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Geoff Merson

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Everything posted by Geoff Merson

  1. Thanks msmcleod. Perahps I wasn't very clear. The X Touch works fine with Cakewalk, but until a rplacement or repair us returned, I can't find a way to diable moving faders with mouse, from selectingthat faders channel, whilst adjusting another channel with Console 1. Perhaps I'll have to wait until it comes back.
  2. I want to only select channels on the Console View, when I click on it. The reason for this, is that when I am adjusting a parameters on a Pro channel, then moving a fader on another, the Pro channel is opened on that channel. I want to be focused on the channel that I was using for the Pro channel, whilst adjusting level/pan etc, on another. This also happens when I use Softube Console 1, which is frustrating. When using Mackie Control, there is an option in settings, to ony use 'Select' to select the channel, and no other adjustments would make Cakewalk focus on that channel. My X Touch is no longer working, so it's being sent back for repair/exchange (still under warranty). In the meantime I would like the same functionality with KB & M. Any solutions? Cheers.
  3. Geoff Merson

    Ticking Noise

    Did you import a lot of tracks and put a large number of plugins on as well? If so, that could be why you're getting noises, because there isn't enough buffer to handle it. I'm not sure if the sample rate of the imported audio should affect this, because I think Cakewalk automatically adjusts this when importing. There isn't much info to go on here, and I'm only able to offer what I have experienced when hearing audible glitches.
  4. An update: When it appeared that I wasn't getting the desired result from the compressor, I noticed that turning the Parallel Knob anticlockwise towards 'Dry', was making a difference. On the Cosole 1, Dry means fully processed. I'm used to it being the other way around. I assumed, from using DAW compressors, that 'Wet' denotes the signal being fullly processed by the compressor, but with Console 1, it's the opposite.
  5. Thanks Scook, you've been helpful. I've visited these forums for about 10 years, and you've always given good advice. Apart from the posts I've put up in the past, probably on the wrong thread and probably obvious newbe stuff, I've usually found an answer from your replies to other people's queries It's good not feeling patronised by asking something that to some may be obvious, but without knowing,... . ask someone. Cheers.
  6. BTW, I did get thesidechain to work on an Aux and also to send the Aux to another Aux (for pre delay to reverb bus), and the original yrack muted (send pre fader). It is to do with changing my mind, or getting muddled up with sends and CW 'remembering' them, I think. I know it sounds over the top, but I like to create a believable space by varying delays and routimg them to the same reverb 'space'. I'm probably over complicating, but I enjoy having a go at these things.
  7. Yeah, same here. Just thought if I was able to make a decent enough video, I could put it on Youtube, as naration might explain it better. LICEcap looks useful. Is that the same cockos that makes Reaper? I'll put somethiong up when it's good enough to understand. I don't know all the lingo, so some of what I'm saying may not be clear, unless I give an example. I'm keen to show what I do with AD Drums, because I expect there will be situations when people could make use of the methd that I use.
  8. Okay. I wasn't referring to templates per se. What I'll , when I've got decent screen shots and have thought of a good way of wording it, is to post it on the links that you suggested. There is a use case for it. What I've got into doing lately, is sendingtracks to Aux and each Aux has a delay vst on it. The delays have no repeats (feedback) but one 'echo' these Aux' then get sent to a Reverb bus. With each Aux, the delay time ms varies, giving the impression of distance between instruments within the same space (reverb channel). I know that this cannot be a new idea. With a drum instrument synth, however, (AD2 in tis case), the Overheads and Room are already fx'd, and affected by all other kit pieces. Basically, it's a shorcut if someone wants every kit piece on it's own, to process to their own taste. I'll put it up, when I can present it well and it will probably make more sense then. I'll also have a go at making a video, but it will be recorded on a phone (no proper camera), but if it's clear I'll have a go at that.
  9. I've seen videos of putting kit pieces of, for example Addictive Drums 2 on to seperate channels in CW, and recording them as audio tracks, but the youtube videos that I've watched put each channel as separate MIDI tracks. I know a way (discovered) that is quicker. I was thinking about puttting it up on the forums (I'm no good at making videos, so probably screen shots), if it's of use to anyone, but I doubt that I'm the only one that knows this method. Would that be useful to anyone?Also, in the case of AD2, I found a way to separate every kit piece, if needed, so that Overheadds an Room becomes Crash and Ride (without bleed from other kit pieces), in the case that you might want to put the drums on the same reverb bus, without AD2 fx adding to it and making mud. It can be saved as a preset, then loaded up in a project when required.
  10. Scook, I think you're right. I don't know how it works either. I watched a video about CW patch points and got cramp from shrugging my shoulders too much (doubtless, there will be an occasion when I use them (one day)). Yeah 'Garbage' is probably a good description., as in, it's stil lin my back yard, even though I got rid of it. You're right; Aux does act like Audio tarcks; I think (guess) thast I rearranged sends, and CW kept the original links, if my terminoligy is okay?
  11. I tried it again, and it worked (side comp) with Aux tracks (with C1 on). Seems that if an Aux track is created, then deleted, that CW 'remembers' it, and dictates the past routing from that (?). C1 was flashing (tracks) and highlightng a track/channel, that no longer existed. It could be C1, rather than CW, of course. Implementation isn't the same as Mackie; being bespoke software, so each DAW will act differently (guessing again). That said, I've got sidechain working. on Aux (Scook I get your comment, and could just do that (bounce it down, then sidechain it), but I wanted to try it on the fly; and found out, it can be done, I don't know the proper teminologies, so my posts might be confusing. Cakewalk is an exellent DAW. I first got a Tascam 4 Track. Then I got a Zoom Mrs 1608, which was a game changer. I then got a PC, and because Sonar X1 Essential was affordable to me; I got that. Upgraded to X2 Studio, and X3 Producer (can't resist that shiny). Got used to the workflow of CW. I'm okay with a new version being paid for. There is this version, available to all, and very capable DAW. The fact that, after Gibson, Bandlab took CW on, and made it available to anyone, considering the decades of work that went into it....well, who can honestly complain? I've heard peole's songs on these forums in the past, and they sound good. I'll post mine, once I'm in the ball park of sounding presentable. Cheers for the communication, Scook, and take care you all.
