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Will.

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Posts posted by Will.

  1. 38 minutes ago, msmcleod said:

    image.png.9226ba689f9660e4035808694fdeef7a.png

    I'm not talking about instrument tracks. I'm talking about regular Audio Tracks - NOT INSTRUMENT INSERTS.

    When inserting a SAMPLE,  I want to choose MONO or STEREO from the dialog box. Same for the PC insert button shortcut.

     

     The SAME goes for recording VOCALS /GUITARS.  

    And every time I press the INSERT key it should keep the memory.

    A2082851423_Screenshot2021-07-02001856.png.c20b3bff441f84bc40b1dd547e5a3156.png1461483327_Screenshot2021-07-02001935.png.7ef90a8c9a64262157f970037c137789.png

  2. 28 minutes ago, Guillermo Diaz said:

    No, this clicks are different, i know thw clipping noise sounds like distortion, this is more like if you make noises with a turntable

     

    Too much effect of the Console and Tape Emulators (The more tracks you add, the more of the effect is being added.) 

    It could be the recording too at "high volume" or fan noises. 

    It could be anything - as there's not enough information for us to go by. 

  3. 2 hours ago, bitflipper said:

    Better still, it would be nice to see a Sonitus revamp down the road. I understand that even though CW did not write these, they do own the source code.

    +1

    it would be nice see a facelift to them. 

    • Great Idea 1
  4. 26 minutes ago, msmcleod said:

    If anyone can think of anything you can't do, please let me know...

    Glad you ask this . . . There's no way when inserting a sample to choose Mono or Stereo output for it. 

    The same with the add track menu - shown in a previous reply above OR by shortcuts CTRL+T and the INSERT button (One I use a lot during recording) and they dont follow up previous settings. 

  5. On 7/1/2021 at 1:36 PM, PremJ Hans said:

    Not with the record action but just an option to draw the nodes when playing. To avoid messy nodes coming in fraction of milliseconds, logic can always be written when to punch in the nodes considering these factors wav form in the clip, start-end of the clip, tempo, measures. but again its just an ideation. 

    I just did a test with this. You can draw in nodes before you record - record you melody or vocal and it works. Though, it doesnt work as how I had it in my head - LOL. 

  6. Do you want cakewalk to draw nodes in as you record with the envelope itself? 

    Don't get me wrong: I like the sound of it and the idea - but that will come with so many complications and not to mention a messy situation. 

    You gona sit with thousands of nodes, as it will be written in by a fraction of a millisecond. That means, a node on ever fraction of a millisecond value. Even on a 128note or 1/4note - it'll be a messy situation. It'll bring limitation to every send knob, channel fader/slider, and effect - as it will lock up all the information. And having to work every node then, wouldn't be a speedy workflow at all. 

    That's why the straight linear line was the best option with the invention of the Automation in every DAW and Software that uses Automation lanes. 

  7. 21 minutes ago, Glenn Stanton said:

    maybe make a custom workspace and matching theme that does that?

    I could, but creating themes are so 2000's and done unattractively with the theme app. (No disrespect) 

    Plus, there's no way for the user to get the exact look or even close as this one because the console need to look the part as well.

  8. On 6/29/2021 at 6:17 PM, Noel Borthwick said:

    @Josh Wolfer why not use mix recall which is designed specifically for this? And light years more powerful because not only can it recall fader moves for a subset of tracks, it can also recall envelopes and actual plugin settings. Arguably plugins are equally part of the mixing task these days.

    Mixing is a complex and very user workflow specific task. Someone might want to undo only fader moves on a single track but has moved a dozen other things after that. A simple undo stack is not useful for that. This is why we have per parameter undo memory (albeit only last value state). It could be extended to remember more than one value I suppose.
    However it seems like we already have all the tools there with mix recall. If anything we should enhance that feature rather than adding new less powerful features.

    I think where this comes down to is the "undo history" feature. 

    I use it a lot throughout my process. My setting on that is set to 999999 - If it goes even that high. I just remember choosing lots of 9's when setting it. With that, I can go back and undo a change I had at the beginning of the project. So I think adding the fader to it would be helpful. 

    That being said: "the revert to" value on the fader works best for me, if I only want to undo the slider value. (Different engineers, Different workflow) 

    I used Mix recall before, that didn't go to my taste - primarily because my comfortability in my workflow is to use the "Undo History."

    Seriously, I cannot work without. 

    So I agree with you to a certain extend to keep it as is. What if we do an "Undo history" feature of 20 steps on the faders separately? Unless mix recall saves after every movement/changes that is being made by the engineer (I think, I need to work with mix recall more often.) 

  9. 3 hours ago, buildanax said:

    I downloaded the "early release" this morning.  The new features seem to be working fine, however, when I attempt to export files in either .wav or .mp3 format the program crashes and instantly closes.  I have opened several different projects and attempted to export a file and it happens every time.   I have used Cakewalk almost daily since around 1993 as part of how I make my living and this has not been happening at all until today when I installed the new update.   I recorded two full soundtracks today for a client with numerous VST plugins used in each song.  When I did the final mix on each project and attempted to export it, it crashed every time.   It looks like I will having to do a "rollback" to the previous version until this is fixed or until I can figure out what is going on.   Any suggestions would  be appreciated.  

    Try doing a re-install of the EA. 

    If that don't work, i suspect its a plugin at render that's causing it to crash. If you have a favorite VST2 plugin in the Bin -  download the JBridge file. 

     

  10. 2 hours ago, Gregers Larsen said:

    Hey, I searched to see if that was discussed before but didnt find anything.

    Is there a way or could  you please allow for disabling docking. When you like to move your windows around it's gets totally annoying if you dont want them to dock.

