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Robert Bone

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Everything posted by Robert Bone

  1. My earlier comment failed to explain it - paste the string that scook wrote (using the automatically-populated environment variable called %appdata%), so paste that string, which I will again repeat under this paragraph, into the ADDRESS BAR (caps for emphasis only, not anger), and it will be processed by Windows Explorer, and take you directly the contents of the MiniDumps folder. Please note - the Address Bar is the white text box area at the top center of things like browser windows and Windows Explorer. You can see it in the post from scook with the red box in his screen shot. (by the way THANKS scook) %appdata%\Cakewalk\Cakewalk Core\MiniDumps SO, please paste the above string into the Address Bar of a Windows Explorer window, and find the most recent mini dump file. The dump files have a less than ideal format for their names, as they contain MMDDYYYY instead of YYYYMMDD (which sorts better for dates). Anyways, here is the little blip from the documentation about the naming standard Cakewalk-generated mini dump files follow: "The .dmp files all should contain a timestamp of the time of the crash. So if it is 2/1/2011 at 10:26 am, your file should contain a title similar to "02012011_102620.dmp". This can be useful for locating the correct .dmp file if there are multiple listed." Please let me know when you are finally able to see your Cakewalk dumps, and we will go from there: Bob Bone
  2. I believe you can simply drag a selected midi track from CbB to the Desktop, and it will save there. It has been eons since I have done that, but I believe you can. Bob Bone
  3. Mini dumps - default location, but put your user name in where you see to the right. The AppData folder is normally hidden by Windows, which is why maybe you didn't find the dumps in the past, but even with the folder hidden the path to the right will work, once you fix the username part of it: C:\Users\YOURUSERNAME\AppData\Roaming\Cakewalk\Cakewalk Core\MiniDumps If you have any dumps in that folder, please indicate so, and we can go from there. Bob Bone
  4. I have agree on the worth of buying top-notch drives. All of my SSD drives are 2 TB Samsung 860 Pro, and the 2 M.2 drives are Samsung 960 Pro, and they rock. Bob Bone
  5. Yup - both work. I too set my section of song to loop by simply dragging the mouse across the Timeline like click and drag from measure 14-21, you will see that turn white - than I would just click on the Set Loop Selection Points button in the Loop section up at the top - a little to the right of the Time display above the transport, and that would not only tell it which measures to loop, it also would turn on the looping functionality. Bob Bone
  6. Thanks, guys - an M.2 2280 NVME drive is kind of like a super-charged SSD drive that doesn't use the SATA III transfer protocol, but rather the NVME protocol, which transmits data up to 7 times faster than SATA III (SATA III drives, whether HDD or SSD, transfer at a max of about 500 MB/second. NVME drives transfer - depending on make/model of the drive, at up to 3,500 MB/second). NVME stands for Non-Volatile Memory Express, which is an open-standard that lets an NVME drive transfer at the speed of the drive, rather than limited to the cap of SATA III at 500 MB/Sec. I also neglected to mention that the Alienware 17 R5 laptop comes with a Thunderbolt 3 port on it, which is INSANE - supporting up to 40 Gbits/sec. I deliberately sought out such a laptop when I was looking for one, that had both NVME support and a Thunderbolt 3 port. I bought a UAD Arrow audio interface for use with the laptop, which I mostly use for either live performance to play soft synths, and also for simple mobile recording sessions, like plugging the bass player in or grabbing a remote vocal - it has but 2 combo inputs and a Hi-Z, but that is all this is needed for, so it works out perfect for MY situation. There are more Thunderbolt 3 audio interfaces now available, with 8-combo ins, and 8-port expansions, etc., but if I need that many inputs I would be using my desktop setup, where I already have 16 combo inputs. Anyways - for anyone looking at laptops coming up, I HIGHLY recommend the Alienware series - as I said I happen to have the 17 R5, but I believe some of the others might also support the NVME drives, though I would be careful to look at specs and double-check, as sometimes specs listed in computer store sites can be wrong. Prices on NVME drives are also coming down nicely, and as I indicated, there are also now additional Thunderbolt 3 audio interfaces available. My one regret with the desktop I built, is that I didn't realize I could never add Thunderbolt 3 support to an AMD-based motherboard, but it is still a monster, with 128 GB RAM , it also has two 2TB NVME drives and six 2TB SSD drives. Any kind of computer with one or more NVME drive will be pretty speedy - accessing things like sample libraries on that drive, and if you can also get into at least having the motherboard support for Tunderbolt 3, that would set you up for sometime down the road moving up to a Thunderbolt 3 audio interface. All of this Tim Allen Tool Time talk has me so stoked, I am likely to be up all night now, working on some recording tasks I need to get knocked out. WHEEE! Bob Bone
