Jump to content

jono grant

Members
  • Posts

    607
  • Joined

  • Last visited

Posts posted by jono grant

  1. Hi, I'm having a very strange problem.

    I use Melodyne as a tool in Cakewalk. (I also use it inside CW but often prefer to use it as a tool)

    Anyhow, I have this session and any wave file I try to bring into Melodyne through the utilities menu gets rejected. Either "can't open this tool clip" or "Can't open this sample type" or something to that effect.

    If Iexport the wave to my desktop, I can open it in Melodyne fine. If I make a new CW session and bring in some audio I can open it in the melodyne tool fine. If I bounce that clip in Cakewalk though, then it won't open in Melodyne, I get the message when I try to bring it in.

    Sample rates and bit depth are the same. I can't think of any other reason CW would be altering the wave file so that Melodyne won't accept it.

    Any ideas out there?

    Cheers

  2. I'd like to be able to disable all comping mode features. I don't like being forced to cross-fade two clips, especially when they are on different lanes. If I set Cakewalk to something other than comp mode, it should remove that clip grouping feature.  

    The only way to stop this behavior when it happens is to split one of the clips and delete the portion that touches another clip, then it becomes independent again. Shouldn't have to do all that. 

    There should be a name for this feature and there should be a setting to turn it off.

    J

     

  3. 37 minutes ago, Ben Staton said:

    @jono grant

    I'm also using 4K monitors with Windows 10 at 150%, and haven't noticed CbB doing anything unusual (it always opens at 150%).

    As far as high DPI support goes, CbB asks Windows to take care of scaling the UI, and that's all there is to it. We're not doing anything beyond that, so if there's a problem, it could be a Windows issue.

    Firstly, are you using Windows 10? If not, which version? All bets are off if it's Windows 7 I'm afraid. As well as no longer being supported, high DPI support in Windows 10 is much improved over Windows 7.

    Secondly, I notice the 'Override high DPI scaling behavior' checkbox is checked in your screenshot. Unlikely, but FWIW it's unchecked on my PC (which I believe is the default).

    Edit: You mentioned that CbB is the only app with this issue, but if it's also the only app that you've changed high DPI settings for, then it could still be a Windows issue.

    Edit 2: I see from your screenshot that you're on Windows 10, not 7 or 8, since I can see 'Windows 8' in the 'Compatibility mode' dropdown!

    I don't use that Override feature, it just happened to be on in my screenshot.  Yes I'm on Win 10. 

  4. 1 hour ago, Christopher H said:

    What symptoms are you seeing in Cakewalk? Since the last Cakewalk version update, I am unable to see the little menu expansion arrow next to 'Insert Audio FX'  in the menu that pops up with you click the "+" on the bin, or right-click in the bin space. There are 3 little dots instead of the expansion arrow and I have to click on 'Insert Audio FX' to get the next menu with all my plugins to pop up and I can't walk backwards through the menu from that point. Minor annoyance, but seems like it may be a similar, scaling-type issue.

    I have not made any changes to my system. Windows 7, 64-bit. 1920 x 1080 resolution (non-4k), which also has not changed...

    I'm not sure what you mean. Here's a screen shot of my efx bin when I right click it or hit the + sign. It seems to be the way I remember it. Is yours different than this? 

    FX bin.jpg

  5. 1 hour ago, User 905133 said:

    Out of curiosity (esp. since I might want another monitor myself one of these days), are these monitors special professional grade monitors or can I get by with a multi purpose TV that has a bunch of HDMI inputs?  Also, if it's the latter (consumer-grade TV), is it best to avoid a so-called "smart" TV, or does that not affect input from  an HDMI out?

    (Apologies if this is a bit OT since this is not explicitly a set of problem-solution diagnostic questions, but some of you seem to have knowledge about this type of technology; plus it does follow in part from the previous post's reference to future purchases.)

    4K monitors are surprisingly cheap nowadays. I don't think the TV is quite the same thing. Your video card needs to support it as well. The 32 inch 4K display I got was only like $350 or something. A smart TV is okay if you're just putting it up on the back wall to view videos but if it's a main display for computer programs you'd probably want a computer monitor. Some nice ones out there...

    • Thanks 1
  6. 1 hour ago, Bill Phillips said:

    I don't have a 4K monitor but would like to buy a 40" one once Cakewalk is updated to handle DPI scaling. @jono grant maybe the two post on previous threads below will help. It appears that the Cakewalk UI doesn't handle DPI scaling unless, it's been addressed since @Noel Borthwick post below.  @Matthew Sorrels is also using a 4K monitor and has some troubleshooting suggestions.

     

    The Noel post you sent was one of my posts! haha Bottom line was that Cakewalk looks great at 100 or 200% but not as good in between like 150 or 175.

    You should go get the 4K monitor you want, Cakewalk will look fine on it. If your monitor will be 40" you'll likely be fine with 100% scaling. I'm on a 32" so I need to set it at 150%. I also wouldn't hold your breath on Cakewalk being updated for 4K, apparently that would be a massive task according to Noel.

