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Showing content with the highest reputation on 02/06/2019 in all areas

  1. I just wanted to post this tribute to my Dad. He passed away Monday, February 4, 2019 at 2:45am. He was 77. He served aboard the USS Intrepid CV-11 aircraft carrier from 1959-1963. He was involved in the Cuban Missile Crisis, and was also involved in retrieving astronaut Scott Carpenter when he returned to Earth. After that, he was a firefighter for 33 years, retiring in 2000, after suffering back injuries from falling through one too many roofs. He was a true hero, and I miss him terribly. Thanks for letting me post this. I love you, Dad.
    6 points
  2. Hey guys, I've been giving CbB a hell of a work out over the last few months and came up with... well, this thing: And yes, I did get a blister from my solo part! 😂 I think my poor video editing machine fared worse though, buried in After Effects hell. But we got there. For those playing along at home, obviously the mix and master was done in CbB. About 85% of the plugins were actually Sonitus, and a liberal amount of Pro Channel stuff, like the console emulator and the tape sim module - that was magic on the drum and guitar busses. Anyway, enjoy!
    4 points
  3. Leadfoot, I pray for the comfort of you and your family concerning the loss of your dad. For you to have taken the time to post this tribute to him, means that he meant a lot to you. Hang in there man.
    3 points
  4. Some audio interfaces don't report their record latency accurately. Check the Record Offset for your audio interface. Record a short high-transient spike signal (like an isolated click). Now, take that single "Click" and rerecord it (physically patch an output to an input) to a second track. Zoom way in... and measure the difference between the two clicks (in samples). This is your audio interface's Record Offset. In Sonar, under Preferences>Audio>Sync And Caching... enter the number of samples (Record Offset) in the "Manual Offset" box. Newly recorded audio will now line up correctly.
    2 points
  5. I think this is only true for the very first time you install CbB. Once you have it on your drive, future installations are upgrades only -- not the full installation, thus not the full installer exe. If you already have CbB and you want to save the installer you'd have to uninstall the one you have and get it again through Bandlab Assistant, following the instructions above before installing. Please let me know if I've got this wrong.
    2 points
  6. After reading this thread days ago I bumped my samples to 192 and my buffer to 48. Then I decided I didn't care and went on with life. Today, I was bouncing a video while listening to playback and I was scratching my head why I heard crackling... duh lol 48 samples while exporting video didn't work. The point is, I hadn't heard it in so long I started trouble-shooting rather than just bumping up the buffer. lol
    2 points
  7. I think the 'attention span' reason is probably something to oh look a blue car.
    2 points
  8. Thanks for the expressions of support guys. I don’t have the temperament to deal with internet crap anymore. In the last several years I’ve suffered the loss of several close family members, and personal health issues including severe depression. At times the forum community was all that kept me sane and at other times the desire to be a part of everything and stay involved was so overwhelming that I had to withdraw for periods. Anyway that’s what was.
    2 points
  9. That was staggering. Great video too. You've made a heavy metal fan out of me.
    1 point
  10. I believe that is the lowest price that I have ever seen the "Complete" bundle sell for. A great bundle of instruments! Dealio!
    1 point
  11. Hmmm... Mine are getting longer...
    1 point
  12. Hmm, while you can achieve the same typically in more than one way in CakeLab and having to go through multitude of mouse clicks of course, for the workflow this seems to be a great feature request indeed . While I agree this could be a convenient feature (though not at all 'baffling' to me that it isn't already), I wouldn't call dragging the MIDI clip to a new Instrument track and deleting the unneeded MIDI track a 'multitude of mouse clicks'.
    1 point
  13. This is awesome Tim. A great performance & video.
    1 point
  14. Plugin load balancing only applies if you have 2 or more plugins in a bin. And yes as the name implies it distributes the CPU load in parallel across multiple cores. Each effects bin that has 2 or more plugins will be balanced this way and this includes all effects bins across tracks buses, prochannel as well as clip effects. Some caveats: Plug-in load balancing makes the most difference when you have many ( more than 4-5) plugins in a bin and they are expensive to process. These are the cases where normally the load would bottleneck other serial processing of the track or bus. This can be the case when you have a complex mastering chain with many plugins on a single bus. If the plugins require low CPU then load balancing won't help much and may actually consume more CPU since multiprocessing has overhead as well and the task switching cost may not be beneficial in this case. Plug-in load balancing only kicks in when the buffer size is > 64 samples. Otherwise there would be no benefits.