  7. Just too happy not to share - I happen to have an Alienware 17 R5 laptop, that I use both for live performance (I play keys and use VST hosting software to load up a bunch of soft synth sounds), and I also use it for mobile recording of things like drums or the bass player, or a vocalist, etc... Anyways, I had already modified its original configuration, to put in 2 M.2 2280 NVME 2TB drives, as well as an additional 2TB Sata SSD. Well, I just found out tonight, in a review of the specs, that it actually supports THREE NVME drives, with the 4th slot used for Bluetooth and WiFi. SO, I thought having a laptop with not only room for 3 hard drives, but 2 of those as NVME drives, was crazy kewl, but now I can actually add an additional NVME drive, which is absolutely amazing, as I have more sample libraries I can load up on it now. WAHOOO!!!! I apologize for the all caps on the wahoo, I was just absolutely floored to find out I can have a total of 4 hard drives on a laptop, with 3 of those being the super speedy NVME type. This is going to put a quick dent in my budget.... Bob Bone
  8. Every time I use a different drum set in Battery 3 or 4, I always set up a track template for that kit, where each kit piece outputs to its own audio output from Battery, and I also have all of the audio tracks for each of the kit pieces set up, levels are all balanced and set to where I want them, and I have several buses set up too - toms, kick, snare. Anyways, I literally use these track templates in every project I have that doesn't use live drums, and I have never seen anything get messed up when I insert any of the templates. I will set up a similar template, using Addictive Drums 2, and see if I have issues pulling it into a new project, and will post back with my results. I also think my earlier post about your midi devices was a good indication I should have had that cup of coffee after all, prior to making that post. DOH! Bob Bone
  9. You had mentioned if you turn off effects, your issues dissipate, or words to that effect (no pun intended). Is it possible that you have any effects loaded into the project, and turned on, that are massively CPU-intensive? Some types of plugins are designed to be used in mixing/mastering, and not for tracking/recording. Plugins, like convoluted reverb effects, use a technique, called look-ahead processing, that results in them needing a VERY large ASIO Buffer Size to give them enough room to do their thing, and trying to either track/record or even simply playback a project that has such plugins loaded, without first making sure the buffer size has been made large enough for their needs, results in audio issues. The general advice for setting the ASIO Buffer Size, is to set it small enough, during tracking, to keep latency low enough to where it does not become noticeable, while not setting it too low, because that too can cause audio issues. On the other side of things, once a given project's tracking has finished, and the workflow moves into mixing, then the ASIO Buffer Size should be made large enough to accommodate the use of plugins such as convoluted reverb effects. While, during tracking,I COULD set my ASIO Buffer Size down to 32 samples, that to me is too close to where it is too small, so I generally run with mine set to 128 samples. It results in a low enough latency to where I don't hear it, and it is large enough to where my system easily handles it with no audio issues. Conversely, when I begin mixing, I change my ASIO Buffer Size to either 1024 or 2048 samples, where latency isn't an issue, because I am not trying to track/record now, I am simply playing back and mixing. and the large buffer gives the more robust effects enough room to do their thing. So pretty much for the rest of time, I will always shift the ASIO Buffer Size between pretty low and super large, as I am either recording or mixing. By the way - you might also consider picking up an audio interface, rather than using ASIO4ALL. ASIO4ALL still uses the CPU to do all the heavy lifting, whereas an actual audio interface would transfer that buffer processing to the interface's circuitry, away from the CPU. I just checked current choices and prices at Sweetwater - other music gear stores will have similar offerings - and they have USB audio interfaces running as inexpensive as around $30. Prices go up for things like better and more features, such as the number of inputs and the quality of the mic pre-amps, but nowadays, interfaces that used to run around $150-$200 are now selling for $89-$99, and even the cheaper ones will still take the load off your CPU. Hope the above helps - and it may indeed have nothing to do with your issues, but if it DOES, then hopefully I have explained it well enough. Bob Bone