    Actually I never came in a situation where I needed  a docking function.

    Br Greg

    Requests should be placed Here

    I too requested this years back. The feature is indeed annoying. 

    • Great Idea 1
  11. 2 hours ago, GreenLight said:

    So many options.... 😂

    Anyway, the original "1 +2" is fine by me, but I'd like the channels of an instrument to be:

    Audio: "Diva 1+2 Primary Output"
    Midi: "Diva"

    I am so grateful for Cakewalk and the work that the Bakers are doing. The software is at the center of my creative life! Thank you! ❤️

    Funny that this should come up again - as I was the first to complain about it. 😅

    Which, I'm fine with now. We get use it - changes happen. 

    But to solve this problem once and for all - best solution would be, to allow for Renaming Inputs on the Console and Track View. 

    More user flexibility that way? 

    • Like 1
  12. 2 hours ago, Arjen Fortuin said:

    You mean an improvement upon the already existing Auto-save feature?

    Yes, It's exactly as you say: It interrupts workflow.

    I've got mine set to every 1 minute (if there was for every 10seconds, I would select that too.) but right now it's a pain. After all these years and finally giving it a try for 3 days - yeah! It's a pain. A crash (havent had these in a long while,) after an Auto Save sparked this request. 

    Some improvements to have it running in the background, would very much welcomed. 

  13. 4 hours ago, Ammapandu Chintalapati said:

    This is Ammapandu from India. My doubt is how to set Project end point while exporting my mix ( like we do in Logic ) in Cakewalk.

       For example I want to export up to 4 min in my mix where as my project length is 5 min 

    Kindly let me know.

    When section is highlighted, it is important not to forget to press SHIFT+L to actually set your loop points for the region/section you want to export in Cakewalk. The blue points are just indicators. 

    3 hours ago, msmcleod said:

    Export is selection sensitive, so set your selection to be 4 mins long before opening the export dialog.

    In logic, these loop points gets set automatically by the daw when you highlight a region. Most DAWs have this feature - where just by highlighting a section/region the project loops are created. It would be nice if we could adapt it too.

    In cakewalk when a region is highlighted only the blue indicator loop points are created. We still have to manually activate the "Project Loop Points" by pressing SHIFT+L. 

     

  14. On 6/17/2021 at 5:54 AM, Morten Saether said:

    Improved dropout management


     

    To handle these cases, a new MaskDropoutDetection option in Edit > Preferences > Audio - Configuration File can be used to suppress dropouts.

    image.png

    Setting this value to True will activate dropout masking during playback and recording.

    When activated, Cakewalk will continue playback and recording after it encounters a maskable dropout. This can prevent unwanted interruption of playback or a lost take while recording.
     

    Although, I haven't had any dropouts in a while (Can't even remember when last) - this feature is welcomed with opened arms. 

    Great work guys!👍

    Hawks eye activated. 

  15. 31 minutes ago, msmcleod said:

     

    This has been fixed for the next update.

    The issue is when the original track is assigned to say outputs 9 & 10, and the synth you're replacing it with doesn't have outputs 9 & 10.  It was trying to retain the output port offset, but obviously it can't, so it fails leaving it unassigned.

    So in the next update it will:

    • Always set it to use the first output(s) of the new synth; and
    • Set the Track MIDI channel override to none (as it is with standard Simple Instrument Tracks)

    You can change MIDI channel if necessary in the inspector by switching to the MIDI tab.
     

    @msmcleod Great news. Thanks a million.

    • Like 1
  16. On 6/22/2021 at 10:32 PM, andrew77 said:

    hi ,  help needing setting up Behringer UMC22 audo interface to cakewalk.

    Plugged in guitar but no joy.  No indication its being seen.

    Have downloaded latest software Asio.

    In preferences in audio settings i have  Playback and Recording  driver mode set to  Asio.

    In preferences in audio settings in devices both input and output says ASiO4ALL v 2 usb audio codec 1

    However in the help pages on cakewalk it says  'Under the Audio section on the left, click on Devices

    Make sure your Behringer U-PHORIA UMC22 card is selected under both inputs and outputs'. 

    Should i see the words   'Behringer U-PHORIA UMC22'      

    No. When inserting an Audio track select the appropriate inputs for the channel. I believe your interface has 2in/2out. Normally your right input on your interface is for guitars - so input 3/4(mono left and right) and 3+4 (Stereo) should be the right inputs.

    Arm the track to test this. 

    Im not too familiar with behringers interfaces. All I know it that they use "Asio4All"for their drivers. 

    It would help to send some pictures.

  17. 2 hours ago, Xel Ohh said:

    It seem that I am really at a loss on this update. I cannot get this replace synth to work. I create the instrument per track out .. Lets say I make 4 tracks all the tracks are sine player that can do 16 outs. I replace the 3rd track with this Replace synth on this track only I select SI strings to replace the 3rd track. The SI Strings instrument does not make any sound for the one that is replaced. I see the midi meter moving when I press a key or if I just hit play on midi that is already on the track it makes no sound at all. I check the midi settings and change that to SI Strings midi 1 still no sound from that track . I try to change the instrument back with this same Replace synth and still no sound out of the track this track no longer makes any sounds at all. I have tried with other synths like kontact.. sine player.. sampletank same issue  this track no longer plays anything I put on it. Not sure what I am doing wrong?

     

    What does the output inside the replaced synth reads? 

    Seems like the plugin don't recognized the outputs. 

  18. 36 minutes ago, Colin Nicholls said:

    Sorry to be "that guy" but can't you just UNLOCK, then alter the MUTE on one channel, then LOCK again? Isn't that just as safe?

    Nope.

    What's the purpose then? 

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