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reginaldStjohn

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Posts posted by reginaldStjohn

  1. I have submitted several test projects that exhibit the issue. It was a long time ago, old Sonar Platinum, that they said they could reproduce it but I never saw a fix. There is some magic recipe that I could not consistently preproduce except during normal comping.

    It most likely shows up if you have sections that do not fully overlap. Meaning, record a few takes between, say, bars 4-8.  Then set a loop between bars 7 and 10 a do a few takes.  I think it is this clips only partially overlapping that is part of the recipe. 

  2. Maybe I am just getting old but I don't think flat looks modern. I think it looks more retro and simplistic.  In the end I don't care that much but even the apps at my work are going more flat and minimalistic. I think it is more of a style, preference, then looking more modern or "better".

    As a side note looking at Hillmy screen shots I would have to agree that the CBL images look "cleaner" and more defined then the Sonar ones.

    • Like 4
  3. Often times a plugin doesn't handle what is know as a dirty flag correctly. Always telling the host that something has changed. If this is the case then the only solution is to change your auto save parameters to be bigger or not rely on number of changes and only use the time.

    • Like 2
  4. I use REW, a behringer measurement mic and then my digital mixer to flatten the image. Just a note for all of these room compensation things, They really only optimize the sound in a very small area where your head should be.  If you move around the room it can actually make things worse.  I have calibration EQs for several positions in the room if I want to be in a different place.

    • Like 1
  5. You must be using a global audio folder. If you use per-project audio then you would have folders for each project with just that projects audio in it. It makes it easier to clean up unused audio files and move the project around.

    image.thumb.png.3cd70615a53afbf697c4802d69759fb0.png

    • Like 1
  6. My first answer would be to try it and see if it works. I am going to say undo does not work for fader moves in the console since I tried it and I could not undo a fader move.

    You can, however, right click and set a snap point so you can double click it and it will return to that point. You can also save a snapshot or a mix recall point to store the state of everything.

    • Like 1
    • Great Idea 1

    PDC

    I believe that the PDC button is in its normal, non-highlighted, state when it is not disabling latency compensation for live input channels. If it is highlighted it is disabling latency compensation.

    image.png.559eb9f9afc5bf5f03f9fcc7dacafb8d.png

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