and seen in the VU. If I close and reopen the project, the level is back to normal.
    • Exchanging for another reverb fixes the problem.

    I doubt this is a routing problem. But I will check. I will make a new basic project with a single track and a single bus and check the behaviour.

    Like I said, I can use another reverb... but my curiosity forces me to investigate! 🤪

    • Like 1
  12. 6 hours ago, Larioso said:

    Did you try online, realtime, rendering?

    - more tedious but if you like the plugin

     

    I use realtime rendering as I record a Lexicon rack MX200 unit all the time. As when I render external midi gear. You get used to it.

     

    I had another issue with Arturia AnalogLab plugin more than 10 years ago.

    - opening a project it was -12 dB level

    - but opening gui once it was normal for that session

    Thanks, I'll give that a try out of curiosity. Not sure I love this reverb enough to always use real time export though...

  13. 56 minutes ago, msmcleod said:

    The selection is stored along with the task, and by selection I mean the tracks/buses checked in the right-hand pop-out view.

    If the selection is empty, then by default it'll include all tracks, whatever they may be at the time you run the task.  So new tracks will be picked up by default.

    If the selection is not empty however, it will only export the tracks that were included at the time you created the task.

    If this is the case, to pick up new tracks you'll need to:
    1. Recall the task
    2. Add any new tracks to the selection by checking them in the right-hand pop-out view
    3. Update the task

    I've just re-checked this behaviour now (using the steps above) and it worked without issue for me.

    If anyone has a recipe for this not working, please let us know and we'll look into it.

    Thanks. I'll see if I can reproduce it. But you and @Max Arwood may be right. It might be that I exported before saving saving with the new track check. But at least I learned something new today, that no selection will include everything.

    Can I assume that if nothing is selected and I have an archived track that it will not be included in the export?

  14. 50 minutes ago, JohnnyV said:

    I found Tasks sort of buggy so stopped using them, Instead I just created pre sets for  for different scenarios. It always works now.  It's like in the old dialogue if you select none it always was more dependable than selecting all. So I make sure all is actually not checked before I export.  

    I will try that next time. It is a shame it is not reliable though.

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