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Dave G

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  1. I've never heard of Orchestools. I'll have to give that a look. I never thought CSC instruments sounded dated or bad at all. But then again, I purchased a bundle of Digital Sound Factory instrument expansion packs to populate my library. As far as Studio Instruments Drums and Session Drummer 3, I like those about the same. I don't hear anything substandard of those VST's. Possibly though, because I'm not a seasoned audiophile, or I'm simply used to working with the resources I have. Besides, I'm learning that a little bit of tweaking of the knobs/dials of the drum kit pieces can make a big difference. I just want to make music and have fun. 😄
  2. Which do you consider is the better VST: Studio Instruments Suite or Cakewalk Sound Center? In choosing an electric piano, bass guitar, or stringed instrument, it's hard for me to decide which library to pick from. I like them both, and I don't necessarily have a "go-to" VST yet for these particular instruments. (However, I ultimately opt for CSC by the end of the mix process.) Side note: They both have infinite possibilities for Strings! I'm not particularly well-versed in assembling string sections, so I usually opt for a generic string ensemble instrument. I'm just kind of curious about others' thoughts as I try to commit to certain instruments. What is your opinion between the two? Thanks in advance.
  3. Hmmmm...I suddenly wonder if we're talking about two different functions. RPN or NRPN? I've learned the use of RPN and confirmed its functionality in TTS-1. However, I also learned that it doesn't work for Cakewalk Sound Center and Rapture Pro. If we're crossing our signals, I apologize for dragging you through this. LOL. I'm inquiring whether NRPN events would satisfy the large bend function in the way that RPN doesn't? If this is indeed the case, I'm perfectly happy delegating my large pitch bend needs strictly to TTS-1 and leaving it at that. TTS-1 and Cakewalk Sound Center are the only VST libraries I have (which I'm completely content with).
  4. Per the attached screenshot, I drew three notes with a maxxed pitch wheel event on each (0 to 8,192), resetting it to 0 after each note is played. I inserted three preceding NRPN's which only resulted in a two-note bend, as expected. Then I realized that I neglected the Value drop-down menu... I don't see a Bend Up/Down selection therein. Which entry from the Value menu am I supposed to select for this technique? EDIT: I also just realized that the Value menu is dependent on the Track type. This menu appears for a Simple Instrument Track (the one below, TTS-1) and a MIDI Track, yet appears as a numerical input menu for a Waveform Track.
  5. Thank you for the clarification on this. I believe this might be my last shot at making this work. Apart from that, back to existing methods. LOL.
  6. Thank you for the explanation. I've researched the potential usage of NRPN for pitch bend range, but couldn't locate anything useful. Would you please elaborate on the equation you provided above, maybe give an example? I still kinda fail to understand this compared to a typical 2-note bend or an RPN bend...
  7. In another topic, I learned that RPN + pitch bend function doesn't work in Cakewalk Sound Center either. This was after I tried entering a Wheel (i.e. full octave pitch bend) automation lane, then an RPN automation lane in the Track window. The Wheel lane worked fine, however, the RPN automation wouldn't work for me either. Just wouldn't do what I thought it was supposed to do (at the time). I may try using NRPN events in the Controller pane to see if that works out. But it's been an extensive amount of research and discussion for this simple little function, that may be all for me. Noted, of course, I don't use an external controller/keyboard. I mouse draw everything into the PRV; just the way I've grown accustomed to this hobby. Taking everyone's input into consideration, if large pitch bends otherwise absolutely cannot be done in the DAW using this method, I'll probably just say quits on that experiment. And just go back to using a TTS-1 instrument track for large pitch bends, as this is where I've confirmed RPN's to work as, when, and often as needed in the track progression. I realize that a large pitch bend of, say, six notes, an octave or more isn't realistic unless I want to create some sort of flair or outrageous fancy upward/downward effect for an instrument. But I feel that a pitch bend of a default of two semitones might restrict some creativity at some point. (shrug)
  8. Okay. So that being said, how would one use NRPN in the PRV Controller Pane the way I would normally use RPN to set the pitch bend range in the fly (rather than just once from the GUI?) I was looking around for this information, and I couldn't find any documentation of NRPN being applied to control bend range events in the PRV. Still, however, I guess Rapture Pro is a moot point because I'm using the demo and Pro is no longer available for sale. 😕
