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Glenn Stanton

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Everything posted by Glenn Stanton

  1. yes, i set mine to all 24-bit (24/24/24) and when i checked several projects (to be sure 🙂 ) where i know i did a lot of rendering steps, all of them were 24-bit as expected.
  2. Alt+9 = open synth rack view, then the + symbol and then select EZDrummer --- OR ---- open add track and select the Instrument tab select Ezdrummer 3, advanced -> split instrument track -> output type you desire
  3. and in effect, 32-bit is "lossy" because of the float... same reason banks don't use floating point for currency calculations... e.g .https://dzone.com/articles/never-use-float-and-double-for-monetary-calculatio
  4. divide and conquer! if you find it's the FX then at least you know it vs tracks. either way you'll still need to do the elimination steps - but you could also divide the project into 1/2 of the tracks first, then if the same you know it's the other set. etc. might be speedier if you have a lot tracks...
  5. this might help getting past the first one or two entries in the search results... 🙂 https://musescore.org/en/handbook/3/soundfonts-and-sfz-files The list below are different from other sf2/sf3/sfz online depositories, in that these virtual instruments contains at least one Musescore 3 compatible attenuation modulator. That is, they are engineered to at least responds to one volume-affecting MIDI data exchange practice used by Musescore 3, such as MIDI velocity. Community handbook editors updating this list should be mindful of the distribution aspect of the SoundFonts or SFZ's license (wikipedia) All sounds GeneralUser GS Direct download from schristiancollins.com (29.8 MB uncompressed) Courtesy of S. Christian Collins Magic Sound Font, version 2.0 (67.8 MB uncompressed) Arachno SoundFont, version 1.0 (148 MB uncompressed) Courtesy of Maxime Abbey TimGM 6mb: The free default soundfont that comes with MuseScore 1 Direct download from sourceforge (5.7 MB uncompressed): License: GNU GPL, version 2 Courtesy of Tim Brechbill FluidR3Mono_GM: The free default soundfont that comes with MuseScore 2 (up to version 2.1). SF3 Direct download from github (13.8 MB). License: MIT license MuseScore_General and MuseScore_General_HQ:MuseScore_General.sf3 is the free default soundfont that comes with MuseScore 3 and MuseScore 2 (2.2 and above). SF3 Direct download from osuosl.org (35.9 MB) SF2 Direct download from osuosl.org (208 MB) MuseScore_General_HQ.sf3 is the pre scale-down version of MuseScore_General. You can download and install it inside Musescore 3 as an extension, see Language, translations, and extensions: install extension. Changelog. License: MIT license Courtesy of S. Christian Collins MS Basic: MS Basic.sf3 is the free default soundfont that comes with MuseScore 4 More info see notes inside your computer's Musescore 4 MuseScore\instruments\instruments.xml Bank and program (work in progress) details on google sheets Development folder on github Timbres of Heaven, version 4.0: Direct download from google drive (429 MB uncompressed) Direct download from jeetee.net Courtesy of Don Allen Soundfonts4U (12 MB up to 1 GB, depending on which package you choose) Collection of beautifully sounding acoustic guitars as well as pianos, basses, strings, harps and many more. Orchestral sounds File that contains common instrument sounds of the four families: Sonatina Symphonic Orchestra (503 MB uncompressed) Downloads: SoundFont | SFZ format License: Creative Commons Sampling Plus 1.0 Aegean Symphonic Orchestra Courtesy of Ziya Mete Demircan (352 MB uncompressed) Piano sounds SF2 Pianos Acoustic grand piano, release 2016-08-04 Description: Yamaha Disklavier Pro Grand Piano, sf2 format, 36 MB compressed, 113 MB uncompressed, 121 samples, 5 velocity layers More information: https://freepats.zenvoid.org/ including other soundfonts. License: Creative Commons Attribution 3.0 Courtesy of Roberto Gordo Saez Salamander C5 Light Courtesy of Ziya Mete Demircan (24.5 MB uncompressed) SFZ Pianos Salamander Grand Piano Downloads: version 2 | version 3 Description: Yamaha C5, 48kHz, 24bit, 16 velocity layers, between 80 MB and 1.9 GB uncompressed License: Creative Commons Attribution 3.0 Courtesy of Alexander Holm Detuned Piano (244 MB uncompressed) License: Creative Commons Attribution-ShareAlike 3.0 Plucked Piano Strings Description: 44.1kHz, 16bit, stereo, 168 MB uncompressed License: Creative Commons Attribution-ShareAlike 3.0 The City Piano Description: Baldwin Baby Grand, 4 velocity layers, 696 MB uncompressed License: Public domain Courtesy of Big Cat Instruments Kawai Upright Piano, release 2017-01-28 Description: 68 samples, 44KHz, 24bit, stereo, 2 velocity layers, 58 MB uncompressed License: GNU General Public License version 3 or later, with a special exception Courtesy of Gonzalo and Roberto Drumset SFZs The free MuseScore Drumline (MDL) extension contains a collection of drumset sounds, to download and install see Language, translations, and extensions: install extension
  6. Musescore has some large SF2 files available which form the basis for their orchestration. and there are a quite a few free SF2 GM files out there. note: musescore.org and ONLY the free software - do not use the Musehub unless you like the pain and suffering thing. musescore.com is the paid score site - unless you want to pay for sheet music, i'd avoid that as well. Musescore (which is not a plugin) is pretty good at taking a MIDI file and converting into the right set of instruments. like TTS-1, not great instruments, but the Musehub sounds (imho) are not great either - so if i failed to mention not installing Musehub because of pain and suffering, then i suggest avoiding it...
