Hi all!
Always nice to see my spare time hobby project spark a discussion.
This plugin requires a CPU with AVX instructions to work - jup, but I could easily do an SSE4 or older CPU build. Would be a less performant plugin, of course.
No Mac! - Never will be unless someone decides to buy me a mac. Working on linux support though, because I can just test on a VM. Not possible without buying OSX.
Not working in flstudio, anyone has luck with it? - FL Studio is explicitly supported, it's one of the hosts I test myself. Even worked with image line to have a bug related to infernal fixed in fl studio, they were very supportive. If you like we can work together to find out whats wrong, but that'll take some time on your part, too. Unless you're on an old CPU without AVX, then I could just do an SSE build.
I estimated there are between 2000 and 3000 parameters exposed - around 1600, actually, but "only" around 250 unique ones (e.g. not counting fx1 filter freq, fx2 filter freq, fx3 filter freq etc).
I can't even make sense of how the signal path goes - the little triangles in the UI lay out exactly how the signal path flows, as does the routing diagram in the manual: https://github.com/sjoerdvankreel/infernal-synth/blob/main/MANUAL.md. If you want to know more, i'd be happy to clarify.
Maybe once I swap out those images, I will be able to focus more on what each of the controls does. - See here https://audiosex.pro/threads/sjoerdvankreel-infernalsynth-was-anyone-able-to-get-this-to-work.69579/ for some nice alternatives :)
Just to be very clear on what infernal is and is not, it's my personal playground/hobby project/learning project. I basically took every free/open source algorithm out there and decided to put it in a single softsynth. It's also my first plugin ever. Infernal contains absolutely nothing new in terms of synthesis possibilities. It's just that I tried to combine all that free stuff under a single roof, so to speak. The entire demo tune was done using infernal only, no samples, no other plugins.
Apart from myself and a handful of other users, everyone and their mother seems to hate the ui. I'm currently trying to rewrite that to be a bit more traditional, but that's starting to look like a ~1year project. Here is a rough sketch of what the oscillator section might look like. Any feedback welcome.
Also, if anything's not working as expected, just drop me a mail! My personal email is on the project website.
Cheers! -Sjoerd