    Cakewalk is totally usable on 4K. I just have this strange little bug changing the scaling setting for some reason.

    J

    • Great Idea 1
  7. 3 hours ago, reginaldStjohn said:

    Those are windows settings. If they are not staying then it has something to do with windows and not Cakewalk. 

    I usually don't have this check mark on, meaning there is no setting chosen normally. So every program in Windows should just have the 150% scaling. Cakewalk randomly does not. It's the only program I have that does this, so I don't think I agree that Cakewalk has nothing to do with this problem. Otherwise I would see other programs having the same issue. Only Cakewalk does this. 

  8. - If you right-click the cakewalk program icon and select properties there is a tab for compatibility. You can do various things here like "always run as administrator" or in this case change "high DPI settings" > this is the one that keeps changing.

    - I have all my programs to run as administrator so I don't think it has to do with that.

    - Cakewalk is compatible with DPI scaling it just looks a little fuzzy as do many other programs that don't use vector type graphics.

    This was working fine for a couple of months but just started happening. I open Cakewalk and it's overriding the setting and opening at 100%. It should be following the rest of the computer and opening at 150% DPI scaling.

    I'm wondering if it's been happening since the latest update. I don't see any other pattern. It worked for some time and then didn't. It's completely random. If I open now it might be fine, or not. The setting in compatibility is to "override high DPI scaling" meaning it will override what's set in Windows but I just want it to do what's set in Windows so I leave it unchecked. i can also check it and choose to have the system or the application decide the DPI scaling, which I've tried "system" which should do the same thing. Bottom line is, it's changing randomly throughout the day.

    @Noel Borthwick Perhaps you've heard of this behavior?

    Thanks

    Jono

    1162251004_PDPIsetting.thumb.jpg.fc0d6e9ae77c790d60403040ff7b6f9c.jpg

  9. 7 hours ago, msmcleod said:

    Somewhere between 300 and 500 ms would be a good value.

    You could set it to 1800 seconds, but be aware this will ALWAYS pre-allocate to 1800 seconds. If you've got separate audio file per clips set, you're going to end up with some pretty big audio files.

    I don't know off-hand if/when the file is trimmed - I suspect Bounce to Clip(s) will trim it, but Id need to experiment.... so use with caution!

    - Perhaps just use this when needed then?  Band wants to do a take of a 5 minute tune, set it to 300 to 500 but maybe leave it at zero otherwise?

    Thanks

  10. Wow! Thanks!

    - Interested what you might suggest for a Dropout Msec value?

    - Would it be okay to max the "record pr allocate file" value to the 1800 seconds?

    - I've never changed the i/o buffer size I don't think in about 15 years...lol I'd be interested to know what to set the two buffer sizes to, on a good computer..

    **This is a new computer with pretty good specs, with that in mind, are these tweaks useful on a powerful machine?

    I would suspect some sort of system interruption might cause this as well. I know for sure that if I have any anti virus running, it really slows down the loading of a sample or file...

    Thanks again

    J

     

  11. Sometimes Cakewalk just decides to stop during a recording take, not a very long track either.

    It doesn't always happen but when it does, it's a always a drag.

    What causes this?? I assume AV programs, internet connection? Anything else that could cause an interruption?

    I need to trust my DAW can get through a take without stopping. I can't imagine recording a 40 minute podcast or something...

    Thanks

    Jono

     

     

  12. 18 minutes ago, David Baay said:

    I thought it was fixed a some point , but I recall there being an issue recording stereo inputs with 'Remove DC Offset' enabled.

    David, that was it!!! Thank you soooooo much! Can't believe that!

    @Noel Borthwick they should really remove that feature if it doesn't work. What's the point of it? I spent days trying to figure that out.  Not sure if it's on by default but it shouldn't be...

    J

  13. Hi, please help!

    I'm having a very strange problem recording in Cakewalk from my UAD Apollo thunderbolt system.

    If I arm cakewalk with any "pair" of inputs, say 1 and 2 for instance, I get a very damaged sounding recording. If I disarm one of the inputs from the pair and just record one of them, the audio gets recorded fine.

    If I record on to tracks 1 and 3 (not a pair) the audio is fine.

    I thought it was a UAD issue but I don't get this problem if I record into Sound Forge or into Cubase.

    Something is causing Cakewalk to make a corrupt recording when choosing a pair of inputs (mono or interleaved) 

    What could possibly cause this? 

    PS. I'm an advanced user, so I've ruled out any other obvious stuff like sample rates etc. It's only when recording input pairs in CAKEWALK. 

    What could it be? 

    I'm attaching two mp3s, one is recorded to an odd set of inputs (sounds correct) and the other is recorded to a pair of inputs (audio is corrupt)

    Thanks

    01 drum on input 1 and 3 sounds fine.mp302 Drum on input 1 and 2 sounds corrupted.mp3

×
×
  • Create New...