  12. Yes, that's what I'm thinking as well. Thought I'd try to se how much I can do on the fly. I got some stems from my old band, and tried it again with Aux tracks and it worked (side chain). So, with no experience of coding, as in how Cakewalk is 'written', I just guess. C1 wouldn't load up the channnel strip after I changed my mind about sends (on the project I first reffered to) and re roted them, so I guess that CW keps a record of previous sends and keeps them, even after they've been deleted; it seems that way. I could be totally wrong,; guessing is what I'm doing. Yeah, Scook, this thread might be useful. Someone else might encounter the same. Cheers.
  13. Cheers. I think I know what the problem was, but not sure why. I used an Aux track. I'll try to explain why. Intention: Compress the Bass Guitar first for good sound, then use sidechain comression from the Kick Drum track to duck the Bass on those beats. I can't (I think) use the relatively minor compression settings, as well as SC to duck with sidechain from the Kick, as that would need different Comp settings; so... : I make an Aux send from the Bass channel. I put Console 1 on the Aux track and send the Kick to the Aux channel Side Console 1. That way, I hoped, I could then duck the already compressed audio from the Bass channel, on the aux' C1 side comp, but the compression meter is unresponsive as well as the comp'. There must be something about Aux sends that doesn't alow this? If so, is there a way of acheiving what I want? The only other way I can think of, is to mix down the audio from the compressed Bass track, import that track as a replacement, and then use S-Chain? Or do you know a better way? Sorry that this sounds a bit covoluted, although I've had CW since Sonar X1, I've only recently been trying to get my hands dirty under the hood, and no amount of googling comes up with any answers.
  14. SOLVED. Yes, audio clips. It turns out that you were correct about CONSOLE 1 (Input 2) being the Sidechain path. I opened a new project to experiment, and used a lead guitar with long notes to trigger the C1 compressor on a rythm guitar track, and it definitely ducked. My guess is that either (from the project that I thought it wasn't working) the kick triggering bass compression was to rapid for me to hear. The Kick drum is pretty fast on that song, and I don't know how much can be expected from side compression, as this is the first time that I've tried it. I don't see much pointin this thread clutteringup the forum, as there's not much that any can learn from this, so be my guest if you wish to delete it. Cheers.
  15. Thanks Scook. I was thinking along those lines as well, but it doesn't appear that way so far, because when External Sidechain is selected with it's button on the C1, there are no LED's indicationg that any reduction/compression is happening, no matter what the threshold or ratio. I've tried increasing the gain on the send, but no luck so far. I must be missing something, probably really obvious.
  16. I have recenty bought a Softube Console 1 and it works brilliantly, except that the external Sidechain function can't operate, as Cakewalk seems not to recognise it as having that ability. I have enabled DAW intergration, including Sidechain. It is also VST3, which is required for that. Attached are files, showing the Sends context Menu, showing Sonitus with the Sidechain option, and Console 1 without it. Any advice appreciated, thanks.
  17. SOLUTION: I gave the seller both my Ilok username and email. After confirming with Softube that I wanted the licence transfered to the user name, it all worked.
  18. I bought a used Softube Console 1 and am getting a headache getting the licence transferred. The seller did indeed transfer the licence to my ilok account,as this was agreed before purchase,and he showed me that that had been done according to screenshotsof the transfer, but my ilok account is showing nothing at all. As there isn't a way to contact ilok online (only by phone it appears, which grinds my gears considering all the hoops we have to somersault through to use their service via passwords etc etc), I wonder if anyone here knows how to receive a licence that has been transferred? The seller and I have been in communication for nearly two weeks, and nothing's showin up on my ilok account. From his (the seller's) receipt, there's no indication of any code's or anything that I should type in, just a transfer tracking number. I'm really confused. I tried typing in Console 1 in the search bar and couldn't see anything, and the subject fields didn't match anything when staring this post so a Mod can move this to the appropriate place if need be. Cheers in advance.
  19. Thanks Scook. You saved me more head scratching.
  20. According to this video, no audio is saved with the Template, and it wasn't in this case. I'm confused.
  21. Thanks, that is an option. It's supposed to not save any data, other than the template itself, which means all the markers, time signature changes (that seem to persist for some reason), Project End etc etc. will be loaded as well. For now, I'll save Track templates and put them together and then save a Project Template from that. Thanks for the reply.
  22. I have a project that I'm happy with, so I've decided to save it as a Project Template, using the 'Save As' function. In this case, Save As 'Template'. When I open a New Project, and select the Template that I saved, all the Audio Data from the project I used to create the Template from, is still there. It was saved as Template with the .cwt suffix added, and saved to my Project Templates folder location. I repeated this a few times, to make sure that I had correctly followed the procedure, and as far as I can tell, I have. Any clues as to what's going on?
  23. Glad I found this thread, as I am having the same problem. Tried freezing a cymbal track and Cakewalk shut down.
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