    1 point
  15. Beautiful piece of work. Brings down the blood pressure and makes one ponder the awesomeness of the universe. Agree with the Frankin Institute planetarium. I've been there too, although not in several years but I remember how great the show was. There's another planetarium just a few blocks from my home. Been to that one a few times. Nice, but not quite as nice as the FI. 😀John B.
    1 point
  16. The Roland audio interfaces have some nice features. Lowest possible round-trip latency just isn't their forte'. At a 48-sample ASIO buffer size 44.1k, round-trip latency is 7.4ms.
    1 point
  17. iirc before the load balancing feature, a single audio track would be processed on a single core, so all plugs on that track would also be processed on that core... the lb allows better distribution (in the diagram) but there are a couple of exceptions, like the master bus, and the gui...
    1 point
  18. you need to change the file association in chrome, lots of how-tos out there, e.g., https://www.google.co.uk/search?ei=F91aXLecL8z5wALe-bDoAQ&q=chrome+application+to+use+for+opening+files&oq=chrome+application+to+use+for+opening+files&gs_l=psy-ab.3..33i22i29i30.1724.11767..12231...0.0..1.139.3276.39j4......0....1..gws-wiz.......0i67j0j0i10j0i22i30j33i21j33i160j33i10.4ajvpdTpDRY
    1 point
  19. A 64-sample ASIO buffer at 44.1k = 1.5ms (This is true no matter what audio interface you're using) While true (and I know you already know this), that's not telling the whole story. When you're monitoring in realtime thru software EFX/processing, you're dealing with round-trip latency: ASIO input buffer (1.5ms) ASIO output buffer (1.5ms) A/D D/A (~1ms) Driver's safety-buffer - this is the X-Factor when it comes to round-trip latency and it's often hidden (can vary radically) In this example, we're already at 4ms... without factoring in the safety-buffer. If the audio interface is one of the better makes, the safety-buffer will be small and round-trip latency will be ~5-6ms. If the safety-buffer is large, round-trip latency can be more than double.
    1 point
  20. Hi, Bob, Very sorry for your loss, and also great tribute to your Dad! Coincidentally, my Dad also died on February 4th, back in 1992, which also just happened to be his 73rd birthday. Sincere condolences, and sending good thoughts and prayers to you and your family. Best Wishes, Bob
    1 point
  21. Hi, Bjorn, This is a really beautiful cinematic sounding piece with excellent composition and really nice synth work, and I think the spoken word vocals work perfectly with it for a great planetarium show soundtrack!👍 It brought back fond memories of my 6th grade class trip to the Franklin Institute in Philadelphia, which has one of the best planetariums on the east coast, and how amazing the show was. It really got me interested in Astronomy, and a couple years later my uncle bought a very expensive professional scientific telescope with Earth rotational auto-tracking. After that, I really looked forward to the three hour family trips to visit and check out Saturn's rings and other planets and constellations.😀 Anyway, this is really well done and pretty much perfect for your intended use! Great work, Bjorn! Have a good one! Bob
    1 point
  22. 1 point
  23. So if it can mean anything that would mean it means nothing. I can't believe that.
    1 point
  24. Damn... Sorry for your loss! He sounds like one heck of a guy.
    1 point
  25. I think I remember a thread in the old Cakewalk forum talking about your unit and the driver issue. See if you can find it there. WASAPI is a OK driver when you don't own an interface. The best performance will always be with ASIO. If you use WASAPI make sure you figure out your offset as you will have out of sync tracks. ONLY ASIO reports system latency to Cakewalk. All other driver modes do not so you need to make the offset adjustment manually. You do a loop back test like so.
    1 point
  26. I am, and always have been an album person. And I have a long attention span so often listen to pieces lasting twenty minutes or more. Last time I bought a single would have probably been Can the Can...
    1 point
  27. I used to have a vinyl that was an hour long. It was called the "Golden Hour of the Planets," although, to make up the hour there were a couple of tracks by Sibelius on it. So, limiting albums to around 45 minutes has nothing to do with it being released on vinyl. I know that the "Red Book" standard length of CDs was 74 minutes but I don't think even that was fixed. Reading the article about it reckons some CDs were 80 minutes long:- https://en.wikipedia.org/wiki/Compact_Disc_Digital_Audio
    1 point
  28. The SM58 has a fairly weak output. Don't be surprised if you need to turn the gain up very high.
    1 point
  29. Simple mistake when first diving into digital audio. The gain is always set by the Audio interface itself not Cakewalk.
    1 point
  30. Take care of yourself Mike. I always like that you were very level headed on the forum and your responses were helpful. But your health is most important. I lost parents and a sibling in the span of 362 days. Really hits you hard so do take care of yourself.