  10. Is it possible your midi devices were plugged into different USB ports between when the track template was created, and when you later did the insert from track template? Bob Bone
  11. Robert Bone

    Translation error

    Сергей, пожалуйста, набери текст с твоего снимка экрана, точно того, что неправильно переведено, на русский, чтобы я мог перевести его на английский и передать его сотрудникам Cakewalk, чтобы они могли это исправить. Спасибо, Sergey, pozhaluysta, naberi tekst s tvoyego snimka ekrana, tochno togo, chto nepravil'no perevedeno, na russkiy, chtoby ya mog perevesti yego na angliyskiy i peredat' yego sotrudnikam Cakewalk, chtoby oni mogli eto ispravit'. Spasibo, Bob Bone
  12. Robert Bone

    Translation error

    I did a copy/paste into Google, after going into the 'Translate' dialog screen, and got this for the text, translated from Russian: "Many thanks to BandLab for letting millions of musicians work for free at Cakewalk by BandLab. In 1998, I chose this particular DAW, then a break and again Cakewalk. Thank! Recently found an error in the translation, please correct. I am sending the correct and incorrect translation in Russian.)" Unfortunately, the screen shots above, in the OP, weren't able to be translated by me, so I am left unsure as to what was incorrectly translated, but anyways, this is the issue the user has passed along - perhaps someone who knows Russian can decipher the text from the screen shots.... Bob Bone
  13. Thanks - I was HOPING that to be the case, but I was all hopped up on Jordan Almonds and so I went into debugging mode... Sugar is wearing off now, so maybe I will take a little nappy now... Bob Bone
  14. OK - so when I started with an empty project, and add audio tracks, saved, closed Cakewalk, relaunched Cakewalk on that project, it opens cleanly no modified indicator. As soon as I then add 1 midi track, save, close Cakewalk, relaunch Cakewalk and the project, the modified indicator is on, so whatever is causing this, it gets triggered when a midi track is present. Please note, NO data - audio or midi - was added to any track, this modifier coming on is happening simply upon the addition of a midi track to the project. Hope that helps, Noel, Bob Bone
  15. I have the edited upon opening issue, and while I have a soft-synth track template inserted, there is no color assigned to anything, and further, I use this same template for lots of projects, and this behavior in Cakewalk is new, meaning within the past couple of weeks - to the best of my knowledge. OK - I just created a brand new empty project - no tracks, no plugins, no synths, using the 00 - Normal project template. I saved it, then closed Cakewalk and opened it back up to load that new project. NO recurrence of the 'edited on opening' issue, so I will now build up the project, in a series of adding things, then closing and relaunching Cakewalk - having it open to the project, to see when the edit on opening' issue appears. I will post back with any new info I can offer. Bob Bone
  16. Hey - did you set it up as 2 devices for Cakewalk or any DAW using it in MCU mode? You need to do that to get access to control all 16 DAW channels it supports. There is also a March 28th release of Universal Control available. https://www.presonus.com/products/FaderPort-16 Scroll down a little and you will see links for the documentation PDF's. In the User Manual, the Sonar (Cakewalk) configuration section starts on page 40. I love this control surface, hope you are liking it. Bob Bone
  17. As long as the motherboard supports the memory configuration you are installing, you will be fine. Larry, I just got your email, and I successfully downloaded the Project bundle file. I opened it in Cakewalk, and while you had thought you had no plugins in the project, it complained about Perfect Space and VC-64 (they were in the Bus 1 FX Bin). I do not have either installed, apparently. I have had them in the past, on prior computers, and I had not noticed they had been left out of some prior Sonar. (I do have Platinum installed, so they must have gone away in a version prior to that). Anyways, I am able to open up the project, so If you have anything you want me to try doing, to see if it crashes on MY system, please let me know. Bob Bone
  18. What is the sample rate in the project, and with the samples? (had been asked above) Bob Bone
  19. Well, since I knew I hadn't really changed anything, I saved the project that had shown up as modified upon project open, and then closed Cakewalk and relaunched it for the same project - sure enough, it again shows up as instantly modified - no plugin UI's were left open, and this is new behavior. Bob Bone