  9. The only function I know of to do this is to draw the RPN's into the Controller Pane, but Rapture Pro's Bend value overrides that completely. And if it did work, you could insert several RPN's into your track at every different pitch bend, but it would ignore them. I've never used NRPN events. How does that relate to RPN? I don't understand it either. (Unless I'm misunderstanding your explanation...?) I can't draw a 3,072 RPN in the beginning of the track as a catch-all to each pitch bend above 2 notes. Every pitch bend has to be preceded by a custom RPN that sets its range. In the PRV screenshot of my original post, I've drawn two pairs of notes: the first of each pair bent upward to match the key of its partner note (the 2nd and 4th notes). The Wheel line is drawn all the way up to 8,192. I also inserted two RPN events (not pictured) in the Controller pane. The first one, inserted before note 1, tells it to bend up one octave (1,536). The second one, inserted before note 2, tells it to bend up two octaves (3,072). But those two RPN instructions will be ignored because I already told the Rapture to default bend by 24 anyway. So it will do that with every pitch bend in the track. Therefore, this setting cancels out varied bend ranges unless they are the typical default pitch bends (2 semitones). Should I want large bends in my projects, this could be an unfortunate impediment and restriction to my creativity. However, TTS-1 allows this technique. Fortunately, TTS-1 allows the option of either setting a range in the synth window or drawing RPN's into the Controller Pane. And as you play the track, the Bend Range display value changes accordingly with every RPN event that is passed.
  10. Thanks for the clarification on this. That is disappointing... I would hope that Rapture would fulfill that need for the extra flexibility. Looks like back to TTS-1 for using RPN controllers when the need arises.
  11. Trying out the demo of Rapture Pro, I'm learning about large pitch bends. I thought this would be easier, but I'm ashamed I have to ask for help on this. Rapture handles typical pitch bends (instrument bend range defaulted to 2), normally. However, I'm having difficulty managing larger pitch bends... First, in the Controller pane, I draw a Wheel line from 0 - 8,192. Then, once I set the UP knob higher than 2, that overrides every RPN level I'd set in the controller pane. Perfect for one static bend range throughout the track, but certainly not open to flexibility for multiple ranges programmed in the track. So I can't set varied ranges, because that UP knob set to 24; every pitch bend on the track will go the full two octaves. This setting doesn't leave the track open to a variety of pitch bends, just one set to 24 notes. May I please get some insight on this function? Is there another step I'm missing to set variable RPN's/bends in a Rapture instrument track? Screenshots included: a) Two test pitch bent notes, drawn to 8,192, each rising to the key of the next note, b) the Perform section of the instrument Element window, defaulted to 2. First note bend rises by one octave; the third note bend rises two octaves. Thank you in advance.
  12. Good to know. After evaluating the Rapture Pro demo, I'm quite pleased. Also, I was able to create a two-octave pitch bend with a Pro instrument. I simply changed the bend range in the bottom of the Pro Elements window(s) and it worked. Better than dumping a bunch of RPN CC's all over the Controller pane. I do notice that Rapture crashed a few times via fatal error c0000005, and I'm already running as Administrator. I'll have to look for that to happen again. Besides that, I've been enjoying Cakewalk Sound Center all this time, but I sure wish I'd purchased Rapture Pro long ago.
  13. Thanks for the suggestion! That being said... What if you install Rapture Sessions/Pro without Sound Center already installed? Will it work independently, and could I still install my Digital Sound Factory expansion packs/add-ons into the Rapture folder?
  14. Again, I had no idea and was completely unaware of this structure all this time. I should've used Session instead of CSC all this time. I think I understand better now. I've installed Sessions and digging around through it now. Thanks for the clarification!
  15. Darn...that's news to me. All this time, I thought Cakewalk Sound Center was an instrument library synth in itself. 😕 So, to clarify, when you say "both of these synths", you mean Dimension Pro and Rapture? I do remember Rapture Sessions being one of Sonar's add-ons in the Command Center. If I'm understanding correctly, I could use the Rapture Sessions synth and do it from there, built into the synth rather than have to program it myself? EDIT: I've been researching the relation between Cakewalk Sound Center and Rapture Sessions. I'm going to go ahead and install Rapture Sessions and see where I can go from there in terms of pitch bends and other effects.
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