    1 point
  31. Hey Rico, I knew that it was just the kick you use the DR on, and I was listening for anything out of place on just that kick and I didn't hear anything!! Like I said, great job!! Tools can do wonderful things when placed in the right hands!
    1 point
  32. I've got to respectfully disagree with your first statement. Capitalism is all about the corporation. It's about making profits so the non-participant stockholders can increase their share value. Now they partially do this by focusing on the customer, because customers are necessary. But the focus is on profits and nothing else. But then, isn't that the reason to be in business? The difference is in a small business, the company doesn't have to grow perpetually to stay in business. But I do agree that we can live without Facebook, Twitter (I do), Google (that too), Smartphone (minimize my apps and permissions because I need the phone for business), and value the money that I'm not slaving for (I'm a professional musician - I make a living by enjoying myself). Capitalism has it's flaws, but so far it's better than the alternatives the world has tried. By pointing out the flaws we can minimize their impact on us, and perhaps someday someone will be able to improve it. Insights and incites by Notes
    1 point
  33. Well, I wrote a book of CbB tips, and thought BandLab would welcome the opportunity to make people aware of all the cool things you can do with Cakewalk when you wander off the beaten path, but there was never any interest on their part in making people aware of it. Ultimately Reverb.com thought it was great, and carried the book (where it has done well). I did think it was kind of odd when Noel started a thread about "the first book about CbB" when mine had been out for a year IIRC. However, I assume they didn't get behind it because there's no Cakewalk store or in-app purchases, although I never did get a response as to why there was no interest. I assume they didn't answer you because they don't have a clue where they would park what you did, and didn't want to promise you something they couldn't deliver in the short term (which does seem to be the way that BandLab rolls, and in general, that's a good thing). However, I agree that at least a "We're drowning right now, please be patient" note to you would have been appropriate. You did a lot for the community, in many different ways. If I were BandLab, I'd do anything possible to keep you in the fold.
    1 point
  34. I have had this for ages as part of the Gold Bundle but only really tried it recently after stumbling across a Youtube video on it and have used it quite a bit since then...
    1 point
  35. I thank you - I just finished adding in the Kontakt arpeggiator, set to Retrigger at a rate of 1/16th note, and saved it all up. I then loaded an instance of Kontakt into my VST hosting software for live performance (I use Brainspawn's Forte and am transitioning to Cantabile). I then adjusted the tempo/bpm in Forte, down to 84, and BOOM, works like a champ. WAHOO! Now, I just need to learn the evil Phil laugh and build the drum pattern. Bob Bone
    1 point
  36. Here's a Kontakt version. You'll need to configure an ARP to repeat the sound. http://msmcleod.co.uk/cakewalk/MamaNKI.zip
    1 point
  37. What impresses me most about SynthMaster is its synthesis capabilities. It isn't intended to be a replica or emulation of any particular synth, but in the hands of a capable synthesist it can sound like anything, or be competent with basically any genre of music. Nori Ubukata's banks really show off the power of this synth. Nori has worked as a sound designer for Yamaha (DX-7 and others), Korg, and Arturia. Interview – Sound Designer Extraordinaire, Nori Ubukata http://soundbytesmag.net/noriubukatainterview/
    1 point
  38. Include them All! Haha. Seriously, all software companies should always look at what others are doing. What makes them good/great. What does their user-base think? There are so many features that Studio One has that Cakewalk is missing and that Cakewalk has that Studio One is missing. It's a shame that each isn't all over what the other offers. It's especially short-sighted for a company like Presonus (or the others) to not capitalize on what Sonar users wanted in Studio One that they had in Sonar. And for Cakewalk to not look at what their departed users decided were great things about their alternatives would be just foolish, especially when they have an interest in not getting just new people and retaining the old, but surely attracting the others back. Here's an example for me: I always used to use the Sound on Sound recording mode in Sonar and it is sorely missed in Studio One. However, I now use the "pre-roll" feature of Studio One and when I think about Sonar, I wonder why it isn't there. Each can learn from the other here. Another: Automatic crossfades does exist in Studio One. In Sonar it was always a no-brainer as long as you had the option turned on. Why wouldn't Studio One have that? It's REALLY annoying to get a pop because you did a punch or whatever led to two clips overlapping each other. Sure, you can press X after dragging them over each other. But why not offer an option to do this automatically - toggle-able. Another one where Studio One has something to learn: Separate loop points and punch points. I really don't get how Presonus hasn't put this in place. Especailly for those of us who