  7. this is a recorded triangle - if so - then the hiss is part of the audio and to get it to trail off while reducing the hiss - you might need to pre-process it using something like RX to remove and/or attenuate the noise and/or manually edit it. depending also on the perfection needed - use a sample or synth to re-create the triangle part (think of it as "drum replacement" or "sample augmentation" 🙂 )
  8. you can record 32-bit -- but if the IO is 24-bit then your LSB are 0. same thing if you have a 16-bit IO and record 24. and if you're using 32-bit files, then those LSB are quickly filled with the results of any hard processing writes or dithering. they do make 32-bit ADC (and corresponding DAC). and there are 32-bit IO units - https://prorec.com/best-32-bit-audio-interface/
  9. since you're late to the party - as far as i'm aware, there was never going to be a "free forever" product while the Bandlab folks tried to get the product(s) in shape enough to sell commercially. and the discussion on the new commercial products has been underway for about a year... so either use an old version, or another free/low cost product. i'm on a fixed income but plan on either subscribing when the new Sonar is ready, or i'll use Reaper and suffer in silence. and yes, like any computer thingie, it's an excellent idea to future proof your archives by going to the simpliest model - in this case exporting WAV files, documenting everything, cleaning up, zipping/ etc and storing it across several platforms/disks etc in case you ever need to re-open it and do stuff, or someone finds it and want to resurrect it in ProTools or Studio One... LOL.
  10. you can set the bit depth in the Preferences -> Audio Data otherwise it tends to use whatever bit depth your IO unit is set to use - including any virtualized settings like Sound Reference ID etc which uses 32-bit regardless of system settings...
  11. did you install is as "administrator"? was it ever working and then something changed? you could hold the shift key while launching to go into safe mode but this sounds like an install issue -- in which case i'd likely reinstall it using the "run as admin" to make sure you can write to the program files directory
  12. i have the Keystation 49 II and it's been reliable over many years and still one of my go-to keyboards. i recently (last year) acquired an NI S49 Pro which is very nice feel and i use it mainly because i can quickly scroll through instruments and patches with the Komplete Kontrol app. but if i was getting a new one, it would like be something like an Akai or similar 49 w/ the pads.
  13. so you have the tracks? then follow step 3 in my explanation on assigning the mixer outputs. then name your tracks accordingly.
  14. Alt+9 then use the + symbol to add the synth
  15. oh, and best to rename each track so you can easily know which instrument is assigned 🙂 then select all the audio tracks and MIDI track & create a track template so you don't have to do this every time. if you don't know how to create the track template - read the handy help file where it is clearly explained. 😉
  16. when you add the EZD soft synth to the project, you can select MIDI track and a separate track for each output. this will give you the maximum number of outputs for EZD (16 stereo or 32 mono). then in EZD you assign the instruments in the mixer section (which is limited to stereo pairs only, but you can pan the instrument to achieve "mono" L-R tracks). note that EZD has limited options for assignment but you'll find grouping all the kicks, and all the snares, etc should be ok. your IO unit is not limiting the number of EZD tracks.
  17. i am running my two 49-key units set one two octaves up and the other one down two octaves to get 98-keys 🙂 and i have two pitch wheels and two mod wheels i can operate (as well as all the split options and keyswitching). and each fits into a standard flat guitar case along with their power supplies, cords, pedal, and some effects...
  18. horse-hooey on that! it needs to shriek "DANGER! DANGER YOUNG WILL ROBINSON! DANGER!"
  19. true but he also asked about the SMPTE settings 😉
  20. actually Melodyne isn't the only region FX - so maybe CW could warn of any un-rendered FX before closing 🙂
  21. in preferences -> project -> clock select the SMPTE/MTC and 23.976 FPS on the time - select sample on the samples and the number of samples if you're using SMPTE - use the H:M:S:F on the time and frames for the snap
  22. MIDIOX can help as well as any number of other filtering products.
  23. you could try to delete it or copy over the files in the original separations folder. or when you open it with the Melodyne plugin suspended (safety mode) remove the region FX on the affected clips
  24. so - Kontakt - instrument #1 -> set to HOST MIDI channel #1 and output #1? then in CW input audio to Kontakt output #1/2 and CW MIDI out set to Kontakt and Channel = #1
  25. make sense that Melodyne is looking for the separation files (might be in the separations folder under the project) or in the \Documents\Celemony\Separations folder. as a general rule - render the Melodyne when you're done editing. you can always re-edit it later if you need to. if you're not sure, make a copy of the track first then edit that...
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