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  1. For me, using "Basic" gets me nothing (the default .cwt file image) but using "Mixing" works for the speaker image. I can also not get the "Empty Project" image of the blank staff paper to come up with anything so far, nor the 4 and 16 trk mixing consoles. I've also noticed ('tho I think it has been pointed out here somewhere) that simply changing any of the template file names in the template folder within Windows Explorer to any of these magic words is enough to get the associated Start Screen icon to be chosen/changed. You can even keep CW open, but close and re-open the Start Screen to see the change. As for custom templates with custom images.... Strange, @sjoens, that you can't get "my way" to work, but perhaps there is something in the following. I have noticed this peculiarity (this whole thing is peculiar, really!): In the Save As dialog, IF I type the name of my template file first and then choose Type/Template and Go to folder/Template files after and then save, the file is nevertheless saved in the Projects folder as a template! It, of course, then doesn't show up in the Start Screen templates. IF however I choose the Type/Template and Go to folder/Template files before typing the file name and then save, the file saves in the Templates folder as desired and shows up with its chosen image/icon on the Start Screen templates window. This second method has been my habitual default, and so I didn't notice the difference until today by accident. How's that for idle hands!?
  2. It's obvious that some of us are here because we are between projects and are fueling curiosity with boredom. 😆 What do they say: Idle hands are the Mothers of Invention ?? ...No, that's not it. But yeah, boredom fuels curiosity.
  3. Great update as always! Of note on the new Duplicate Clips as linked clips command: (or indeed on any new addition with a new default Key Binding) If you have, as I did, a custom key binding already assigned to the new addition, the new one will not work, i.e. your custom binding prevails. I had CTRL+SHIFT+D assigned to something and had forgotten. When trying and trying to get the keystrokes to work with Duplicate as Linked, nothing (apparently) was happening. I had to go into Preferences to route out the double binding and remove it in order to get this new CTRL+SHIFT+D default to work. I do wish there was some kind of protocol in place to deal with the multiple bindings issue.
  4. winkpain

    Template images

    I mentioned this in the other post, but I don't find it necessary to do this to get my desired image as icon.
  5. I haven't found it necessary to save as a normal project file first. Not sure what that step is for. I simply add my desired image in the Browser/Notes, Save As a Template in the Template Files folder with my chosen name typed into the File Name, and it appears in the Start Screen templates with my chosen image as the icon. Works every time. The weird part is if I want to save a template that uses one of the default image icons, I must use one of the "magic words" in its name (i.e. Guitar, Mastering, Vocals, etc.), AND include the extension in the File Name section of the Save As window (still with Type being template and Template Files as the go to folder). In other words to get the default guitar icon to appear on the Start Screen, I save my template as "My Guitar.cwt" as the file name. If I do not include the ".cwt" typed into the file name, a screenshot is used as the icon (or an image I've placed in the Notes section)
  6. winkpain

    Template images

    Yup. I understand all of that. The template saving protocol within CW is actually very particular when it comes to these images. Following the links that @Syphus referred to opened up a whole can of worms on that for me. I think I got it now. It absolutely matters how you save a Template file, how you rename it, whether or not you include the ".cwt" in your naming in the Save As window, and what "trigger" words you use in order to access those default images. It is all quite fascinatingly complex as threading through those links and the accompanying video in one of them will show! It's something that was written into the CW code a while ago when Start Screen was introduced, I guess. I think I got a handle on it now, but Wow, strange indeed!
  7. winkpain

    Template images

    Thanks, Glenn! Yes, I knew that. That is how I've been attaching images to projects currently. But I actually wanted to use one of those default images (that got removed from a template somehow) and figured they must be stored somewhere. Haven't been able to find them yet....
  8. winkpain

    Template images

    Where (which Cakewalk folder) are the images stored that appear on the Start Screen for project templates?
  9. Yes, I have been able to assign CC's to controls. It is necessary to switch the mode on the Impulse to MIDI with the Plugin/Mixer/MIDI buttons next to either the faders or the rotators, 'tho. Otherwise, I am now using a control surface plugin (AZController) and then a custom Impulse preset with that. These are for working with the Impulse in "DAW Mode"
  10. Yes, it is in this way that I wished to use it (Input Gain control) with a Patch Point, as a summing gain for controlling recording level in certain instances. What is odd is that, in the Signal Flow diagram, it shows patch points and soft synths as flowing into the Input Gain as opposed to hardware inputs falling after it. But again, where does the tape/track lie in that chart when it's in record mode? My upper red arrow, right? (but with the hardware input flowing through it as well)
  11. Where exactly in the signal flow should we consider a live audio source (from hardware input, soft synth, or patch point in the image) to be "printed to tape", so to speak, onto it's track? Would it be at the point of the upper red arrow in the image below , or the lower one? It seems to be the upper one. This always causes a bit of confusion for me, as the "Input Gain" that falls between those two points doesn't effect what gets live recorded, either from a hardware input or soft synth (being recorded live) or patch point. Or should we rather think of live input during recording as falling outside of this flow, going directly from the audio card (in the case of hardware input) to the tape (or track in CbB) ? The confusion for me is "Input Gain" makes me think gain on an input (live input) like a pre-amp , but it's really gain on the "input" from tape (track) which, to me, is more of an "output". Clarifications?
  12. Thanks. Yes, that is the manual I have, and it really does not go into any detail about virtual ports and their specific purposes. I do not use Automap as it has been discontinued and never really worked anyway. The new firmware instigated the HUI protocol, and I believe it was after updating that that I first saw the "MIDIIN 3" added to the ports which started getting me curious. I just figured it would be nice to know exactly what these ports are for. They obviously are necessary, but I'm just flying with them blind.
  13. Right. I see that, but that's for setting up in Cubase of course. Cakewalk doesn't get a mention in the manual. And in Cakewalk they are simply listed as MIDIIN2, etc. and the manual doesn't go on to say what specifically they are for, why 3 and then 2, etc.. Perhaps it is obvious to many, but this is a realm where my knowledge is a bit more basic. I'll just leave everything as is.
  14. I'm definitely using it as a control surface in addition to the note input. And it's working that way now, so I'll just leave it be. Was just wanting to know more. Did you happen to notice what page/chapter those virtual ports are discussed? The HUI functioning is something that was just added in a firmware update that I just did the other day, so just got the updated manual were it discusses that a bit, but I don't see where it discusses the virtual ports or the difference between #2 and #3, for example.
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