need to record when we are alone. When I record a Guitar Solo, I have to do a lot of takes. I like to have a little bit of the lead in playing (same for a vocal or whatever), so I might loop over that section. In Cakewalk - no problem, set the loop points outside of the punch points and loop record away. In Studio One, there is a loop point and there is a Punch point and they are both determined by the same markers = Stupid. So the loop goes around and you have to be ready to record right at the loop start. So back it up? Well, there's no "sound on sound" recording, so when recording engages, you can't hear the audio that was there on that track before that. Sure you can allow the overlap to record and not replace, but you can only hear the new material! Poor, Presonus. Ripple Edit: Cakewalk wins. Sonar is just at the track level, not across multiple tracks. How in the world is that useful, I wonder... Other direction: Macros kill the antiquated CAL scripting, period. Resizable sections of the console = Studio One win. Assignment of automatable parameters is far easier and faster in S1. Cakewalk: Gain knob is on every channel. Studio One has a plugin for it. But in Cakewalk that gain know that I don't really always need takes up a huge amount of real estate and when it is turned off, it just blanks out that panel - not a useful space still and now without the gain. In Studio One, I get to keep the real estate where it is needed. And no matter what they say, the two DAWs sound the same (don't get me started), so it is the usability that is the deciding factor (and the locked plugins, if that's your thing) And these are just picky things off the top of my head. I could find 100s of them given time, I'm sure. None of wants to do that - and that is the crux of the issue, isn't it? these picky little differences makes big impacts on work flow for either DAW. So, developers, Observe. This is the key to winning the hearts of users.
    1 point
  39. Problem Solved. Luckily I had a second copy of CbB on my internet PC. I knew the problem had to be somewhere in "Cakewalk Core" so I deleted that file on my audio PC, copied the settings from CbB core in %appdata% from my internet PC and pasted it back in the %appdata% folder on my audio PC. No crashes and I opened CbB several times to make sure. So far, so good. Fingers crossed that all continues to be well.
    1 point
  40. I learned that my plan to not fix something that wasn't broken turned out ok.
    1 point
  41. PreSonus introduced some USB-C interfaces at NAMM, but I didn't get a chance to check them out. Thunderbolt can be sketchy with Windows. You can use a PCIe-card based interface (MOTU, Lynx) for Thunderbolt-level performance with desktops.
    1 point
  42. Hi Michael, I am currently testing the free SON EQ from Sonimus. Not bad at all! Comes with a good manual as well. Check it out here: https://sonimus.com/products/soneq/
    1 point
  43. Quad Curve with Flyout is one of the true Gems in the Cakewalk package. It was a premium feature when the software had $100, $200, $500 tiers. The fly out was only available in the $500 tier and was one of the primary reasons I went "all in." The fact it is free in the package should not muddy your eye sight into thinking it isn't one of the best on the market for non-liner phase needs.
    1 point
  44. Melda Productions has a nice freebie and a pay pitch tuner that is very affordable.
    1 point
  45. I've found this happens when I've chosen the "wrong" detection algorithm for the job. Try changing the detection algorithm, and see if this helps. Note however, although you can switch algorithm whilst the editor is active in the MultiDock, you'll lose your previous edits. So try the various detection algorithms first, then stick to that. If you need to switch and keep your edits, bounce to clips, then create the region fx again.
    1 point
  46. You don't need to open BandLab Assistant to launch Cakewalk, it can be launched directly. The installer should have created a shortcut on your desktop, just double click that. You only really need to launch the BandLab Assistant for checking for the initial installation, periodic checking of updates, and the loop content.
    1 point
  47. Hey azslow- I don't think there's an argument on Noel's part. Some users have asked why bother authing a free product. If we didn't have that auth, CbB would likely be posted on other sites that are much more susceptible to any of the bad things. To reduce the chance of CbB being illegally distributed, the program auths via BandLab Assistant, there are checks after a period of time, etc. If you saw a demo mode note and updated, you'd likely be set for another six months. That said, that number is not set in stone. As mentioned earlier, we're not even a year into Cakewalk by BandLab, and the way we deliver the product is not the same as Command Center because now Cakewalk is a program within the BandLab ecosystem. BandLab Assistant definitely works a bit differently than c3, but that is ever-changing as well. I personally can't tell you exactly how auth may work in 6 months or a year from now. What I do know, is that we're offering Cakewalk by BandLab for free, and it requires a very small amount of things to keep it running. Still sounds better to hop online every few months rather than paying hundreds of dollars each year!
    1 point
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