Jump to content

Percepto

Members
  • Posts

    9
  • Joined

  • Last visited

Reputation

1 Neutral
  1. Yes, it is pretty cool, if I ever find the time that is! I'm opening my CrossFit box on Saturday and I've filmed everything with a view to making a video of the "making of". I'll send you a link when it's done if you like. The guy playing the suitcase is a great story and I used to sing that song in my set back in the day!
  2. I still get puzzled looks when people ask me which editor I use! I'm amazed that it's not more well-known. I've used it from it's Sonic Foundry days too and I found it really intuitive to use even then.
  3. Thanks again for your input and links. I agree that a dedicated Wave editor should be better, but I can't imagine there would be too much of a time-saving as I can do everything you mentioned in Vegas Pro, working directly with the audio in the video file. I can zoom in to sample accuracy, normalise and export as WAV, MP3 or whatever. I also have the visual reference of whatever it is making the sound, so I can name the samples appropriately and use the video clip in my final production. It sounds obvious, but when I'm sampling the sound of a box cutter, ripping plastic or a barbell dropping on the floor, you can see that they are not typical musical/percussion sounds! I just re-read my OP and I wasn't precise enough about my aims. My question has more to do with collecting all the samples together, making some kind of patch or kit, and then the most effective way to play them from my keyboard in a musical piece. Your suggestion of Session Drummer and/or abacab's Battery idea, seem to be the way to go. FYI: I use Xilisoft Video Converter Ultimate to batch convert video and audio, it's very simple and versatile. http://www.xilisoft.com/video-converter.html Thanks again,
  4. Yes, I do, but am not as familiar with it as Session Drummer. Is it a better option? Steep learning curve etc? Thanks for the input.
  5. Thanks, should have read your reply before asking the same question! I used to use (and love!) Soundforge back in the days when it was Sonic Foundry. For music production it was a fantastic tool, but I can extract and edit (for this project) the audio directly in Vegas Pro. My question was specifically aimed at CBB (and KU10) users as there may have been a better tool in there that I wasn't aware of. The Session Drummer idea from Cactus Music is the way to go for playback, especially as I already know SD sufficiently well. Thanks
  6. This is great advice thanks. What is "Wavelab"? I remember this being a Steinberg program, but is there something with a similar name in the new CBB? I can do the normalising and editing the audio in Vegas Pro anyway. I take your point about audio quality too, but the visuals are more important than the audio. That said, I'll definitely look into your suggestions. I wouldn't have thought about using Session Drummer, even though it is obvious now you have suggested it! Thanks again.
  7. Yes, I can extract the sounds using Vegas Pro. Thanks
  8. I am a Sonar Platinum/Native Instruments K10U/Vegas Pro user who hasn't yet installed the "new" CBB. I haven't done any music production for over 2 years (my son is now 2 1/2, there maybe a correlation!😉) I'm just about to receive my new desktop pc which should make music and video editing fun again! My question: I have footage from my EOS 5D from which I want to make percussive sound effects. Bearing in mind that my Kontrol keyboard is gathering dust and even opening CBB and K10U will be a culture shock, what is the easiest/most effective way to sample these sounds and play them back in my DAW? Many thanks in advance Chris
×
×
  • Create New...