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Matheus

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  1. Hello Guys, i use the cakewalk for development game audio and I would like to give my opinion about the problems I encountered. I use cakewalk for a little less than a year and the main problem I encountered was the lack of some audio editing features, for example, changing the pitch is somewhat more difficult than in other softwares like Reaper, this entails a waste of time that would be essential for the progress of my work,. I know most of the features are already there but they seem to be hidden from users for some reason, I think I speak for most new users when people need more clarity in the editor, something else that will be of great help is a better repagination and performance of the browser, since sometimes we work with giant amounts of files. I think that for a great idea it would be interesting that in the future we could use cakewalk in direct connection with a game engine, such as Godot, since it is a very promising and open source engine.
  2. I agree with you @sjoens,mainly for whom the focus is not music, but sound design
  3. I did not know you could do this, thank you. It will help me a lot
  4. I know I can change the pitch through the loop creator, but I think a transpose button would gain a lot of time, especially for those who work with sound design look at the ableton for example
  5. I am going to leave here a game where I am part of the development team Link: https://bluewrench010.itch.io/tiny-invasion-post-btp-jam
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