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Variorum last won the day on September 12

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  1. Huge Thanks, @K.P. Sullivan! You're a master music sleuth! 😁 I got a copyright notice from YouTube on the song back in April that said "may have content that is owned or licensed by CASH" and TBH, I thought it was a fraudulent company issuing claims on obscure music. I couldn't dispute it, though, because it's not my song... Thanks to you, I got to listen to some other music by Tatsuro Yamashita (and his wife Mariya Takeuchi!) I've updated the YouTube page for Song5. Thanks again for your efforts!
  2. Yeah, I stole it from some wiener's YouTube channel πŸ˜‹
  3. Here's an update to the Velocity Compander MFX. It works the same way, but extends its functionality to Poly Aftertouch, Channel Aftertouch, and Control Change values. The Aftertouch modes will probably be most useful when you're playing your keyboard to modify its response curve, but they work when playing back or Processing, too. This works identically to the Velocity Compander when Velocity is selected so you can uninstall the original component if you want to, or just keep it. It's tiny πŸ˜‰. When using Ctrl Chng mode, you can type in the CC directly or use the mouse wheel to scroll the value. Download it at Viramor.com Hope it works!
  4. Avatar?!?! That's a selfie! 😏
  5. Thanks @Starship Krupa 😁 Technically, I should put something on the GUI to differentiate them from built-in the Cakewalk MFX... I did shamelessly rip off their design πŸ€’ If one of them has a bug or spontaneously becomes self aware and takes over the computer (BTW, check out my SKYNET MFX... coming soon!), I don't want the Bakers to get blamed...
  6. Thanks for the encouragement @Jim Fogle πŸ˜€ I'll see if I can modify the compander to work with controller data in addition to velocity... or maybe just modify it into a separate effect for now. I like the Transform tool for smaller changes, but an MFX might be useful for track-wide CC modifications.
  7. Thanks @Klaus πŸ˜€ The velocity display component is actually 127 pixels tall and the bars are sized using literally the same function that modifies the Midi velocities, so it gives you a really accurate representation of the changes you'll get... and it was 90% of the coding work for the MFX. Well, actually, 90% of the work was tracking down an obscure bug that sporadically caused heap corruption... Gotta love C++ 😫
  8. @scook's VST Inventory Tool will export a nicely formatted list in HTML format. You can transfer that to a spreadsheet or text file by simply copying and pasting.
  9. Hey @David Baay... I'm afraid to upload the SFZ files. Even though they are editable by the end-user and do nothing without the encrypted wave files , I'm sure somebody would whine about copyrighted material, or something πŸ˜‹ But I can show you what I changed in the files Be sure to make a back up the Instruments folder (C:\Program Files\Garritan\Personal Orchestra 5\Instruments) before editing any of the files. It's not very big (only contains the SFZ's), only 16-17 MB. The line numbers below should be correct, but double check that you're modifying the correct line... FILENAME: C:\Program Files\Garritan\Personal Orchestra 5\Instruments\Orchestral Strings\Violas\Violas Mappings\Vla Martele Alt 1.sfz ORIGINAL (Wrong Sample): Line 36 <region> offset=500 lovel=001 hivel=127 key=074 amplitude=100 tune=15 loop_mode=no_loop sample=27f5kD5_1$EXT MODIFIED: <region> offset=500 lovel=001 hivel=127 key=074 amplitude=100 tune=15 loop_mode=no_loop sample=27f5kD5$EXT ---------------------------------------------------------------------------- FILENAME: C:\Program Files\Garritan\Personal Orchestra 5\Instruments\Orchestral Strings\Violins 2\Violins 2 Mappings\2nd Vln Sautille Alt 2.sfz ORIGINAL (Wrong Sample): Line 17,18 <region> offset=2000 lovel=001 hivel=127 key=063 amplitude=100 tune=7 loop_mode=no_loop sample=09p4iD#4$EXT <region> lovel=001 hivel=127 lokey=064 hikey=064 pitch_keycenter=065 amplitude=100 tune=10 loop_mode=no_loop sample=11p4iF4$EXT MODIFIED: <region> lovel=001 hivel=127 lokey=063 hikey=063 pitch_keycenter=065 amplitude=60 tune=10 loop_mode=no_loop sample=11p4iF4$EXT <region> lovel=001 hivel=127 lokey=064 hikey=064 pitch_keycenter=065 amplitude=60 tune=10 loop_mode=no_loop sample=11p4iF4$EXT
  10. It wouldn't hurt to leave it on the track for the entire project; it uses virtually no memory or processor power. I guess it really depends on the type of track you're using it on and your personal workflow. If you're happy with the track after wiggling the knobs, you can process the effect and remove the plugin. You can always add the plugin back later and re-adjust the velocities if you need to. But, remember that you don't want to bounce to clip to apply a Midi Effect... just select the clip(s) or the whole track and go to Process/Apply Effect/MIDI Effects on the Cakewalk menu to permanently apply the velocity changes. The pop-up box will ask if you want to remove the plugin from the track after the changes are applied.
  11. I finished up a new MFX plugin. This is a Velocity Compander... or a Velocity Squisher/StretcherπŸ˜€ It lets you pull up lower velocities, push down higher velocities, and adjust the overall offset of the modified velocities. It also lets you set a hard minimum and maximum for the final velocities. It's particularly useful for remapping between instruments (like pianos) that have different velocity curves. Also good for smoothing out percussion tracks. If you've ever tapped in a hi-hat part on the little rubber pads on some keyboards, you know it's really difficult to get anything close to consistent velocity on those things. You can use this to even things out while retaining accents and the general live feel. It's up now at Viramor.com. Let me know if you Guinea Pigs find any bugs!
  12. Now if somebody would grab the source for Audacity and add a VST3 wrapper and ARA2 support... πŸ˜‰
  13. Yup... Stage is in there. Don't know how I missed that. I'm so old... πŸ‘΄ Good thing Doc Steve is on the ball
  14. I have an extended Roland.ins file (attached below) that includes the definitions for the Juno G/Gi. That synth is pretty similar to the Stage so it may work (may need some modifications). It has a ton of banks defined for the Juno G. At the very least, it should be a good starting point to make your own INS file. Roland.ins
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