  20. I just started noticing this yesterday, on a current project. No history to undo - it shows modified as soon as it finishes opening the project. Quite odd. Disclaimer - this next part is a little stretched, but they DO do this: I always keep an eye out for any changes, because the cats seem to time their typing lessons to occur during my project time (they randomly either jump up from the floor onto the computer keyboard or jump up on the desktop, which sits to the side, and then walk across my midi controller to spell out something interesting by walking on the computer keyboard keys). The scariest part is that they are CONSTANTLY sneaking in all manner of keyboard shortcuts, to where I have to guess at what they changed. I did finally grasp what they have been trying to spell - something like "Will wurke phor fud"...hee hee Bob Bone
  21. Ruh Roh - You remember me? Yikes - if I am in any kind of trouble, then, uh, I don't know me....but I'll ask around.... (Did you buy that? hee hee). I remember you, as well. Sounds like you have a nice happy desktop. I went absolutely gonzo on both a desktop and a laptop - desktop has 128 GB of memory, two 2TB NVME 960 Pro drives and six 2TB SSD's, 1600 watt power supply, Ryzen 1950x Thread Ripper CPU, liquid cooled, 1080 video card with 8 GB memory and also liquid cooled with 6 fans, total of 14 fans in the case. Laptop started life as an Alienware 17 R5, and I upgraded the drives - it now has a 2 TB SSD, and two 2TB NVME drives - it also came with a Thunderbolt 3 port, so I picked up a UAD Arrow Thunderbolt 3 audio interface - I use the laptop for live performance, so no need for a bunch of mic/line inputs - it has 2 and that is fine. I just use that for either simple mobile recording of a single vocalist or one instrument, and for the live performance it is just used to handle my soft synths. The Thunderbolt 3 transfer rate is up to 40Gbits/sec, which is insane. Bwa ha ha..... Anyways - I hope to help Larry with his project, and look forward to hearing from him. Larry? Larry? Buehler? I will keep an eye out for your response, and will try to work with you to get you back up and running your projects without crashing. Bob Bone
  22. Howdy - I do not know if this applies or not, but in the past, some VST3 issues with Waves plugins have occurred with some folks, and their workaround was to temporarily use the VST2 versions of the affected plugins - and then they were able to use the plugins. There is no audio impact I am aware of, from using their VST2 version of a plugin instead of the VST3 version of the same plugin, so why not give that a try, and see if it gets you back to using these plugins? Eventually, in the past, Waves came out with subsequent updates that address the issues that had caused their VST3 plugins to hiccup and die. I believe similar issues with VST3 version of plugins from other vendors have also occurred, as well, but for sure I recall in the past some Waves VST3 issues that were solved by using the VST2 versions until later updates fixed the VST3 issues. (edited to add this): I did a quick Google search of the old forums, to see what showed up on the issues I described above. Try the following Google search terms (without the quotation marks), and take a look through some of the posts that look promising, and I believe you will see similar issues, and hopefully corroboration of my suggested workaround. Here are the terms (don't forget to remove the quotes): "forum.cakewalk.com waves vst3 vst2" I hope that helps. Bob Bone
  23. I will pull my FaderPort 16 back from where I have my live rig set up, as I was doing some mobile recording there, won't be until the weekend, but I will try to use it with Vegas Pro 15 - I believe it works with Vegas Pro, with Mackie Control, not sure about other Vegas versions. Anyways, I will post back by Sunday, on my attempts to use it with Vegas Pro 15. Bob Bone
  24. There are also ZILLIONS of little short videos, available on YouTube, that cover just about every aspect of how to do things in Cakewalk (and many of the Sonar ones still apply, too). This software is quite feature rich, as are all of the DAW product choices - I happen to have been using Sonar since the prehistoric days of DOS and Twelve Tone Systems, and I can do things without much thinking in Cakewalk, and I like it. I also have Studio One, Ableton, Pro Tools, etc., but my most preferred choice is Cakewalk by Bandlab. I am profoundly happy that they have been continuing to maintain and develop this wonderful tool. Bob Bone
  25. I forgot to add that I use multi-rack soft synths, such as Kontakt and Play, in virtually every project I do, and invariably I load multiple instruments into a single instance of each - usually things like Piano, Strings, Bass, and possibly Organ. It has been about two decades since I played around with Simple Instrument Tracks, but to the best of my recollection, there was something problematic or at least annoying, about trying to use them in such a situation. I cannot guarantee that is correct - it has been forever since I have even attempted to use SIT's in a project, but anyways, even for just the reasons I had posted earlier, I stay far away from them. If they work for you and you like them, knock your socks off and go for it - I will just continue to avoid them myself. Bob Bone
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